Mercurial > hg > svcore
view base/Preferences.h @ 164:da3701a3953e
* Make resampler quality configurable
* Fall back to linear resampling when playing very fast
* Switch off transient detection in time stretcher when playing very very fast
author | Chris Cannam |
---|---|
date | Thu, 21 Sep 2006 11:17:19 +0000 |
parents | 059b0322009c |
children | 91fdc752e540 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PREFERENCES_H_ #define _PREFERENCES_H_ #include "PropertyContainer.h" #include "Window.h" class Preferences : public PropertyContainer { Q_OBJECT public: static Preferences *getInstance(); virtual PropertyList getProperties() const; virtual QString getPropertyLabel(const PropertyName &) const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *, int *) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual QString getPropertyContainerName() const; virtual QString getPropertyContainerIconName() const; bool getSmoothSpectrogram() const { return m_smoothSpectrogram; } float getTuningFrequency() const { return m_tuningFrequency; } WindowType getWindowType() const { return m_windowType; } int getResampleQuality() const { return m_resampleQuality; } //!!! harmonise with PaneStack enum PropertyBoxLayout { VerticallyStacked, Layered }; PropertyBoxLayout getPropertyBoxLayout() const { return m_propertyBoxLayout; } public slots: virtual void setProperty(const PropertyName &, int); void setSmoothSpectrogram(bool smooth); void setTuningFrequency(float freq); void setPropertyBoxLayout(PropertyBoxLayout layout); void setWindowType(WindowType type); void setResampleQuality(int quality); private: Preferences(); // may throw DirectoryCreationFailed virtual ~Preferences(); static Preferences *m_instance; bool m_smoothSpectrogram; float m_tuningFrequency; PropertyBoxLayout m_propertyBoxLayout; WindowType m_windowType; int m_resampleQuality; }; #endif