Mercurial > hg > svcore
view base/base.pro @ 188:f86b74d1b143
* Simplify maker names in plugin menu
* Make sure derived models have a name (based on the transform)
* Don't start deriving a model from a derived model until the derived model is
ready
* Tidy up completion management in writable wave file model
* Make writable models save/reload correctly from session file (i.e.
regenerating from the original transform)
* Same for dense 3d models -- don't save the data, just the transform details
* Add a comment describing the SV file format
author | Chris Cannam |
---|---|
date | Fri, 13 Oct 2006 12:51:05 +0000 |
parents | 04baa690f90d |
children | 0703252c9fe8 |
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TEMPLATE = lib SV_UNIT_PACKAGES = load(../sv.prf) CONFIG += sv staticlib qt thread warn_on stl rtti exceptions TARGET = svbase DEPENDPATH += . INCLUDEPATH += . .. OBJECTS_DIR = tmp_obj MOC_DIR = tmp_moc # Input HEADERS += AudioLevel.h \ AudioPlaySource.h \ Clipboard.h \ Command.h \ CommandHistory.h \ Exceptions.h \ Pitch.h \ PlayParameterRepository.h \ PlayParameters.h \ Preferences.h \ Profiler.h \ PropertyContainer.h \ RealTime.h \ RecentFiles.h \ ResizeableBitset.h \ RingBuffer.h \ Scavenger.h \ Selection.h \ StorageAdviser.h \ TempDirectory.h \ Thread.h \ UnitDatabase.h \ Window.h \ XmlExportable.h \ ZoomConstraint.h SOURCES += AudioLevel.cpp \ Clipboard.cpp \ Command.cpp \ CommandHistory.cpp \ Exceptions.cpp \ Pitch.cpp \ PlayParameterRepository.cpp \ PlayParameters.cpp \ Preferences.cpp \ Profiler.cpp \ PropertyContainer.cpp \ RealTime.cpp \ RecentFiles.cpp \ Selection.cpp \ StorageAdviser.cpp \ TempDirectory.cpp \ Thread.cpp \ UnitDatabase.cpp \ XmlExportable.cpp