view data/model/SparseModel.h @ 1008:d9e0e59a1581

When using an aggregate model to pass data to a transform, zero-pad the shorter input to the duration of the longer rather than truncating the longer. (This is better behaviour for e.g. MATCH, and in any case the code was previously truncating incorrectly and ending up with garbage data at the end.)
author Chris Cannam
date Fri, 14 Nov 2014 13:51:33 +0000
parents 9f526ddc6165
children cc27f35aa75c
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _SPARSE_MODEL_H_
#define _SPARSE_MODEL_H_

#include "Model.h"
#include "TabularModel.h"
#include "base/Command.h"
#include "base/RealTime.h"

#include <iostream>

#include <set>
#include <vector>
#include <algorithm>
#include <iterator>

#include <cmath>

#include <QMutex>
#include <QTextStream>

/**
 * Model containing sparse data (points with some properties).  The
 * properties depend on the point type.
 */

template <typename PointType>
class SparseModel : public Model,
                    public TabularModel
{
public:
    SparseModel(int sampleRate, int resolution,
		bool notifyOnAdd = true);
    virtual ~SparseModel() { }
    
    virtual bool isOK() const { return true; }
    virtual int getStartFrame() const;
    virtual int getEndFrame() const;
    virtual int getSampleRate() const { return m_sampleRate; }

    virtual Model *clone() const;

    // Number of frames of the underlying sample rate that this model
    // is capable of resolving to.  For example, if m_resolution == 10
    // then every point in this model will be at a multiple of 10
    // sample frames and should be considered to cover a window ending
    // 10 sample frames later.
    virtual int getResolution() const {
        return m_resolution ? m_resolution : 1;
    }
    virtual void setResolution(int resolution);

    typedef PointType Point;
    typedef std::multiset<PointType,
			  typename PointType::OrderComparator> PointList;
    typedef typename PointList::iterator PointListIterator;
    typedef typename PointList::const_iterator PointListConstIterator;

    /**
     * Return whether the model is empty or not.
     */
    virtual bool isEmpty() const;

    /**
     * Get the total number of points in the model.
     */
    virtual int getPointCount() const;

    /**
     * Get all points.
     */
    virtual const PointList &getPoints() const;

    /**
     * Get all of the points in this model between the given
     * boundaries (in frames), as well as up to two points before and
     * after the boundaries.  If you need exact boundaries, check the
     * point coordinates in the returned list.
     */
    virtual PointList getPoints(long start, long end) const;

    /**
     * Get all points that cover the given frame number, taking the
     * resolution of the model into account.
     */
    virtual PointList getPoints(long frame) const;

    /**
     * Return all points that share the nearest frame number prior to
     * the given one at which there are any points.
     */
    virtual PointList getPreviousPoints(long frame) const;

    /**
     * Return all points that share the nearest frame number
     * subsequent to the given one at which there are any points.
     */
    virtual PointList getNextPoints(long frame) const;

    /**
     * Remove all points.
     */
    virtual void clear();

    /**
     * Add a point.
     */
    virtual void addPoint(const PointType &point);

    /** 
     * Remove a point.  Points are not necessarily unique, so this
     * function will remove the first point that compares equal to the
     * supplied one using Point::Comparator.  Other identical points
     * may remain in the model.
     */
    virtual void deletePoint(const PointType &point);

    virtual bool isReady(int *completion = 0) const {
        bool ready = isOK() && (m_completion == 100);
        if (completion) *completion = m_completion;
        return ready;
    }

    virtual void setCompletion(int completion, bool update = true);
    virtual int getCompletion() const { return m_completion; }

    virtual bool hasTextLabels() const { return m_hasTextLabels; }

    QString getTypeName() const { return tr("Sparse"); }

    virtual QString getXmlOutputType() const { return "sparse"; }

    virtual void toXml(QTextStream &out,
                       QString indent = "",
                       QString extraAttributes = "") const;

    virtual QString toDelimitedDataString(QString delimiter) const
    { 
        QString s;
        for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) {
            s += i->toDelimitedDataString(delimiter, m_sampleRate) + "\n";
        }
        return s;
    }

    virtual QString toDelimitedDataStringSubset(QString delimiter, int f0, int f1) const
    { 
        QString s;
        for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) {
            if (i->frame >= (long)f0 && i->frame < (long)f1) {
                s += i->toDelimitedDataString(delimiter, m_sampleRate) + "\n";
            }
        }
        return s;
    }

    /**
     * Command to add a point, with undo.
     */
    class AddPointCommand : public Command
    {
    public:
	AddPointCommand(SparseModel<PointType> *model,
			const PointType &point,
                        QString name = "") :
	    m_model(model), m_point(point), m_name(name) { }

	virtual QString getName() const {
            return (m_name == "" ? tr("Add Point") : m_name);
        }

	virtual void execute() { m_model->addPoint(m_point); }
	virtual void unexecute() { m_model->deletePoint(m_point); }

	const PointType &getPoint() const { return m_point; }

    private:
	SparseModel<PointType> *m_model;
	PointType m_point;
        QString m_name;
    };


    /**
     * Command to remove a point, with undo.
     */
    class DeletePointCommand : public Command
    {
    public:
	DeletePointCommand(SparseModel<PointType> *model,
			   const PointType &point) :
	    m_model(model), m_point(point) { }

	virtual QString getName() const { return tr("Delete Point"); }

	virtual void execute() { m_model->deletePoint(m_point); }
	virtual void unexecute() { m_model->addPoint(m_point); }

	const PointType &getPoint() const { return m_point; }

    private:
	SparseModel<PointType> *m_model;
	PointType m_point;
    };

    
    /**
     * Command to add or remove a series of points, with undo.
     * Consecutive add/remove pairs for the same point are collapsed.
     */
    class EditCommand : public MacroCommand
    {
    public:
	EditCommand(SparseModel<PointType> *model, QString commandName);

	virtual void addPoint(const PointType &point);
	virtual void deletePoint(const PointType &point);

	/**
	 * Stack an arbitrary other command in the same sequence.
	 */
	virtual void addCommand(Command *command) { addCommand(command, true); }

	/**
	 * If any points have been added or deleted, return this
	 * command (so the caller can add it to the command history).
	 * Otherwise delete the command and return NULL.
	 */
	virtual EditCommand *finish();

    protected:
	virtual void addCommand(Command *command, bool executeFirst);

	SparseModel<PointType> *m_model;
    };


    /**
     * Command to relabel a point.
     */
    class RelabelCommand : public Command
    {
    public:
	RelabelCommand(SparseModel<PointType> *model,
		       const PointType &point,
		       QString newLabel) :
	    m_model(model), m_oldPoint(point), m_newPoint(point) {
	    m_newPoint.label = newLabel;
	}

	virtual QString getName() const { return tr("Re-Label Point"); }

	virtual void execute() { 
	    m_model->deletePoint(m_oldPoint);
	    m_model->addPoint(m_newPoint);
	    std::swap(m_oldPoint, m_newPoint);
	}

	virtual void unexecute() { execute(); }

    private:
	SparseModel<PointType> *m_model;
	PointType m_oldPoint;
	PointType m_newPoint;
    };

    /**
     * TabularModel methods.  
     */

    virtual int getRowCount() const
    {
        return m_points.size();
    }

    virtual long getFrameForRow(int row) const
    {
        PointListConstIterator i = getPointListIteratorForRow(row);
        if (i == m_points.end()) return 0;
        return i->frame;
    }

    virtual int getRowForFrame(long frame) const
    {
        if (m_rows.empty()) rebuildRowVector();
        std::vector<long>::iterator i =
            std::lower_bound(m_rows.begin(), m_rows.end(), frame);
#if defined(__SUNPRO_CC) && defined(__STD_RW_ITERATOR__)
        int row = 0;
        std::distance(m_rows.begin(), i, row);
#else
        int row = std::distance(m_rows.begin(), i);
#endif
        if (i != m_rows.begin() && (i == m_rows.end() || *i != frame)) {
            --row;
        }
        return row;
    }

    virtual int getColumnCount() const { return 1; }
    virtual QVariant getData(int row, int column, int role) const
    {
        PointListConstIterator i = getPointListIteratorForRow(row);
        if (i == m_points.end()) return QVariant();

        switch (column) {
        case 0: {
            if (role == SortRole) return int(i->frame);
            RealTime rt = RealTime::frame2RealTime(i->frame, getSampleRate());
            if (role == Qt::EditRole) return rt.toString().c_str();
            else return rt.toText().c_str();
        }
        case 1: return int(i->frame);
        }

        return QVariant();
    }

    virtual Command *getSetDataCommand(int row, int column,
                                       const QVariant &value, int role)
    {
        if (role != Qt::EditRole) return 0;
        PointListIterator i = getPointListIteratorForRow(row);
        if (i == m_points.end()) return 0;
        EditCommand *command = new EditCommand(this, tr("Edit Data"));

        Point point(*i);
        command->deletePoint(point);

        switch (column) {
        case 0: point.frame = lrint(value.toDouble() * getSampleRate()); break;
        case 1: point.frame = value.toInt(); break; 
        }

        command->addPoint(point);
        return command->finish();
    }

    virtual Command *getInsertRowCommand(int row)
    {
        EditCommand *command = new EditCommand(this, tr("Insert Data Point"));
        Point point(0);
        PointListIterator i = getPointListIteratorForRow(row);
        if (i == m_points.end() && i != m_points.begin()) --i;
        if (i != m_points.end()) point = *i;
        command->addPoint(point);
        return command->finish();
    }
            
    virtual Command *getRemoveRowCommand(int row)
    {
        PointListIterator i = getPointListIteratorForRow(row);
        if (i == m_points.end()) return 0;
        EditCommand *command = new EditCommand(this, tr("Delete Data Point"));
        command->deletePoint(*i);
        return command->finish();
    }
            
protected:
    int m_sampleRate;
    int m_resolution;
    bool m_notifyOnAdd;
    long m_sinceLastNotifyMin;
    long m_sinceLastNotifyMax;
    bool m_hasTextLabels;

    PointList m_points;
    int m_pointCount;
    mutable QMutex m_mutex;
    int m_completion;

    void getPointIterators(long frame,
                           PointListIterator &startItr,
                           PointListIterator &endItr);
    void getPointIterators(long frame,
                           PointListConstIterator &startItr,
                           PointListConstIterator &endItr) const;

    // This is only used if the model is called on to act in
    // TabularModel mode
    mutable std::vector<long> m_rows; // map from row number to frame
    void rebuildRowVector() const
    {
        m_rows.clear();
        for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) {
//            std::cerr << "rebuildRowVector: row " << m_rows.size() << " -> " << i->frame << std::endl;
            m_rows.push_back(i->frame);
        }
    }

    PointListIterator getPointListIteratorForRow(int row)
    {
        if (m_rows.empty()) rebuildRowVector();
        if (row < 0 || row + 1 > int(m_rows.size())) return m_points.end();

        int frame = m_rows[row];
        int indexAtFrame = 0;
        int ri = row;
        while (ri > 0 && m_rows[ri-1] == m_rows[row]) { --ri; ++indexAtFrame; }
        int initialIndexAtFrame = indexAtFrame;

        PointListIterator i0, i1;
        getPointIterators(frame, i0, i1);
        PointListIterator i = i0;

        for (i = i0; i != i1; ++i) {
            if (i->frame < (int)frame) { continue; }
            if (indexAtFrame > 0) { --indexAtFrame; continue; }
            return i;
        }

        if (indexAtFrame > 0) {
            std::cerr << "WARNING: SparseModel::getPointListIteratorForRow: No iterator available for row " << row << " (frame = " << frame << ", index at frame = " << initialIndexAtFrame << ", leftover index " << indexAtFrame << ")" << std::endl;
        }
        return i;
    }

    PointListConstIterator getPointListIteratorForRow(int row) const
    {
        if (m_rows.empty()) rebuildRowVector();
        if (row < 0 || row + 1 > int(m_rows.size())) return m_points.end();

        int frame = m_rows[row];
        int indexAtFrame = 0;
        int ri = row;
        while (ri > 0 && m_rows[ri-1] == m_rows[row]) { --ri; ++indexAtFrame; }
        int initialIndexAtFrame = indexAtFrame;

//        std::cerr << "getPointListIteratorForRow " << row << ": initialIndexAtFrame = " << initialIndexAtFrame << std::endl;

        PointListConstIterator i0, i1;
        getPointIterators(frame, i0, i1);
        PointListConstIterator i = i0;

        for (i = i0; i != i1; ++i) {
//            std::cerr << "i->frame is " << i->frame << ", wanting " << frame << std::endl;

            if (i->frame < (int)frame) { continue; }
            if (indexAtFrame > 0) { --indexAtFrame; continue; }
            return i;
        }

//        std::cerr << "returning i with i->frame = " << i->frame << std::endl;

        if (indexAtFrame > 0) {
            std::cerr << "WARNING: SparseModel::getPointListIteratorForRow: No iterator available for row " << row << " (frame = " << frame << ", index at frame = " << initialIndexAtFrame << ", leftover index " << indexAtFrame << ")" << std::endl;
        }
        return i;
    }
};


template <typename PointType>
SparseModel<PointType>::SparseModel(int sampleRate,
                                    int resolution,
                                    bool notifyOnAdd) :
    m_sampleRate(sampleRate),
    m_resolution(resolution),
    m_notifyOnAdd(notifyOnAdd),
    m_sinceLastNotifyMin(-1),
    m_sinceLastNotifyMax(-1),
    m_hasTextLabels(false),
    m_pointCount(0),
    m_completion(100)
{
}

template <typename PointType>
int
SparseModel<PointType>::getStartFrame() const
{
    QMutexLocker locker(&m_mutex);
    int f = 0;
    if (!m_points.empty()) {
	f = m_points.begin()->frame;
    }
    return f;
}

template <typename PointType>
int
SparseModel<PointType>::getEndFrame() const
{
    QMutexLocker locker(&m_mutex);
    int f = 0;
    if (!m_points.empty()) {
	PointListConstIterator i(m_points.end());
	f = (--i)->frame;
    }
    return f;
}

template <typename PointType>
Model *
SparseModel<PointType>::clone() const
{
    return 0; //!!! is this ever used?
/*
    SparseModel<PointType> *model =
	new SparseModel<PointType>(m_sampleRate, m_resolution, m_notifyOnAdd);
    model->m_points = m_points;
    model->m_pointCount = m_pointCount;
    return model;
*/
}

template <typename PointType>
bool
SparseModel<PointType>::isEmpty() const
{
    return m_pointCount == 0;
}

template <typename PointType>
int
SparseModel<PointType>::getPointCount() const
{
    return m_pointCount;
}

template <typename PointType>
const typename SparseModel<PointType>::PointList &
SparseModel<PointType>::getPoints() const
{
    return m_points;
}

template <typename PointType>
typename SparseModel<PointType>::PointList
SparseModel<PointType>::getPoints(long start, long end) const
{
    if (start > end) return PointList();
    QMutexLocker locker(&m_mutex);

    PointType startPoint(start), endPoint(end);
    
    PointListConstIterator startItr = m_points.lower_bound(startPoint);
    PointListConstIterator   endItr = m_points.upper_bound(endPoint);

    if (startItr != m_points.begin()) --startItr;
    if (startItr != m_points.begin()) --startItr;
    if (endItr != m_points.end()) ++endItr;
    if (endItr != m_points.end()) ++endItr;

    PointList rv;

    for (PointListConstIterator i = startItr; i != endItr; ++i) {
	rv.insert(*i);
    }

    return rv;
}

template <typename PointType>
typename SparseModel<PointType>::PointList
SparseModel<PointType>::getPoints(long frame) const
{
    PointListConstIterator startItr, endItr;
    getPointIterators(frame, startItr, endItr);

    PointList rv;

    for (PointListConstIterator i = startItr; i != endItr; ++i) {
	rv.insert(*i);
    }

    return rv;
}

template <typename PointType>
void
SparseModel<PointType>::getPointIterators(long frame,
                                          PointListIterator &startItr,
                                          PointListIterator &endItr)
{
    QMutexLocker locker(&m_mutex);

    if (m_resolution == 0) {
        startItr = m_points.end();
        endItr = m_points.end();
        return;
    }

    long start = (frame / m_resolution) * m_resolution;
    long end = start + m_resolution;

    PointType startPoint(start), endPoint(end);

    startItr = m_points.lower_bound(startPoint);
      endItr = m_points.upper_bound(endPoint);
}

template <typename PointType>
void
SparseModel<PointType>::getPointIterators(long frame,
                                          PointListConstIterator &startItr,
                                          PointListConstIterator &endItr) const
{
    QMutexLocker locker(&m_mutex);

    if (m_resolution == 0) {
//        std::cerr << "getPointIterators: resolution == 0, returning end()" << std::endl;
        startItr = m_points.end();
        endItr = m_points.end();
        return;
    }

    long start = (frame / m_resolution) * m_resolution;
    long end = start + m_resolution;

    PointType startPoint(start), endPoint(end);
    
//    std::cerr << "getPointIterators: start frame " << start << ", end frame " << end << ", m_resolution " << m_resolution << std::endl;

    startItr = m_points.lower_bound(startPoint);
      endItr = m_points.upper_bound(endPoint);
}

template <typename PointType>
typename SparseModel<PointType>::PointList
SparseModel<PointType>::getPreviousPoints(long originFrame) const
{
    QMutexLocker locker(&m_mutex);

    PointType lookupPoint(originFrame);
    PointList rv;

    PointListConstIterator i = m_points.lower_bound(lookupPoint);
    if (i == m_points.begin()) return rv;

    --i;
    long frame = i->frame;
    while (i->frame == frame) {
	rv.insert(*i);
	if (i == m_points.begin()) break;
	--i;
    }

    return rv;
}
 
template <typename PointType>
typename SparseModel<PointType>::PointList
SparseModel<PointType>::getNextPoints(long originFrame) const
{
    QMutexLocker locker(&m_mutex);

    PointType lookupPoint(originFrame);
    PointList rv;

    PointListConstIterator i = m_points.upper_bound(lookupPoint);
    if (i == m_points.end()) return rv;

    long frame = i->frame;
    while (i != m_points.end() && i->frame == frame) {
	rv.insert(*i);
	++i;
    }

    return rv;
}

template <typename PointType>
void
SparseModel<PointType>::setResolution(int resolution)
{
    {
	QMutexLocker locker(&m_mutex);
	m_resolution = resolution;
    }
    m_rows.clear();
    emit modelChanged();
}

template <typename PointType>
void
SparseModel<PointType>::clear()
{
    {
	QMutexLocker locker(&m_mutex);
	m_points.clear();
        m_pointCount = 0;
    }
    m_rows.clear();
    emit modelChanged();
}

template <typename PointType>
void
SparseModel<PointType>::addPoint(const PointType &point)
{
    {
	QMutexLocker locker(&m_mutex);
	m_points.insert(point);
        m_pointCount++;
        if (point.getLabel() != "") m_hasTextLabels = true;
    }

    // Even though this model is nominally sparse, there may still be
    // too many signals going on here (especially as they'll probably
    // be queued from one thread to another), which is why we need the
    // notifyOnAdd as an option rather than a necessity (the
    // alternative is to notify on setCompletion).

    if (m_notifyOnAdd) {
        m_rows.clear(); //!!! inefficient
	emit modelChangedWithin(point.frame, point.frame + m_resolution);
    } else {
	if (m_sinceLastNotifyMin == -1 ||
	    point.frame < m_sinceLastNotifyMin) {
	    m_sinceLastNotifyMin = point.frame;
	}
	if (m_sinceLastNotifyMax == -1 ||
	    point.frame > m_sinceLastNotifyMax) {
	    m_sinceLastNotifyMax = point.frame;
	}
    }
}

template <typename PointType>
void
SparseModel<PointType>::deletePoint(const PointType &point)
{
    {
	QMutexLocker locker(&m_mutex);

	PointListIterator i = m_points.lower_bound(point);
	typename PointType::Comparator comparator;
	while (i != m_points.end()) {
	    if (i->frame > point.frame) break;
	    if (!comparator(*i, point) && !comparator(point, *i)) {
		m_points.erase(i);
                m_pointCount--;
		break;
	    }
	    ++i;
	}
    }
//    std::cout << "SparseOneDimensionalModel: emit modelChanged("
//	      << point.frame << ")" << std::endl;
    m_rows.clear(); //!!! inefficient
    emit modelChangedWithin(point.frame, point.frame + m_resolution);
}

template <typename PointType>
void
SparseModel<PointType>::setCompletion(int completion, bool update)
{
//    std::cerr << "SparseModel::setCompletion(" << completion << ")" << std::endl;

    if (m_completion != completion) {
	m_completion = completion;

	if (completion == 100) {

            if (!m_notifyOnAdd) {
                emit completionChanged();
            }

	    m_notifyOnAdd = true; // henceforth
            m_rows.clear(); //!!! inefficient
	    emit modelChanged();

	} else if (!m_notifyOnAdd) {

	    if (update &&
                m_sinceLastNotifyMin >= 0 &&
		m_sinceLastNotifyMax >= 0) {
                m_rows.clear(); //!!! inefficient
		emit modelChangedWithin(m_sinceLastNotifyMin, m_sinceLastNotifyMax);
		m_sinceLastNotifyMin = m_sinceLastNotifyMax = -1;
	    } else {
		emit completionChanged();
	    }
	} else {
	    emit completionChanged();
	}	    
    }
}

template <typename PointType>
void
SparseModel<PointType>::toXml(QTextStream &out,
                              QString indent,
                              QString extraAttributes) const
{
//    std::cerr << "SparseModel::toXml: extraAttributes = \"" 
//              << extraAttributes.toStdString() << std::endl;

    QString type = getXmlOutputType();

    Model::toXml
	(out,
         indent,
	 QString("type=\"%1\" dimensions=\"%2\" resolution=\"%3\" notifyOnAdd=\"%4\" dataset=\"%5\" %6")
         .arg(type)
	 .arg(PointType(0).getDimensions())
	 .arg(m_resolution)
	 .arg(m_notifyOnAdd ? "true" : "false")
	 .arg(getObjectExportId(&m_points))
	 .arg(extraAttributes));

    out << indent;
    out << QString("<dataset id=\"%1\" dimensions=\"%2\">\n")
	.arg(getObjectExportId(&m_points))
	.arg(PointType(0).getDimensions());

    for (PointListConstIterator i = m_points.begin(); i != m_points.end(); ++i) {
        i->toXml(out, indent + "  ");
    }

    out << indent;
    out << "</dataset>\n";
}

template <typename PointType>
SparseModel<PointType>::EditCommand::EditCommand(SparseModel *model,
                                                 QString commandName) :
    MacroCommand(commandName),
    m_model(model)
{
}

template <typename PointType>
void
SparseModel<PointType>::EditCommand::addPoint(const PointType &point)
{
    addCommand(new AddPointCommand(m_model, point), true);
}

template <typename PointType>
void
SparseModel<PointType>::EditCommand::deletePoint(const PointType &point)
{
    addCommand(new DeletePointCommand(m_model, point), true);
}

template <typename PointType>
typename SparseModel<PointType>::EditCommand *
SparseModel<PointType>::EditCommand::finish()
{
    if (!m_commands.empty()) {
        return this;
    } else {
        delete this;
        return 0;
    }
}

template <typename PointType>
void
SparseModel<PointType>::EditCommand::addCommand(Command *command,
						bool executeFirst)
{
    if (executeFirst) command->execute();

    if (!m_commands.empty()) {
	DeletePointCommand *dpc = dynamic_cast<DeletePointCommand *>(command);
	if (dpc) {
	    AddPointCommand *apc = dynamic_cast<AddPointCommand *>
		(m_commands[m_commands.size() - 1]);
	    typename PointType::Comparator comparator;
	    if (apc) {
		if (!comparator(apc->getPoint(), dpc->getPoint()) &&
		    !comparator(dpc->getPoint(), apc->getPoint())) {
		    deleteCommand(apc);
		    return;
		}
	    }
	}
    }

    MacroCommand::addCommand(command);
}


#endif