Mercurial > hg > svcore
view data/model/AlignmentModel.cpp @ 1455:ec9e65fcf749
The use of the begin/end pairs here just seems to cause too many rows to be deleted (from the visual representation, not the underlying model). Things apparently work better if we just modify the underlying model and let the change signals percolate back up again. To that end, update the change handlers so as to cover their proper ranges with dataChanged signals.
author | Chris Cannam |
---|---|
date | Mon, 23 Apr 2018 16:03:35 +0100 |
parents | 48e9f538e6e9 |
children | 21f21354c834 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2007 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "AlignmentModel.h" #include "SparseTimeValueModel.h" //#define DEBUG_ALIGNMENT_MODEL 1 AlignmentModel::AlignmentModel(Model *reference, Model *aligned, Model *inputModel, SparseTimeValueModel *path) : m_reference(reference), m_aligned(aligned), m_inputModel(inputModel), m_rawPath(path), m_path(0), m_reversePath(0), m_pathBegun(false), m_pathComplete(false) { if (m_rawPath) { connect(m_rawPath, SIGNAL(modelChanged()), this, SLOT(pathChanged())); connect(m_rawPath, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)), this, SLOT(pathChangedWithin(sv_frame_t, sv_frame_t))); connect(m_rawPath, SIGNAL(completionChanged()), this, SLOT(pathCompletionChanged())); constructPath(); constructReversePath(); } if (m_rawPath && m_rawPath->isReady()) { pathCompletionChanged(); } } AlignmentModel::~AlignmentModel() { if (m_inputModel) m_inputModel->aboutToDelete(); delete m_inputModel; if (m_rawPath) m_rawPath->aboutToDelete(); delete m_rawPath; if (m_path) m_path->aboutToDelete(); delete m_path; if (m_reversePath) m_reversePath->aboutToDelete(); delete m_reversePath; } bool AlignmentModel::isOK() const { if (m_rawPath) return m_rawPath->isOK(); else return true; } sv_frame_t AlignmentModel::getStartFrame() const { sv_frame_t a = m_reference->getStartFrame(); sv_frame_t b = m_aligned->getStartFrame(); return std::min(a, b); } sv_frame_t AlignmentModel::getEndFrame() const { sv_frame_t a = m_reference->getEndFrame(); sv_frame_t b = m_aligned->getEndFrame(); return std::max(a, b); } sv_samplerate_t AlignmentModel::getSampleRate() const { return m_reference->getSampleRate(); } bool AlignmentModel::isReady(int *completion) const { if (!m_pathBegun && m_rawPath) { if (completion) *completion = 0; return false; } if (m_pathComplete) { if (completion) *completion = 100; return true; } if (!m_rawPath) { // lack of raw path could mean path is complete (in which case // m_pathComplete true above) or else no alignment has been // set at all yet (this case) if (completion) *completion = 0; return false; } return m_rawPath->isReady(completion); } const ZoomConstraint * AlignmentModel::getZoomConstraint() const { return 0; } const Model * AlignmentModel::getReferenceModel() const { return m_reference; } const Model * AlignmentModel::getAlignedModel() const { return m_aligned; } sv_frame_t AlignmentModel::toReference(sv_frame_t frame) const { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::toReference(" << frame << ")" << endl; #endif if (!m_path) { if (!m_rawPath) return frame; constructPath(); } return align(m_path, frame); } sv_frame_t AlignmentModel::fromReference(sv_frame_t frame) const { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::fromReference(" << frame << ")" << endl; #endif if (!m_reversePath) { if (!m_rawPath) return frame; constructReversePath(); } return align(m_reversePath, frame); } void AlignmentModel::pathChanged() { if (m_pathComplete) { cerr << "AlignmentModel: deleting raw path model" << endl; if (m_rawPath) m_rawPath->aboutToDelete(); delete m_rawPath; m_rawPath = 0; } } void AlignmentModel::pathChangedWithin(sv_frame_t, sv_frame_t) { if (!m_pathComplete) return; constructPath(); constructReversePath(); } void AlignmentModel::pathCompletionChanged() { if (!m_rawPath) return; m_pathBegun = true; if (!m_pathComplete) { int completion = 0; m_rawPath->isReady(&completion); #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::pathCompletionChanged: completion = " << completion << endl; #endif m_pathComplete = (completion == 100); if (m_pathComplete) { constructPath(); constructReversePath(); if (m_inputModel) m_inputModel->aboutToDelete(); delete m_inputModel; m_inputModel = 0; } } emit completionChanged(); } void AlignmentModel::constructPath() const { if (!m_path) { if (!m_rawPath) { cerr << "ERROR: AlignmentModel::constructPath: " << "No raw path available" << endl; return; } m_path = new PathModel (m_rawPath->getSampleRate(), m_rawPath->getResolution(), false); } else { if (!m_rawPath) return; } m_path->clear(); SparseTimeValueModel::PointList points = m_rawPath->getPoints(); for (SparseTimeValueModel::PointList::const_iterator i = points.begin(); i != points.end(); ++i) { sv_frame_t frame = i->frame; double value = i->value; sv_frame_t rframe = lrint(value * m_aligned->getSampleRate()); m_path->addPoint(PathPoint(frame, rframe)); } #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::constructPath: " << m_path->getPointCount() << " points, at least " << (2 * m_path->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl; #endif } void AlignmentModel::constructReversePath() const { if (!m_reversePath) { if (!m_path) { cerr << "ERROR: AlignmentModel::constructReversePath: " << "No forward path available" << endl; return; } m_reversePath = new PathModel (m_path->getSampleRate(), m_path->getResolution(), false); } else { if (!m_path) return; } m_reversePath->clear(); PathModel::PointList points = m_path->getPoints(); for (PathModel::PointList::const_iterator i = points.begin(); i != points.end(); ++i) { sv_frame_t frame = i->frame; sv_frame_t rframe = i->mapframe; m_reversePath->addPoint(PathPoint(rframe, frame)); } #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::constructReversePath: " << m_reversePath->getPointCount() << " points, at least " << (2 * m_reversePath->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl; #endif } sv_frame_t AlignmentModel::align(PathModel *path, sv_frame_t frame) const { if (!path) return frame; // The path consists of a series of points, each with frame equal // to the frame on the source model and mapframe equal to the // frame on the target model. Both should be monotonically // increasing. const PathModel::PointList &points = path->getPoints(); if (points.empty()) { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::align: No points" << endl; #endif return frame; } #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::align: frame " << frame << " requested" << endl; #endif PathModel::Point point(frame); PathModel::PointList::const_iterator i = points.lower_bound(point); if (i == points.end()) { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "Note: i == points.end()" << endl; #endif --i; } while (i != points.begin() && i->frame > frame) --i; sv_frame_t foundFrame = i->frame; sv_frame_t foundMapFrame = i->mapframe; sv_frame_t followingFrame = foundFrame; sv_frame_t followingMapFrame = foundMapFrame; if (++i != points.end()) { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "another point available" << endl; #endif followingFrame = i->frame; followingMapFrame = i->mapframe; } else { #ifdef DEBUG_ALIGNMENT_MODEL cerr << "no other point available" << endl; #endif } #ifdef DEBUG_ALIGNMENT_MODEL cerr << "foundFrame = " << foundFrame << ", foundMapFrame = " << foundMapFrame << ", followingFrame = " << followingFrame << ", followingMapFrame = " << followingMapFrame << endl; #endif if (foundMapFrame < 0) return 0; sv_frame_t resultFrame = foundMapFrame; if (followingFrame != foundFrame && frame > foundFrame) { double interp = double(frame - foundFrame) / double(followingFrame - foundFrame); resultFrame += lrint(double(followingMapFrame - foundMapFrame) * interp); } #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::align: resultFrame = " << resultFrame << endl; #endif return resultFrame; } void AlignmentModel::setPathFrom(SparseTimeValueModel *rawpath) { if (m_rawPath) m_rawPath->aboutToDelete(); delete m_rawPath; m_rawPath = rawpath; connect(m_rawPath, SIGNAL(modelChanged()), this, SLOT(pathChanged())); connect(m_rawPath, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)), this, SLOT(pathChangedWithin(sv_frame_t, sv_frame_t))); connect(m_rawPath, SIGNAL(completionChanged()), this, SLOT(pathCompletionChanged())); constructPath(); constructReversePath(); if (m_rawPath->isReady()) { pathCompletionChanged(); } } void AlignmentModel::setPath(PathModel *path) { if (m_path) m_path->aboutToDelete(); delete m_path; m_path = path; #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::setPath: path = " << m_path << endl; #endif constructReversePath(); #ifdef DEBUG_ALIGNMENT_MODEL cerr << "AlignmentModel::setPath: after construction path = " << m_path << ", rpath = " << m_reversePath << endl; #endif } void AlignmentModel::toXml(QTextStream &stream, QString indent, QString extraAttributes) const { if (!m_path) { SVDEBUG << "AlignmentModel::toXml: no path" << endl; return; } m_path->toXml(stream, indent, ""); Model::toXml(stream, indent, QString("type=\"alignment\" reference=\"%1\" aligned=\"%2\" path=\"%3\" %4") .arg(getObjectExportId(m_reference)) .arg(getObjectExportId(m_aligned)) .arg(getObjectExportId(m_path)) .arg(extraAttributes)); }