view data/model/AlignmentModel.cpp @ 985:f073d924a7c3

Fix #1058 clicking row in Layer Edit dialog when colour 3d plot layer active jumps to wrong frame (was using sample rate where resolution intended)
author Chris Cannam
date Tue, 16 Sep 2014 10:29:19 +0100
parents cd42620e3f40
children 13f53ecc8bb5
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "AlignmentModel.h"

#include "SparseTimeValueModel.h"

//#define DEBUG_ALIGNMENT_MODEL 1

AlignmentModel::AlignmentModel(Model *reference,
                               Model *aligned,
                               Model *inputModel,
			       SparseTimeValueModel *path) :
    m_reference(reference),
    m_aligned(aligned),
    m_inputModel(inputModel),
    m_rawPath(path),
    m_path(0),
    m_reversePath(0),
    m_pathBegun(false),
    m_pathComplete(false)
{
    if (m_rawPath) {

        connect(m_rawPath, SIGNAL(modelChanged()),
                this, SLOT(pathChanged()));

        connect(m_rawPath, SIGNAL(modelChangedWithin(int, int)),
                this, SLOT(pathChangedWithin(int, int)));
        
        connect(m_rawPath, SIGNAL(completionChanged()),
                this, SLOT(pathCompletionChanged()));

        constructPath();
        constructReversePath();
    }

    if (m_rawPath && m_rawPath->isReady()) {
        pathCompletionChanged();
    }
}

AlignmentModel::~AlignmentModel()
{
    if (m_inputModel) m_inputModel->aboutToDelete();
    delete m_inputModel;

    if (m_rawPath) m_rawPath->aboutToDelete();
    delete m_rawPath;

    if (m_path) m_path->aboutToDelete();
    delete m_path;

    if (m_reversePath) m_reversePath->aboutToDelete();
    delete m_reversePath;
}

bool
AlignmentModel::isOK() const
{
    if (m_rawPath) return m_rawPath->isOK();
    else return true;
}

int
AlignmentModel::getStartFrame() const
{
    int a = m_reference->getStartFrame();
    int b = m_aligned->getStartFrame();
    return std::min(a, b);
}

int
AlignmentModel::getEndFrame() const
{
    int a = m_reference->getEndFrame();
    int b = m_aligned->getEndFrame();
    return std::max(a, b);
}

int
AlignmentModel::getSampleRate() const
{
    return m_reference->getSampleRate();
}

Model *
AlignmentModel::clone() const
{
    return new AlignmentModel
        (m_reference, m_aligned,
         m_inputModel ? m_inputModel->clone() : 0,
         m_rawPath ? static_cast<SparseTimeValueModel *>(m_rawPath->clone()) : 0);
}

bool
AlignmentModel::isReady(int *completion) const
{
    if (!m_pathBegun && m_rawPath) {
        if (completion) *completion = 0;
        return false;
    }
    if (m_pathComplete || !m_rawPath) {
        if (completion) *completion = 100;
        return true;
    }
    return m_rawPath->isReady(completion);
}

const ZoomConstraint *
AlignmentModel::getZoomConstraint() const
{
    return 0;
}

const Model *
AlignmentModel::getReferenceModel() const
{
    return m_reference;
}

const Model *
AlignmentModel::getAlignedModel() const
{
    return m_aligned;
}

int
AlignmentModel::toReference(int frame) const
{
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::toReference(" << frame << ")" << endl;
#endif
    if (!m_path) {
        if (!m_rawPath) return frame;
        constructPath();
    }
    return align(m_path, frame);
}

int
AlignmentModel::fromReference(int frame) const
{
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::fromReference(" << frame << ")" << endl;
#endif
    if (!m_reversePath) {
        if (!m_rawPath) return frame;
        constructReversePath();
    }
    return align(m_reversePath, frame);
}

void
AlignmentModel::pathChanged()
{
    if (m_pathComplete) {
        cerr << "AlignmentModel: deleting raw path model" << endl;
        if (m_rawPath) m_rawPath->aboutToDelete();
        delete m_rawPath;
        m_rawPath = 0;
    }
}

void
AlignmentModel::pathChangedWithin(int, int)
{
    if (!m_pathComplete) return;
    constructPath();
    constructReversePath();
}    

void
AlignmentModel::pathCompletionChanged()
{
    if (!m_rawPath) return;
    m_pathBegun = true;

    if (!m_pathComplete) {

        int completion = 0;
        m_rawPath->isReady(&completion);

#ifdef DEBUG_ALIGNMENT_MODEL
        SVDEBUG << "AlignmentModel::pathCompletionChanged: completion = "
                  << completion << endl;
#endif

        m_pathComplete = (completion == 100);

        if (m_pathComplete) {

            constructPath();
            constructReversePath();
            
            if (m_inputModel) m_inputModel->aboutToDelete();
            delete m_inputModel;
            m_inputModel = 0;
        }
    }

    emit completionChanged();
}

void
AlignmentModel::constructPath() const
{
    if (!m_path) {
        if (!m_rawPath) {
            cerr << "ERROR: AlignmentModel::constructPath: "
                      << "No raw path available" << endl;
            return;
        }
        m_path = new PathModel
            (m_rawPath->getSampleRate(), m_rawPath->getResolution(), false);
    } else {
        if (!m_rawPath) return;
    }
        
    m_path->clear();

    SparseTimeValueModel::PointList points = m_rawPath->getPoints();
        
    for (SparseTimeValueModel::PointList::const_iterator i = points.begin();
         i != points.end(); ++i) {
        long frame = i->frame;
        float value = i->value;
        long rframe = lrintf(value * m_aligned->getSampleRate());
        m_path->addPoint(PathPoint(frame, rframe));
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::constructPath: " << m_path->getPointCount() << " points, at least " << (2 * m_path->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl;
#endif
}

void
AlignmentModel::constructReversePath() const
{
    if (!m_reversePath) {
        if (!m_path) {
            cerr << "ERROR: AlignmentModel::constructReversePath: "
                      << "No forward path available" << endl;
            return;
        }
        m_reversePath = new PathModel
            (m_path->getSampleRate(), m_path->getResolution(), false);
    } else {
        if (!m_path) return;
    }
        
    m_reversePath->clear();

    PathModel::PointList points = m_path->getPoints();
        
    for (PathModel::PointList::const_iterator i = points.begin();
         i != points.end(); ++i) {
        long frame = i->frame;
        long rframe = i->mapframe;
        m_reversePath->addPoint(PathPoint(rframe, frame));
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::constructReversePath: " << m_reversePath->getPointCount() << " points, at least " << (2 * m_reversePath->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl;
#endif
}

int
AlignmentModel::align(PathModel *path, int frame) const
{
    if (!path) return frame;

    // The path consists of a series of points, each with frame equal
    // to the frame on the source model and mapframe equal to the
    // frame on the target model.  Both should be monotonically
    // increasing.

    const PathModel::PointList &points = path->getPoints();

    if (points.empty()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        SVDEBUG << "AlignmentModel::align: No points" << endl;
#endif
        return frame;
    }        

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::align: frame " << frame << " requested" << endl;
#endif

    PathModel::Point point(frame);
    PathModel::PointList::const_iterator i = points.lower_bound(point);
    if (i == points.end()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "Note: i == points.end()" << endl;
#endif
        --i;
    }
    while (i != points.begin() && i->frame > long(frame)) --i;

    long foundFrame = i->frame;
    long foundMapFrame = i->mapframe;

    long followingFrame = foundFrame;
    long followingMapFrame = foundMapFrame;

    if (++i != points.end()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "another point available" << endl;
#endif
        followingFrame = i->frame;
        followingMapFrame = i->mapframe;
    } else {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "no other point available" << endl;
#endif
    }        

    if (foundMapFrame < 0) return 0;

    int resultFrame = foundMapFrame;

    if (followingFrame != foundFrame && long(frame) > foundFrame) {
        float interp =
            float(frame - foundFrame) /
            float(followingFrame - foundFrame);
        resultFrame += lrintf((followingMapFrame - foundMapFrame) * interp);
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::align: resultFrame = " << resultFrame << endl;
#endif

    return resultFrame;
}

void
AlignmentModel::setPath(PathModel *path)
{
    if (m_path) m_path->aboutToDelete();
    delete m_path;
    m_path = path;
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::setPath: path = " << m_path << endl;
#endif
    constructReversePath();
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::setPath: after construction path = "
              << m_path << ", rpath = " << m_reversePath << endl;
#endif
}
    
void
AlignmentModel::toXml(QTextStream &stream,
                      QString indent,
                      QString extraAttributes) const
{
    if (!m_path) {
        SVDEBUG << "AlignmentModel::toXml: no path" << endl;
        return;
    }

    m_path->toXml(stream, indent, "");

    Model::toXml(stream, indent,
                 QString("type=\"alignment\" reference=\"%1\" aligned=\"%2\" path=\"%3\" %4")
                 .arg(getObjectExportId(m_reference))
                 .arg(getObjectExportId(m_aligned))
                 .arg(getObjectExportId(m_path))
                 .arg(extraAttributes));
}