view data/model/IntervalModel.h @ 985:f073d924a7c3

Fix #1058 clicking row in Layer Edit dialog when colour 3d plot layer active jumps to wrong frame (was using sample rate where resolution intended)
author Chris Cannam
date Tue, 16 Sep 2014 10:29:19 +0100
parents bfe724787abf
children cc27f35aa75c
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2008 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _INTERVAL_MODEL_H_
#define _INTERVAL_MODEL_H_

#include "SparseValueModel.h"
#include "base/RealTime.h"

/**
 * Model containing sparse data (points with some properties) of which
 * the properties include a duration and an arbitrary float value.
 * The other properties depend on the point type.
 */

template <typename PointType>
class IntervalModel : public SparseValueModel<PointType>
{
public:
    IntervalModel(int sampleRate, int resolution,
                  bool notifyOnAdd = true) :
	SparseValueModel<PointType>(sampleRate, resolution, notifyOnAdd)
    { }

    IntervalModel(int sampleRate, int resolution,
                  float valueMinimum, float valueMaximum,
                  bool notifyOnAdd = true) :
	SparseValueModel<PointType>(sampleRate, resolution,
                                    valueMinimum, valueMaximum,
                                    notifyOnAdd)
    { }

    /**
     * PointTypes have a duration, so this returns all points that span any
     * of the given range (as well as the usual additional few before
     * and after).  Consequently this can be very slow (optimised data
     * structures still to be done!).
     */
    virtual typename SparseValueModel<PointType>::PointList getPoints(long start, long end) const;

    /**
     * PointTypes have a duration, so this returns all points that span the
     * given frame.  Consequently this can be very slow (optimised
     * data structures still to be done!).
     */
    virtual typename SparseValueModel<PointType>::PointList getPoints(long frame) const;

    virtual const typename SparseModel<PointType>::PointList &getPoints() const {
        return SparseModel<PointType>::getPoints(); 
    }

    /**
     * TabularModel methods.  
     */

    virtual QVariant getData(int row, int column, int role) const
    {
        if (column < 2) {
            return SparseValueModel<PointType>::getData
                (row, column, role);
        }

        typename SparseModel<PointType>::PointList::const_iterator i
            = SparseModel<PointType>::getPointListIteratorForRow(row);
        if (i == SparseModel<PointType>::m_points.end()) return QVariant();

        switch (column) {
        case 2:
            if (role == Qt::EditRole || role == TabularModel::SortRole) return i->value;
            else return QString("%1 %2").arg(i->value).arg
                     (IntervalModel<PointType>::getScaleUnits());
        case 3: return int(i->duration); //!!! could be better presented
        default: return QVariant();
        }
    }

    virtual Command *getSetDataCommand(int row, int column, const QVariant &value, int role)
    {
        typedef IntervalModel<PointType> I;

        if (column < 2) {
            return SparseValueModel<PointType>::getSetDataCommand
                (row, column, value, role);
        }

        if (role != Qt::EditRole) return 0;
        typename I::PointList::const_iterator i
            = I::getPointListIteratorForRow(row);
        if (i == I::m_points.end()) return 0;
        typename I::EditCommand *command = new typename I::EditCommand
            (this, I::tr("Edit Data"));

        PointType point(*i);
        command->deletePoint(point);

        switch (column) {
        // column cannot be 0 or 1, those cases were handled above
        case 2: point.value = value.toDouble(); break;
        case 3: point.duration = value.toInt(); break;
        }

        command->addPoint(point);
        return command->finish();
    }

    virtual bool isColumnTimeValue(int column) const
    {
        // NB duration is not a "time value" -- that's for columns
        // whose sort ordering is exactly that of the frame time
        return (column < 2);
    }
};

template <typename PointType>
typename SparseValueModel<PointType>::PointList
IntervalModel<PointType>::getPoints(long start, long end) const
{
    typedef IntervalModel<PointType> I;

    if (start > end) return typename I::PointList();

    QMutex &mutex(I::m_mutex);
    QMutexLocker locker(&mutex);

    PointType endPoint(end);
    
    typename I::PointListConstIterator endItr = I::m_points.upper_bound(endPoint);

    if (endItr != I::m_points.end()) ++endItr;
    if (endItr != I::m_points.end()) ++endItr;

    typename I::PointList rv;

    for (typename I::PointListConstIterator i = endItr; i != I::m_points.begin(); ) {
        --i;
        if (i->frame < start) {
            if (i->frame + long(i->duration) >= start) {
                rv.insert(*i);
            }
        } else if (i->frame <= end) {
            rv.insert(*i);
        }
    }

    return rv;
}

template <typename PointType>
typename SparseValueModel<PointType>::PointList
IntervalModel<PointType>::getPoints(long frame) const
{
    typedef IntervalModel<PointType> I;

    QMutex &mutex(I::m_mutex);
    QMutexLocker locker(&mutex);

    if (I::m_resolution == 0) return typename I::PointList();

    long start = (frame / I::m_resolution) * I::m_resolution;
    long end = start + I::m_resolution;

    PointType endPoint(end);
    
    typename I::PointListConstIterator endItr = I::m_points.upper_bound(endPoint);

    typename I::PointList rv;

    for (typename I::PointListConstIterator i = endItr; i != I::m_points.begin(); ) {
        --i;
        if (i->frame < start) {
            if (i->frame + long(i->duration) >= start) {
                rv.insert(*i);
            }
        } else if (i->frame <= end) {
            rv.insert(*i);
        }
    }

    return rv;
}

#endif