view plugin/PluginXml.h @ 823:f0558e69a074

Rename Resampling- to DecodingWavFileReader, and use it whenever we have an audio file that is not quickly seekable using libsndfile. Avoids very slow performance when analysing ogg files.
author Chris Cannam
date Wed, 17 Jul 2013 15:40:01 +0100
parents 4c000e196bf1
children c01cbe41aeb5
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PLUGIN_XML_H_
#define _PLUGIN_XML_H_

#include "base/XmlExportable.h"
#include <vamp-hostsdk/PluginBase.h>

class QXmlAttributes;

class PluginXml : public XmlExportable
{
public:
    PluginXml(Vamp::PluginBase *plugin);
    virtual ~PluginXml();

    /**
     * Export plugin settings to XML.
     */
    virtual void toXml(QTextStream &stream,
                       QString indent = "",
                       QString extraAttributes = "") const;

    /**
     * Set the parameters and program of a plugin from a set of XML
     * attributes.  This is a partial inverse of toXml.
     */
    virtual void setParameters(const QXmlAttributes &);

    /**
     * Set the parameters and program of a plugin from an XML plugin
     * element as returned by toXml.  This is a partial inverse of
     * toXml.
     */
    virtual void setParametersFromXml(QString xml);

    static QString encodeConfigurationChars(QString text);
    static QString decodeConfigurationChars(QString text);

protected:
    QString stripInvalidParameterNameCharacters(QString) const;

    Vamp::PluginBase *m_plugin;
};

#endif