Mercurial > hg > svcore
view base/UnitDatabase.cpp @ 188:f86b74d1b143
* Simplify maker names in plugin menu
* Make sure derived models have a name (based on the transform)
* Don't start deriving a model from a derived model until the derived model is
ready
* Tidy up completion management in writable wave file model
* Make writable models save/reload correctly from session file (i.e.
regenerating from the original transform)
* Same for dense 3d models -- don't save the data, just the transform details
* Add a comment describing the SV file format
author | Chris Cannam |
---|---|
date | Fri, 13 Oct 2006 12:51:05 +0000 |
parents | a08718723b20 |
children | 1d789d688f59 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "UnitDatabase.h" UnitDatabase UnitDatabase::m_instance; UnitDatabase * UnitDatabase::getInstance() { return &m_instance; } UnitDatabase::UnitDatabase() : m_nextId(0) { } QStringList UnitDatabase::getKnownUnits() const { QStringList list; for (UnitMap::const_iterator i = m_units.begin(); i != m_units.end(); ++i) { list.push_back(i->first); } return list; } void UnitDatabase::registerUnit(QString unit) { if (m_units.find(unit) == m_units.end()) { m_units[unit] = m_nextId++; } emit unitDatabaseChanged(); } int UnitDatabase::getUnitId(QString unit) { if (m_units.find(unit) == m_units.end()) { registerUnit(unit); } return m_units[unit]; } QString UnitDatabase::getUnitById(int id) { for (UnitMap::const_iterator i = m_units.begin(); i != m_units.end(); ++i) { if (i->second == id) return i->first; } return ""; }