Mercurial > hg > svcore
view base/PlayParameterRepository.cpp @ 65:e1aad27029e3
* Add stub for item-edit dialog (for editing properties of an item on double-
click) -- doesn't actually do anything yet
* Add code to invoke said non-working item-edit dialog on double-click in
time-value, time-instants and note layers
* Add overlay mode (no text, basic text, all text)
author | Chris Cannam |
---|---|
date | Thu, 30 Mar 2006 15:00:22 +0000 |
parents | 7439f1696314 |
children | f277a171749d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PlayParameterRepository.h" #include "PlayParameters.h" //!!! shouldn't be including this here -- restructure needed #include "audioio/AudioGenerator.h" #include <iostream> PlayParameterRepository * PlayParameterRepository::m_instance = new PlayParameterRepository; PlayParameterRepository * PlayParameterRepository::instance() { return m_instance; } PlayParameterRepository::~PlayParameterRepository() { } void PlayParameterRepository::addModel(const Model *model) { if (!getPlayParameters(model)) { // Give all models the same type of play parameters for the // moment, provided they can be played at all if (AudioGenerator::canPlay(model)) { std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; m_playParameters[model] = new PlayParameters; m_playParameters[model]->setPlayPluginId (AudioGenerator::getDefaultPlayPluginId(model)); m_playParameters[model]->setPlayPluginConfiguration (AudioGenerator::getDefaultPlayPluginConfiguration(model)); connect(m_playParameters[model], SIGNAL(playParametersChanged()), this, SLOT(playParametersChanged())); connect(m_playParameters[model], SIGNAL(playPluginIdChanged(QString)), this, SLOT(playPluginIdChanged(QString))); connect(m_playParameters[model], SIGNAL(playPluginConfigurationChanged(QString)), this, SLOT(playPluginConfigurationChanged(QString))); } else { std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; } } } void PlayParameterRepository::removeModel(const Model *model) { delete m_playParameters[model]; m_playParameters.erase(model); } PlayParameters * PlayParameterRepository::getPlayParameters(const Model *model) const { if (m_playParameters.find(model) == m_playParameters.end()) return 0; return m_playParameters.find(model)->second; } void PlayParameterRepository::playParametersChanged() { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); emit playParametersChanged(params); } void PlayParameterRepository::playPluginIdChanged(QString id) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginIdChanged(i->first, id); return; } } } void PlayParameterRepository::playPluginConfigurationChanged(QString config) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginConfigurationChanged(i->first, config); return; } } } void PlayParameterRepository::clear() { std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; while (!m_playParameters.empty()) { delete m_playParameters.begin()->second; m_playParameters.erase(m_playParameters.begin()); } }