Mercurial > hg > svcore
view base/Model.cpp @ 10:ec6886f0e673
* Fix update and play limits for play-selection mode when not looping
* Fix playback in loop mode when no selection -- but the GUI update for
this is still wrong on the flyback
* Various fixes and improvements to making selections, particularly during
playback
* Draw selection under non-opaque non-scrollable layers, so as to improve
cacheing
* Show selection limits as text when drawing selection
* Allow user to find missing audio files when loading session
* Cross-fade selections when in play-selection mode -- mostly. We don't
cross-fade on a processing block boundary, and unfortunately with short
selections the selection boundary is quite likely to coincide with a block
boundary.
author | Chris Cannam |
---|---|
date | Wed, 25 Jan 2006 17:46:28 +0000 |
parents | 149bb02a41ba |
children | a6ef94ecbe74 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #include "Model.h" const int Model::COMPLETION_UNKNOWN = -1; QString Model::toXmlString(QString indent, QString extraAttributes) const { QString s; s += indent; s += QString("<model id=\"%1\" name=\"%2\" sampleRate=\"%3\" start=\"%4\" end=\"%5\" %6/>\n") .arg(getObjectExportId(this)) .arg(objectName()) .arg(getSampleRate()) .arg(getStartFrame()) .arg(getEndFrame()) .arg(extraAttributes); return s; } #ifdef INCLUDE_MOCFILES #ifdef INCLUDE_MOCFILES #include "Model.moc.cpp" #endif #endif