view base/Model.cpp @ 10:ec6886f0e673

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents 149bb02a41ba
children a6ef94ecbe74
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/* -*- c-basic-offset: 4 -*-  vi:set ts=8 sts=4 sw=4: */

/*
    A waveform viewer and audio annotation editor.
    Chris Cannam, Queen Mary University of London, 2005-2006
    
    This is experimental software.  Not for distribution.
*/

#include "Model.h"

const int Model::COMPLETION_UNKNOWN = -1;

QString
Model::toXmlString(QString indent, QString extraAttributes) const
{
    QString s;
    
    s += indent;

    s += QString("<model id=\"%1\" name=\"%2\" sampleRate=\"%3\" start=\"%4\" end=\"%5\" %6/>\n")
	.arg(getObjectExportId(this))
	.arg(objectName())
	.arg(getSampleRate())
	.arg(getStartFrame())
	.arg(getEndFrame())
	.arg(extraAttributes);

    return s;
}

#ifdef INCLUDE_MOCFILES
#ifdef INCLUDE_MOCFILES
#include "Model.moc.cpp"
#endif
#endif