view base/PlayParameters.h @ 1008:d9e0e59a1581

When using an aggregate model to pass data to a transform, zero-pad the shorter input to the duration of the longer rather than truncating the longer. (This is better behaviour for e.g. MATCH, and in any case the code was previously truncating incorrectly and ending up with garbage data at the end.)
author Chris Cannam
date Fri, 14 Nov 2014 13:51:33 +0000
parents 3a3541b357fe
children c01cbe41aeb5
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PLAY_PARAMETERS_H_
#define _PLAY_PARAMETERS_H_

#include <QObject>

#include "XmlExportable.h"

class PlayParameters : public QObject, public XmlExportable
{
    Q_OBJECT

public:
    PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { }

    virtual bool isPlayMuted() const { return m_playMuted; }
    virtual bool isPlayAudible() const { return !m_playMuted; }
    virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0
    virtual float getPlayGain() const { return m_playGain; }

    virtual QString getPlayClipId() const { return m_playClipId; }

    virtual void copyFrom(const PlayParameters *);

    virtual void toXml(QTextStream &stream,
                       QString indent = "",
                       QString extraAttributes = "") const;

public slots:
    virtual void setPlayMuted(bool muted);
    virtual void setPlayAudible(bool nonMuted);
    virtual void setPlayPan(float pan);
    virtual void setPlayGain(float gain);
    virtual void setPlayClipId(QString id);

signals:
    void playParametersChanged();
    void playMutedChanged(bool);
    void playAudibleChanged(bool);
    void playPanChanged(float);
    void playGainChanged(float);
    void playClipIdChanged(QString);

protected:
    bool m_playMuted;
    float m_playPan;
    float m_playGain;
    QString m_playClipId;

private:
    PlayParameters(const PlayParameters &);
    PlayParameters &operator=(const PlayParameters &);
};

#endif