Mercurial > hg > svcore
view transform/Transform.h @ 107:f258fd1f74b4
* win32 fixes
* Attempt to make playback pointer movement smoother under load
author | Chris Cannam |
---|---|
date | Fri, 05 May 2006 16:38:18 +0000 |
parents | 1aebdc68ec6d |
children | 61a2ac1241b3 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _TRANSFORM_H_ #define _TRANSFORM_H_ #include "NonRTThread.h" #include "base/Model.h" typedef QString TransformName; /** * A Transform turns one data model into another. * * Typically in this application, a Transform might have a * DenseTimeValueModel as its input (e.g. an audio waveform) and a * SparseOneDimensionalModel (e.g. detected beats) as its output. * * The Transform typically runs in the background, as a separate * thread populating the output model. The model is available to the * user of the Transform immediately, but may be initially empty until * the background thread has populated it. */ class Transform : public NonRTThread { public: virtual ~Transform(); Model *getInputModel() { return m_input; } Model *getOutputModel() { return m_output; } Model *detachOutputModel() { m_detached = true; return m_output; } protected: Transform(Model *m); Model *m_input; // I don't own this Model *m_output; // I own this, unless... bool m_detached; // ... this is true. bool m_deleting; }; #endif