Mercurial > hg > svcore
view system/System.h @ 188:f86b74d1b143
* Simplify maker names in plugin menu
* Make sure derived models have a name (based on the transform)
* Don't start deriving a model from a derived model until the derived model is
ready
* Tidy up completion management in writable wave file model
* Make writable models save/reload correctly from session file (i.e.
regenerating from the original transform)
* Same for dense 3d models -- don't save the data, just the transform details
* Add a comment describing the SV file format
author | Chris Cannam |
---|---|
date | Fri, 13 Oct 2006 12:51:05 +0000 |
parents | 06ad01f3e553 |
children | 91fdc752e540 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SYSTEM_H_ #define _SYSTEM_H_ #ifdef _WIN32 #include <windows.h> #include <malloc.h> #include <process.h> #define MLOCK(a,b) 1 #define MUNLOCK(a,b) 1 #define MUNLOCK_SAMPLEBLOCK(a) 1 #define DLOPEN(a,b) LoadLibrary((a).toStdWString().c_str()) #define DLSYM(a,b) GetProcAddress((HINSTANCE)(a),(b)) #define DLCLOSE(a) FreeLibrary((HINSTANCE)(a)) #define DLERROR() "" #define PLUGIN_GLOB "*.dll" // The default Vamp plugin path is obtained from a function in the Vamp SDK // (Vamp::PluginHostAdapter::getPluginPath). #define DEFAULT_LADSPA_PATH "%ProgramFiles%\\LADSPA Plugins" #define DEFAULT_DSSI_PATH "%ProgramFiles%\\DSSI Plugins" #define getpid _getpid extern "C" { void usleep(unsigned long usec); void gettimeofday(struct timeval *p, void *tz); } #else #include <sys/mman.h> #include <dlfcn.h> #define MLOCK(a,b) ::mlock((a),(b)) #define MUNLOCK(a,b) (::munlock((a),(b)) ? (::perror("munlock failed"), 0) : 0) #define MUNLOCK_SAMPLEBLOCK(a) do { if (!(a).empty()) { const float &b = *(a).begin(); MUNLOCK(&b, (a).capacity() * sizeof(float)); } } while(0); #define DLOPEN(a,b) dlopen((a).toStdString().c_str(),(b)) #define DLSYM(a,b) dlsym((a),(b)) #define DLCLOSE(a) dlclose((a)) #define DLERROR() dlerror() #ifdef __APPLE__ #define PLUGIN_GLOB "*.dylib" #define DEFAULT_LADSPA_PATH "$HOME/Library/Audio/Plug-Ins/LADSPA:/Library/Audio/Plug-Ins/LADSPA" #define DEFAULT_DSSI_PATH "$HOME/Library/Audio/Plug-Ins/DSSI:/Library/Audio/Plug-Ins/DSSI" #else #define PLUGIN_GLOB "*.so" #define DEFAULT_LADSPA_PATH "$HOME/ladspa:$HOME/.ladspa:/usr/local/lib/ladspa:/usr/lib/ladspa" #define DEFAULT_DSSI_PATH "$HOME/dssi:$HOME/.dssi:/usr/local/lib/dssi:/usr/lib/dssi" #endif /* __APPLE__ */ #endif /* ! _WIN32 */ enum ProcessStatus { ProcessRunning, ProcessNotRunning, UnknownProcessStatus }; extern ProcessStatus GetProcessStatus(int pid); // Return a vague approximation to the number of free megabytes of real memory. // Return -1 if unknown. extern void GetRealMemoryMBAvailable(int &available, int &total); // Return a vague approximation to the number of free megabytes of disc space // on the partition containing the given path. Return -1 if unknown. extern int GetDiscSpaceMBAvailable(const char *path); #include <cmath> extern double mod(double x, double y); extern float modf(float x, float y); extern double princarg(double a); extern float princargf(float a); #endif /* ! _SYSTEM_H_ */