Mercurial > hg > svcore
view base/Command.h @ 188:f86b74d1b143
* Simplify maker names in plugin menu
* Make sure derived models have a name (based on the transform)
* Don't start deriving a model from a derived model until the derived model is
ready
* Tidy up completion management in writable wave file model
* Make writable models save/reload correctly from session file (i.e.
regenerating from the original transform)
* Same for dense 3d models -- don't save the data, just the transform details
* Add a comment describing the SV file format
author | Chris Cannam |
---|---|
date | Fri, 13 Oct 2006 12:51:05 +0000 |
parents | d397ea0a79f5 |
children | 6a96bff0bd59 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _COMMAND_H_ #define _COMMAND_H_ #include <QString> #include <vector> class Command { public: virtual ~Command() { } virtual void execute() = 0; virtual void unexecute() = 0; virtual QString getName() const = 0; }; class MacroCommand : public Command { public: MacroCommand(QString name); virtual ~MacroCommand(); virtual void addCommand(Command *command); virtual void deleteCommand(Command *command); virtual bool haveCommands() const; virtual void execute(); virtual void unexecute(); virtual QString getName() const; virtual void setName(QString name); protected: QString m_name; std::vector<Command *> m_commands; }; #endif