Mercurial > hg > svcore
view transform/RealTimeEffectModelTransformer.h @ 1133:e994747fb9dd tony-2.0-integration
Adjust model update during recording or writing a new wave file. Formerly we were using the model's completion percentage to indicate write proportion and completion -- that's not a good idea because some layers will reasonably avoid rendering at all until a model reaches 100% completion (it's supposed to report only progress on the initial model generation, and the model shouldn't change during completion updates).
author | Chris Cannam |
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date | Tue, 13 Oct 2015 14:26:40 +0100 |
parents | 418cd2064769 |
children | 5a1198083d9a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _REAL_TIME_EFFECT_TRANSFORMER_H_ #define _REAL_TIME_EFFECT_TRANSFORMER_H_ #include "ModelTransformer.h" #include "plugin/RealTimePluginInstance.h" class DenseTimeValueModel; class RealTimeEffectModelTransformer : public ModelTransformer { public: RealTimeEffectModelTransformer(Input input, const Transform &transform); virtual ~RealTimeEffectModelTransformer(); protected: virtual void run(); QString m_units; RealTimePluginInstance *m_plugin; int m_outputNo; // just casts DenseTimeValueModel *getConformingInput(); }; #endif