Mercurial > hg > svcore
view base/PlayParameterRepository.h @ 982:f161ca450050
Use QStandardPaths::writableLocation(DataLocation) instead of synthesising path ourselves (hopefully fixing encoding difficulties on Windows)
author | Chris Cannam |
---|---|
date | Tue, 09 Sep 2014 20:37:07 +0100 |
parents | 3a3541b357fe |
children | c01cbe41aeb5 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PLAY_PARAMETER_REPOSITORY_H_ #define _PLAY_PARAMETER_REPOSITORY_H_ #include "PlayParameters.h" #include "Command.h" class Playable; #include <map> #include <QObject> #include <QString> class PlayParameterRepository : public QObject { Q_OBJECT public: static PlayParameterRepository *getInstance(); virtual ~PlayParameterRepository(); void addPlayable(const Playable *playable); void removePlayable(const Playable *playable); void copyParameters(const Playable *from, const Playable *to); PlayParameters *getPlayParameters(const Playable *playable); void clear(); class EditCommand : public Command { public: EditCommand(PlayParameters *params); void setPlayMuted(bool); void setPlayAudible(bool); void setPlayPan(float); void setPlayGain(float); void setPlayClipId(QString); void execute(); void unexecute(); QString getName() const; protected: PlayParameters *m_params; PlayParameters m_from; PlayParameters m_to; }; signals: void playParametersChanged(PlayParameters *); void playClipIdChanged(const Playable *, QString); protected slots: void playParametersChanged(); void playClipIdChanged(QString); protected: typedef std::map<const Playable *, PlayParameters *> PlayableParameterMap; PlayableParameterMap m_playParameters; static PlayParameterRepository *m_instance; }; #endif