view base/PlayParameters.cpp @ 81:f277a171749d

* Pull out temporary directory management into its own class * Make sure playback plugins get a default sample path in their original play parameters configuration * Save play parameters to .sv file (we aren't reloading yet though)
author Chris Cannam
date Tue, 25 Apr 2006 22:14:43 +0000
parents 7439f1696314
children bf42d8d63885
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "PlayParameters.h"

#include <iostream>

QString
PlayParameters::toXmlString(QString indent,
                            QString extraAttributes) const
{
    QString s;
    s += indent;
    s += QString("<playParameters mute=\"%1\" pan=\"%2\" gain=\"%3\" pluginId=\"%4\" %6")
        .arg(m_playMuted ? "true" : "false")
        .arg(m_playPan)
        .arg(m_playGain)
        .arg(m_playPluginId)
        .arg(extraAttributes);
    if (m_playPluginConfiguration != "") {
        s += ">\n  " + indent + m_playPluginConfiguration
            + indent + "</playParameters>\n";
    } else {
        s += "/>\n";
    }
    return s;
}

void
PlayParameters::setPlayMuted(bool muted)
{
    std::cerr << "PlayParameters: setPlayMuted(" << muted << ")" << std::endl;
    m_playMuted = muted;
    emit playMutedChanged(muted);
    emit playAudibleChanged(!muted);
    emit playParametersChanged();
}

void
PlayParameters::setPlayAudible(bool audible)
{
    std::cerr << "PlayParameters(" << this << "): setPlayAudible(" << audible << ")" << std::endl;
    setPlayMuted(!audible);
}

void
PlayParameters::setPlayPan(float pan)
{
    if (m_playPan != pan) {
        m_playPan = pan;
        emit playPanChanged(pan);
        emit playParametersChanged();
    }
}

void
PlayParameters::setPlayGain(float gain)
{
    if (m_playGain != gain) {
        m_playGain = gain;
        emit playGainChanged(gain);
        emit playParametersChanged();
    }
}

void
PlayParameters::setPlayPluginId(QString id)
{
    if (m_playPluginId != id) {
        m_playPluginId = id;
        emit playPluginIdChanged(id);
        emit playParametersChanged();
    }
}

void
PlayParameters::setPlayPluginConfiguration(QString configuration)
{
    if (m_playPluginConfiguration != configuration) {
        m_playPluginConfiguration = configuration;
        emit playPluginConfigurationChanged(configuration);
        emit playParametersChanged();
    }
}