view data/fileio/AudioFileReader.h @ 1008:d9e0e59a1581

When using an aggregate model to pass data to a transform, zero-pad the shorter input to the duration of the longer rather than truncating the longer. (This is better behaviour for e.g. MATCH, and in any case the code was previously truncating incorrectly and ending up with garbage data at the end.)
author Chris Cannam
date Fri, 14 Nov 2014 13:51:33 +0000
parents c9d456b1fcde
children 36f79bc5c3d7
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _AUDIO_FILE_READER_H_
#define _AUDIO_FILE_READER_H_

#include <QString>

#include "FileSource.h"

#include <vector>
#include <map>

typedef std::vector<float> SampleBlock;

class AudioFileReader : public QObject
{
    Q_OBJECT

public:
    virtual ~AudioFileReader() { }

    bool isOK() const { return (m_channelCount > 0); }

    virtual QString getError() const { return ""; }

    int getFrameCount() const { return m_frameCount; }
    int getChannelCount() const { return m_channelCount; }
    int getSampleRate() const { return m_sampleRate; }

    virtual int getNativeRate() const { return m_sampleRate; } // if resampled

    /**
     * Return the location of the audio data in the reader (as passed
     * in to the FileSource constructor, for example).
     */
    virtual QString getLocation() const { return ""; }
    
    /**
     * Return the title of the work in the audio file, if known.  This
     * may be implemented by subclasses that support file tagging.
     * This is not the same thing as the file name.
     */
    virtual QString getTitle() const { return ""; }

    /**
     * Return the "maker" of the work in the audio file, if known.
     * This could represent almost anything (band, composer,
     * conductor, artist etc).
     */
    virtual QString getMaker() const { return ""; }

    typedef std::map<QString, QString> TagMap;
    virtual TagMap getTags() const { return TagMap(); }

    /**
     * Return true if this file supports fast seek and random
     * access. Typically this will be true for uncompressed formats
     * and false for compressed ones.
     */
    virtual bool isQuicklySeekable() const = 0;

    /** 
     * Return interleaved samples for count frames from index start.
     * The resulting sample block will contain count *
     * getChannelCount() samples (or fewer if end of file is
     * reached). The caller does not need to allocate space and any
     * existing content in the SampleBlock will be erased.
     *
     * The subclass implementations of this function must be
     * thread-safe -- that is, safe to call from multiple threads with
     * different arguments on the same object at the same time.
     */
    virtual void getInterleavedFrames(int start, int count,
				      SampleBlock &frames) const = 0;

    /**
     * Return de-interleaved samples for count frames from index
     * start.  Implemented in this class (it calls
     * getInterleavedFrames and de-interleaves).  The resulting vector
     * will contain getChannelCount() sample blocks of count samples
     * each (or fewer if end of file is reached).
     */
    virtual void getDeInterleavedFrames(int start, int count,
                                        std::vector<SampleBlock> &frames) const;

    // only subclasses that do not know exactly how long the audio
    // file is until it's been completely decoded should implement this
    virtual int getDecodeCompletion() const { return 100; } // %

    virtual bool isUpdating() const { return false; }

signals:
    void frameCountChanged();
    
protected:
    int m_frameCount;
    int m_channelCount;
    int m_sampleRate;
};

#endif