view data/fileio/CodedAudioFileReader.h @ 823:f0558e69a074

Rename Resampling- to DecodingWavFileReader, and use it whenever we have an audio file that is not quickly seekable using libsndfile. Avoids very slow performance when analysing ogg files.
author Chris Cannam
date Wed, 17 Jul 2013 15:40:01 +0100
parents babed5be1ae7
children f3cda3280398 59e7fe1b1003
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _CODED_AUDIO_FILE_READER_H_
#define _CODED_AUDIO_FILE_READER_H_

#include "AudioFileReader.h"

#include <sndfile.h>
#include <QMutex>
#include <QReadWriteLock>

class WavFileReader;
class Serialiser;
class Resampler;

class CodedAudioFileReader : public AudioFileReader
{
    Q_OBJECT

public:
    virtual ~CodedAudioFileReader();

    enum CacheMode {
        CacheInTemporaryFile,
        CacheInMemory
    };

    virtual void getInterleavedFrames(size_t start, size_t count,
				      SampleBlock &frames) const;

    virtual size_t getNativeRate() const { return m_fileRate; }

    /// Intermediate cache means all CodedAudioFileReaders are quickly seekable
    virtual bool isQuicklySeekable() const { return true; }

signals:
    void progress(int);

protected:
    CodedAudioFileReader(CacheMode cacheMode, size_t targetRate);

    void initialiseDecodeCache(); // samplerate, channels must have been set

    // may throw InsufficientDiscSpace:
    void addSamplesToDecodeCache(float **samples, size_t nframes);
    void addSamplesToDecodeCache(float *samplesInterleaved, size_t nframes);
    void addSamplesToDecodeCache(const SampleBlock &interleaved);

    // may throw InsufficientDiscSpace:
    void finishDecodeCache();

    bool isDecodeCacheInitialised() const { return m_initialised; }

    void startSerialised(QString id);
    void endSerialised();

private:
    void pushBuffer(float *interleaved, size_t sz, bool final);
    void pushBufferResampling(float *interleaved, size_t sz, float ratio, bool final);
    void pushBufferNonResampling(float *interleaved, size_t sz);

protected:
    QMutex m_cacheMutex;
    CacheMode m_cacheMode;
    SampleBlock m_data;
    mutable QReadWriteLock m_dataLock;
    bool m_initialised;
    Serialiser *m_serialiser;
    size_t m_fileRate;

    QString m_cacheFileName;
    SNDFILE *m_cacheFileWritePtr;
    WavFileReader *m_cacheFileReader;
    float *m_cacheWriteBuffer;
    size_t m_cacheWriteBufferIndex;
    size_t m_cacheWriteBufferSize; // frames

    Resampler *m_resampler;
    float *m_resampleBuffer;
    size_t m_fileFrameCount;
};

#endif