Mercurial > hg > svcore
view transform/ModelTransformerFactory.cpp @ 1151:def42cbba8bc 3.0-integration
Adjust locking when filling range cache in background thread, so as to spend less time waiting on locks
author | Chris Cannam |
---|---|
date | Fri, 22 Jan 2016 09:52:30 +0000 |
parents | 6ea7761a418b |
children | ba16388b937d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ModelTransformerFactory.h" #include "FeatureExtractionModelTransformer.h" #include "RealTimeEffectModelTransformer.h" #include "TransformFactory.h" #include "base/AudioPlaySource.h" #include "plugin/FeatureExtractionPluginFactory.h" #include "plugin/RealTimePluginFactory.h" #include "plugin/PluginXml.h" #include "data/model/DenseTimeValueModel.h" #include <vamp-hostsdk/PluginHostAdapter.h> #include <iostream> #include <set> #include <QRegExp> using std::vector; ModelTransformerFactory * ModelTransformerFactory::m_instance = new ModelTransformerFactory; ModelTransformerFactory * ModelTransformerFactory::getInstance() { return m_instance; } ModelTransformerFactory::~ModelTransformerFactory() { } ModelTransformer::Input ModelTransformerFactory::getConfigurationForTransform(Transform &transform, const std::vector<Model *> &candidateInputModels, Model *defaultInputModel, AudioPlaySource *source, sv_frame_t startFrame, sv_frame_t duration, UserConfigurator *configurator) { ModelTransformer::Input input(0); if (candidateInputModels.empty()) return input; //!!! This will need revision -- we'll have to have a callback //from the dialog for when the candidate input model is changed, //as we'll need to reinitialise the channel settings in the dialog Model *inputModel = candidateInputModels[0]; QStringList candidateModelNames; QString defaultModelName; QMap<QString, Model *> modelMap; for (int i = 0; i < (int)candidateInputModels.size(); ++i) { QString modelName = candidateInputModels[i]->objectName(); QString origModelName = modelName; int dupcount = 1; while (modelMap.contains(modelName)) { modelName = tr("%1 <%2>").arg(origModelName).arg(++dupcount); } modelMap[modelName] = candidateInputModels[i]; candidateModelNames.push_back(modelName); if (candidateInputModels[i] == defaultInputModel) { defaultModelName = modelName; } } QString id = transform.getPluginIdentifier(); bool ok = true; QString configurationXml = m_lastConfigurations[transform.getIdentifier()]; cerr << "last configuration: " << configurationXml << endl; Vamp::PluginBase *plugin = 0; if (FeatureExtractionPluginFactory::instanceFor(id)) { cerr << "getConfigurationForTransform: instantiating Vamp plugin" << endl; Vamp::Plugin *vp = FeatureExtractionPluginFactory::instanceFor(id)->instantiatePlugin (id, float(inputModel->getSampleRate())); plugin = vp; } else if (RealTimePluginFactory::instanceFor(id)) { RealTimePluginFactory *factory = RealTimePluginFactory::instanceFor(id); sv_samplerate_t sampleRate = inputModel->getSampleRate(); int blockSize = 1024; int channels = 1; if (source) { sampleRate = source->getTargetSampleRate(); blockSize = source->getTargetBlockSize(); channels = source->getTargetChannelCount(); } RealTimePluginInstance *rtp = factory->instantiatePlugin (id, 0, 0, sampleRate, blockSize, channels); plugin = rtp; } if (plugin) { // Ensure block size etc are valid TransformFactory::getInstance()-> makeContextConsistentWithPlugin(transform, plugin); // Prepare the plugin with any existing parameters already // found in the transform TransformFactory::getInstance()-> setPluginParameters(transform, plugin); // For this interactive usage, we want to override those with // whatever the user chose last time around PluginXml(plugin).setParametersFromXml(configurationXml); if (configurator) { ok = configurator->configure(input, transform, plugin, inputModel, source, startFrame, duration, modelMap, candidateModelNames, defaultModelName); } TransformFactory::getInstance()-> makeContextConsistentWithPlugin(transform, plugin); configurationXml = PluginXml(plugin).toXmlString(); delete plugin; } if (ok) { m_lastConfigurations[transform.getIdentifier()] = configurationXml; input.setModel(inputModel); } return input; } ModelTransformer * ModelTransformerFactory::createTransformer(const Transforms &transforms, const ModelTransformer::Input &input) { ModelTransformer *transformer = 0; QString id = transforms[0].getPluginIdentifier(); if (FeatureExtractionPluginFactory::instanceFor(id)) { transformer = new FeatureExtractionModelTransformer(input, transforms); } else if (RealTimePluginFactory::instanceFor(id)) { transformer = new RealTimeEffectModelTransformer(input, transforms[0]); } else { SVDEBUG << "ModelTransformerFactory::createTransformer: Unknown transform \"" << transforms[0].getIdentifier() << "\"" << endl; return transformer; } if (transformer) transformer->setObjectName(transforms[0].getIdentifier()); return transformer; } Model * ModelTransformerFactory::transform(const Transform &transform, const ModelTransformer::Input &input, QString &message, AdditionalModelHandler *handler) { SVDEBUG << "ModelTransformerFactory::transform: Constructing transformer with input model " << input.getModel() << endl; Transforms transforms; transforms.push_back(transform); vector<Model *> mm = transformMultiple(transforms, input, message, handler); if (mm.empty()) return 0; else return mm[0]; } vector<Model *> ModelTransformerFactory::transformMultiple(const Transforms &transforms, const ModelTransformer::Input &input, QString &message, AdditionalModelHandler *handler) { SVDEBUG << "ModelTransformerFactory::transformMultiple: Constructing transformer with input model " << input.getModel() << endl; ModelTransformer *t = createTransformer(transforms, input); if (!t) return vector<Model *>(); if (handler) { m_handlers[t] = handler; } m_runningTransformers.insert(t); connect(t, SIGNAL(finished()), this, SLOT(transformerFinished())); t->start(); vector<Model *> models = t->detachOutputModels(); if (!models.empty()) { QString imn = input.getModel()->objectName(); QString trn = TransformFactory::getInstance()->getTransformFriendlyName (transforms[0].getIdentifier()); for (int i = 0; i < (int)models.size(); ++i) { if (imn != "") { if (trn != "") { models[i]->setObjectName(tr("%1: %2").arg(imn).arg(trn)); } else { models[i]->setObjectName(imn); } } else if (trn != "") { models[i]->setObjectName(trn); } } } else { t->wait(); } message = t->getMessage(); return models; } void ModelTransformerFactory::transformerFinished() { QObject *s = sender(); ModelTransformer *transformer = dynamic_cast<ModelTransformer *>(s); // SVDEBUG << "ModelTransformerFactory::transformerFinished(" << transformer << ")" << endl; if (!transformer) { cerr << "WARNING: ModelTransformerFactory::transformerFinished: sender is not a transformer" << endl; return; } if (m_runningTransformers.find(transformer) == m_runningTransformers.end()) { cerr << "WARNING: ModelTransformerFactory::transformerFinished(" << transformer << "): I have no record of this transformer running!" << endl; } m_runningTransformers.erase(transformer); if (m_handlers.find(transformer) != m_handlers.end()) { if (transformer->willHaveAdditionalOutputModels()) { vector<Model *> mm = transformer->detachAdditionalOutputModels(); m_handlers[transformer]->moreModelsAvailable(mm); } else { m_handlers[transformer]->noMoreModelsAvailable(); } m_handlers.erase(transformer); } if (transformer->isAbandoned()) { if (transformer->getMessage() != "") { emit transformFailed("", transformer->getMessage()); } } transformer->wait(); // unnecessary but reassuring delete transformer; } void ModelTransformerFactory::modelAboutToBeDeleted(Model *m) { TransformerSet affected; for (TransformerSet::iterator i = m_runningTransformers.begin(); i != m_runningTransformers.end(); ++i) { ModelTransformer *t = *i; if (t->getInputModel() == m) { affected.insert(t); } else { vector<Model *> mm = t->getOutputModels(); for (int i = 0; i < (int)mm.size(); ++i) { if (mm[i] == m) affected.insert(t); } } } for (TransformerSet::iterator i = affected.begin(); i != affected.end(); ++i) { ModelTransformer *t = *i; t->abandon(); t->wait(); // this should eventually call back on // transformerFinished, which will remove from // m_runningTransformers and delete. } }