Mercurial > hg > svcore
view data/model/SparseModel.h @ 998:e25dc8d57565
Add descriptions for writers; add housekeeping options to Sonic Annotator to list writers and formats
author | Chris Cannam |
---|---|
date | Mon, 13 Oct 2014 14:44:51 +0100 |
parents | 9f526ddc6165 |
children | cc27f35aa75c |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _SPARSE_MODEL_H_ #define _SPARSE_MODEL_H_ #include "Model.h" #include "TabularModel.h" #include "base/Command.h" #include "base/RealTime.h" #include <iostream> #include <set> #include <vector> #include <algorithm> #include <iterator> #include <cmath> #include <QMutex> #include <QTextStream> /** * Model containing sparse data (points with some properties). The * properties depend on the point type. */ template <typename PointType> class SparseModel : public Model, public TabularModel { public: SparseModel(int sampleRate, int resolution, bool notifyOnAdd = true); virtual ~SparseModel() { } virtual bool isOK() const { return true; } virtual int getStartFrame() const; virtual int getEndFrame() const; virtual int getSampleRate() const { return m_sampleRate; } virtual Model *clone() const; // Number of frames of the underlying sample rate that this model // is capable of resolving to. For example, if m_resolution == 10 // then every point in this model will be at a multiple of 10 // sample frames and should be considered to cover a window ending // 10 sample frames later. virtual int getResolution() const { return m_resolution ? m_resolution : 1; } virtual void setResolution(int resolution); typedef PointType Point; typedef std::multiset<PointType, typename PointType::OrderComparator> PointList; typedef typename PointList::iterator PointListIterator; typedef typename PointList::const_iterator PointListConstIterator; /** * Return whether the model is empty or not. */ virtual bool isEmpty() const; /** * Get the total number of points in the model. */ virtual int getPointCount() const; /** * Get all points. */ virtual const PointList &getPoints() const; /** * Get all of the points in this model between the given * boundaries (in frames), as well as up to two points before and * after the boundaries. If you need exact boundaries, check the * point coordinates in the returned list. */ virtual PointList getPoints(long start, long end) const; /** * Get all points that cover the given frame number, taking the * resolution of the model into account. */ virtual PointList getPoints(long frame) const; /** * Return all points that share the nearest frame number prior to * the given one at which there are any points. */ virtual PointList getPreviousPoints(long frame) const; /** * Return all points that share the nearest frame number * subsequent to the given one at which there are any points. */ virtual PointList getNextPoints(long frame) const; /** * Remove all points. */ virtual void clear(); /** * Add a point. */ virtual void addPoint(const PointType &point); /** * Remove a point. Points are not necessarily unique, so this * function will remove the first point that compares equal to the * supplied one using Point::Comparator. Other identical points * may remain in the model. */ virtual void deletePoint(const PointType &point); virtual bool isReady(int *completion = 0) const { bool ready = isOK() && (m_completion == 100); if (completion) *completion = m_completion; return ready; } virtual void setCompletion(int completion, bool update = true); virtual int getCompletion() const { return m_completion; } virtual bool hasTextLabels() const { return m_hasTextLabels; } QString getTypeName() const { return tr("Sparse"); } virtual QString getXmlOutputType() const { return "sparse"; } virtual void toXml(QTextStream &out, QString indent = "", QString extraAttributes = "") const; virtual QString toDelimitedDataString(QString delimiter) const { QString s; for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) { s += i->toDelimitedDataString(delimiter, m_sampleRate) + "\n"; } return s; } virtual QString toDelimitedDataStringSubset(QString delimiter, int f0, int f1) const { QString s; for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) { if (i->frame >= (long)f0 && i->frame < (long)f1) { s += i->toDelimitedDataString(delimiter, m_sampleRate) + "\n"; } } return s; } /** * Command to add a point, with undo. */ class AddPointCommand : public Command { public: AddPointCommand(SparseModel<PointType> *model, const PointType &point, QString name = "") : m_model(model), m_point(point), m_name(name) { } virtual QString getName() const { return (m_name == "" ? tr("Add Point") : m_name); } virtual void execute() { m_model->addPoint(m_point); } virtual void unexecute() { m_model->deletePoint(m_point); } const PointType &getPoint() const { return m_point; } private: SparseModel<PointType> *m_model; PointType m_point; QString m_name; }; /** * Command to remove a point, with undo. */ class DeletePointCommand : public Command { public: DeletePointCommand(SparseModel<PointType> *model, const PointType &point) : m_model(model), m_point(point) { } virtual QString getName() const { return tr("Delete Point"); } virtual void execute() { m_model->deletePoint(m_point); } virtual void unexecute() { m_model->addPoint(m_point); } const PointType &getPoint() const { return m_point; } private: SparseModel<PointType> *m_model; PointType m_point; }; /** * Command to add or remove a series of points, with undo. * Consecutive add/remove pairs for the same point are collapsed. */ class EditCommand : public MacroCommand { public: EditCommand(SparseModel<PointType> *model, QString commandName); virtual void addPoint(const PointType &point); virtual void deletePoint(const PointType &point); /** * Stack an arbitrary other command in the same sequence. */ virtual void addCommand(Command *command) { addCommand(command, true); } /** * If any points have been added or deleted, return this * command (so the caller can add it to the command history). * Otherwise delete the command and return NULL. */ virtual EditCommand *finish(); protected: virtual void addCommand(Command *command, bool executeFirst); SparseModel<PointType> *m_model; }; /** * Command to relabel a point. */ class RelabelCommand : public Command { public: RelabelCommand(SparseModel<PointType> *model, const PointType &point, QString newLabel) : m_model(model), m_oldPoint(point), m_newPoint(point) { m_newPoint.label = newLabel; } virtual QString getName() const { return tr("Re-Label Point"); } virtual void execute() { m_model->deletePoint(m_oldPoint); m_model->addPoint(m_newPoint); std::swap(m_oldPoint, m_newPoint); } virtual void unexecute() { execute(); } private: SparseModel<PointType> *m_model; PointType m_oldPoint; PointType m_newPoint; }; /** * TabularModel methods. */ virtual int getRowCount() const { return m_points.size(); } virtual long getFrameForRow(int row) const { PointListConstIterator i = getPointListIteratorForRow(row); if (i == m_points.end()) return 0; return i->frame; } virtual int getRowForFrame(long frame) const { if (m_rows.empty()) rebuildRowVector(); std::vector<long>::iterator i = std::lower_bound(m_rows.begin(), m_rows.end(), frame); #if defined(__SUNPRO_CC) && defined(__STD_RW_ITERATOR__) int row = 0; std::distance(m_rows.begin(), i, row); #else int row = std::distance(m_rows.begin(), i); #endif if (i != m_rows.begin() && (i == m_rows.end() || *i != frame)) { --row; } return row; } virtual int getColumnCount() const { return 1; } virtual QVariant getData(int row, int column, int role) const { PointListConstIterator i = getPointListIteratorForRow(row); if (i == m_points.end()) return QVariant(); switch (column) { case 0: { if (role == SortRole) return int(i->frame); RealTime rt = RealTime::frame2RealTime(i->frame, getSampleRate()); if (role == Qt::EditRole) return rt.toString().c_str(); else return rt.toText().c_str(); } case 1: return int(i->frame); } return QVariant(); } virtual Command *getSetDataCommand(int row, int column, const QVariant &value, int role) { if (role != Qt::EditRole) return 0; PointListIterator i = getPointListIteratorForRow(row); if (i == m_points.end()) return 0; EditCommand *command = new EditCommand(this, tr("Edit Data")); Point point(*i); command->deletePoint(point); switch (column) { case 0: point.frame = lrint(value.toDouble() * getSampleRate()); break; case 1: point.frame = value.toInt(); break; } command->addPoint(point); return command->finish(); } virtual Command *getInsertRowCommand(int row) { EditCommand *command = new EditCommand(this, tr("Insert Data Point")); Point point(0); PointListIterator i = getPointListIteratorForRow(row); if (i == m_points.end() && i != m_points.begin()) --i; if (i != m_points.end()) point = *i; command->addPoint(point); return command->finish(); } virtual Command *getRemoveRowCommand(int row) { PointListIterator i = getPointListIteratorForRow(row); if (i == m_points.end()) return 0; EditCommand *command = new EditCommand(this, tr("Delete Data Point")); command->deletePoint(*i); return command->finish(); } protected: int m_sampleRate; int m_resolution; bool m_notifyOnAdd; long m_sinceLastNotifyMin; long m_sinceLastNotifyMax; bool m_hasTextLabels; PointList m_points; int m_pointCount; mutable QMutex m_mutex; int m_completion; void getPointIterators(long frame, PointListIterator &startItr, PointListIterator &endItr); void getPointIterators(long frame, PointListConstIterator &startItr, PointListConstIterator &endItr) const; // This is only used if the model is called on to act in // TabularModel mode mutable std::vector<long> m_rows; // map from row number to frame void rebuildRowVector() const { m_rows.clear(); for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) { // std::cerr << "rebuildRowVector: row " << m_rows.size() << " -> " << i->frame << std::endl; m_rows.push_back(i->frame); } } PointListIterator getPointListIteratorForRow(int row) { if (m_rows.empty()) rebuildRowVector(); if (row < 0 || row + 1 > int(m_rows.size())) return m_points.end(); int frame = m_rows[row]; int indexAtFrame = 0; int ri = row; while (ri > 0 && m_rows[ri-1] == m_rows[row]) { --ri; ++indexAtFrame; } int initialIndexAtFrame = indexAtFrame; PointListIterator i0, i1; getPointIterators(frame, i0, i1); PointListIterator i = i0; for (i = i0; i != i1; ++i) { if (i->frame < (int)frame) { continue; } if (indexAtFrame > 0) { --indexAtFrame; continue; } return i; } if (indexAtFrame > 0) { std::cerr << "WARNING: SparseModel::getPointListIteratorForRow: No iterator available for row " << row << " (frame = " << frame << ", index at frame = " << initialIndexAtFrame << ", leftover index " << indexAtFrame << ")" << std::endl; } return i; } PointListConstIterator getPointListIteratorForRow(int row) const { if (m_rows.empty()) rebuildRowVector(); if (row < 0 || row + 1 > int(m_rows.size())) return m_points.end(); int frame = m_rows[row]; int indexAtFrame = 0; int ri = row; while (ri > 0 && m_rows[ri-1] == m_rows[row]) { --ri; ++indexAtFrame; } int initialIndexAtFrame = indexAtFrame; // std::cerr << "getPointListIteratorForRow " << row << ": initialIndexAtFrame = " << initialIndexAtFrame << std::endl; PointListConstIterator i0, i1; getPointIterators(frame, i0, i1); PointListConstIterator i = i0; for (i = i0; i != i1; ++i) { // std::cerr << "i->frame is " << i->frame << ", wanting " << frame << std::endl; if (i->frame < (int)frame) { continue; } if (indexAtFrame > 0) { --indexAtFrame; continue; } return i; } // std::cerr << "returning i with i->frame = " << i->frame << std::endl; if (indexAtFrame > 0) { std::cerr << "WARNING: SparseModel::getPointListIteratorForRow: No iterator available for row " << row << " (frame = " << frame << ", index at frame = " << initialIndexAtFrame << ", leftover index " << indexAtFrame << ")" << std::endl; } return i; } }; template <typename PointType> SparseModel<PointType>::SparseModel(int sampleRate, int resolution, bool notifyOnAdd) : m_sampleRate(sampleRate), m_resolution(resolution), m_notifyOnAdd(notifyOnAdd), m_sinceLastNotifyMin(-1), m_sinceLastNotifyMax(-1), m_hasTextLabels(false), m_pointCount(0), m_completion(100) { } template <typename PointType> int SparseModel<PointType>::getStartFrame() const { QMutexLocker locker(&m_mutex); int f = 0; if (!m_points.empty()) { f = m_points.begin()->frame; } return f; } template <typename PointType> int SparseModel<PointType>::getEndFrame() const { QMutexLocker locker(&m_mutex); int f = 0; if (!m_points.empty()) { PointListConstIterator i(m_points.end()); f = (--i)->frame; } return f; } template <typename PointType> Model * SparseModel<PointType>::clone() const { return 0; //!!! is this ever used? /* SparseModel<PointType> *model = new SparseModel<PointType>(m_sampleRate, m_resolution, m_notifyOnAdd); model->m_points = m_points; model->m_pointCount = m_pointCount; return model; */ } template <typename PointType> bool SparseModel<PointType>::isEmpty() const { return m_pointCount == 0; } template <typename PointType> int SparseModel<PointType>::getPointCount() const { return m_pointCount; } template <typename PointType> const typename SparseModel<PointType>::PointList & SparseModel<PointType>::getPoints() const { return m_points; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPoints(long start, long end) const { if (start > end) return PointList(); QMutexLocker locker(&m_mutex); PointType startPoint(start), endPoint(end); PointListConstIterator startItr = m_points.lower_bound(startPoint); PointListConstIterator endItr = m_points.upper_bound(endPoint); if (startItr != m_points.begin()) --startItr; if (startItr != m_points.begin()) --startItr; if (endItr != m_points.end()) ++endItr; if (endItr != m_points.end()) ++endItr; PointList rv; for (PointListConstIterator i = startItr; i != endItr; ++i) { rv.insert(*i); } return rv; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPoints(long frame) const { PointListConstIterator startItr, endItr; getPointIterators(frame, startItr, endItr); PointList rv; for (PointListConstIterator i = startItr; i != endItr; ++i) { rv.insert(*i); } return rv; } template <typename PointType> void SparseModel<PointType>::getPointIterators(long frame, PointListIterator &startItr, PointListIterator &endItr) { QMutexLocker locker(&m_mutex); if (m_resolution == 0) { startItr = m_points.end(); endItr = m_points.end(); return; } long start = (frame / m_resolution) * m_resolution; long end = start + m_resolution; PointType startPoint(start), endPoint(end); startItr = m_points.lower_bound(startPoint); endItr = m_points.upper_bound(endPoint); } template <typename PointType> void SparseModel<PointType>::getPointIterators(long frame, PointListConstIterator &startItr, PointListConstIterator &endItr) const { QMutexLocker locker(&m_mutex); if (m_resolution == 0) { // std::cerr << "getPointIterators: resolution == 0, returning end()" << std::endl; startItr = m_points.end(); endItr = m_points.end(); return; } long start = (frame / m_resolution) * m_resolution; long end = start + m_resolution; PointType startPoint(start), endPoint(end); // std::cerr << "getPointIterators: start frame " << start << ", end frame " << end << ", m_resolution " << m_resolution << std::endl; startItr = m_points.lower_bound(startPoint); endItr = m_points.upper_bound(endPoint); } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getPreviousPoints(long originFrame) const { QMutexLocker locker(&m_mutex); PointType lookupPoint(originFrame); PointList rv; PointListConstIterator i = m_points.lower_bound(lookupPoint); if (i == m_points.begin()) return rv; --i; long frame = i->frame; while (i->frame == frame) { rv.insert(*i); if (i == m_points.begin()) break; --i; } return rv; } template <typename PointType> typename SparseModel<PointType>::PointList SparseModel<PointType>::getNextPoints(long originFrame) const { QMutexLocker locker(&m_mutex); PointType lookupPoint(originFrame); PointList rv; PointListConstIterator i = m_points.upper_bound(lookupPoint); if (i == m_points.end()) return rv; long frame = i->frame; while (i != m_points.end() && i->frame == frame) { rv.insert(*i); ++i; } return rv; } template <typename PointType> void SparseModel<PointType>::setResolution(int resolution) { { QMutexLocker locker(&m_mutex); m_resolution = resolution; } m_rows.clear(); emit modelChanged(); } template <typename PointType> void SparseModel<PointType>::clear() { { QMutexLocker locker(&m_mutex); m_points.clear(); m_pointCount = 0; } m_rows.clear(); emit modelChanged(); } template <typename PointType> void SparseModel<PointType>::addPoint(const PointType &point) { { QMutexLocker locker(&m_mutex); m_points.insert(point); m_pointCount++; if (point.getLabel() != "") m_hasTextLabels = true; } // Even though this model is nominally sparse, there may still be // too many signals going on here (especially as they'll probably // be queued from one thread to another), which is why we need the // notifyOnAdd as an option rather than a necessity (the // alternative is to notify on setCompletion). if (m_notifyOnAdd) { m_rows.clear(); //!!! inefficient emit modelChangedWithin(point.frame, point.frame + m_resolution); } else { if (m_sinceLastNotifyMin == -1 || point.frame < m_sinceLastNotifyMin) { m_sinceLastNotifyMin = point.frame; } if (m_sinceLastNotifyMax == -1 || point.frame > m_sinceLastNotifyMax) { m_sinceLastNotifyMax = point.frame; } } } template <typename PointType> void SparseModel<PointType>::deletePoint(const PointType &point) { { QMutexLocker locker(&m_mutex); PointListIterator i = m_points.lower_bound(point); typename PointType::Comparator comparator; while (i != m_points.end()) { if (i->frame > point.frame) break; if (!comparator(*i, point) && !comparator(point, *i)) { m_points.erase(i); m_pointCount--; break; } ++i; } } // std::cout << "SparseOneDimensionalModel: emit modelChanged(" // << point.frame << ")" << std::endl; m_rows.clear(); //!!! inefficient emit modelChangedWithin(point.frame, point.frame + m_resolution); } template <typename PointType> void SparseModel<PointType>::setCompletion(int completion, bool update) { // std::cerr << "SparseModel::setCompletion(" << completion << ")" << std::endl; if (m_completion != completion) { m_completion = completion; if (completion == 100) { if (!m_notifyOnAdd) { emit completionChanged(); } m_notifyOnAdd = true; // henceforth m_rows.clear(); //!!! inefficient emit modelChanged(); } else if (!m_notifyOnAdd) { if (update && m_sinceLastNotifyMin >= 0 && m_sinceLastNotifyMax >= 0) { m_rows.clear(); //!!! inefficient emit modelChangedWithin(m_sinceLastNotifyMin, m_sinceLastNotifyMax); m_sinceLastNotifyMin = m_sinceLastNotifyMax = -1; } else { emit completionChanged(); } } else { emit completionChanged(); } } } template <typename PointType> void SparseModel<PointType>::toXml(QTextStream &out, QString indent, QString extraAttributes) const { // std::cerr << "SparseModel::toXml: extraAttributes = \"" // << extraAttributes.toStdString() << std::endl; QString type = getXmlOutputType(); Model::toXml (out, indent, QString("type=\"%1\" dimensions=\"%2\" resolution=\"%3\" notifyOnAdd=\"%4\" dataset=\"%5\" %6") .arg(type) .arg(PointType(0).getDimensions()) .arg(m_resolution) .arg(m_notifyOnAdd ? "true" : "false") .arg(getObjectExportId(&m_points)) .arg(extraAttributes)); out << indent; out << QString("<dataset id=\"%1\" dimensions=\"%2\">\n") .arg(getObjectExportId(&m_points)) .arg(PointType(0).getDimensions()); for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) { i->toXml(out, indent + " "); } out << indent; out << "</dataset>\n"; } template <typename PointType> SparseModel<PointType>::EditCommand::EditCommand(SparseModel *model, QString commandName) : MacroCommand(commandName), m_model(model) { } template <typename PointType> void SparseModel<PointType>::EditCommand::addPoint(const PointType &point) { addCommand(new AddPointCommand(m_model, point), true); } template <typename PointType> void SparseModel<PointType>::EditCommand::deletePoint(const PointType &point) { addCommand(new DeletePointCommand(m_model, point), true); } template <typename PointType> typename SparseModel<PointType>::EditCommand * SparseModel<PointType>::EditCommand::finish() { if (!m_commands.empty()) { return this; } else { delete this; return 0; } } template <typename PointType> void SparseModel<PointType>::EditCommand::addCommand(Command *command, bool executeFirst) { if (executeFirst) command->execute(); if (!m_commands.empty()) { DeletePointCommand *dpc = dynamic_cast<DeletePointCommand *>(command); if (dpc) { AddPointCommand *apc = dynamic_cast<AddPointCommand *> (m_commands[m_commands.size() - 1]); typename PointType::Comparator comparator; if (apc) { if (!comparator(apc->getPoint(), dpc->getPoint()) && !comparator(dpc->getPoint(), apc->getPoint())) { deleteCommand(apc); return; } } } } MacroCommand::addCommand(command); } #endif