Mercurial > hg > svcore
view base/ScaleTickIntervals.h @ 1642:d591836e47ef single-point
Fix compiler warning
author | Chris Cannam |
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date | Wed, 13 Mar 2019 14:46:54 +0000 |
parents | 7d9b537b6a1e |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2017 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_SCALE_TICK_INTERVALS_H #define SV_SCALE_TICK_INTERVALS_H #include <string> #include <vector> #include <cmath> #include "LogRange.h" #include "Debug.h" // Can't have this on by default, as we're called on every refresh //#define DEBUG_SCALE_TICK_INTERVALS 1 class ScaleTickIntervals { public: struct Range { double min; // start of value range double max; // end of value range int n; // number of divisions (approximate only) }; struct Tick { double value; // value this tick represents std::string label; // value as written }; typedef std::vector<Tick> Ticks; /** * Return a set of ticks that divide the range r linearly into * roughly r.n equal divisions, in such a way as to yield * reasonably human-readable labels. */ static Ticks linear(Range r) { return linearTicks(r); } /** * Return a set of ticks that divide the range r into roughly r.n * logarithmic divisions, in such a way as to yield reasonably * human-readable labels. */ static Ticks logarithmic(Range r) { LogRange::mapRange(r.min, r.max); return logarithmicAlready(r); } /** * Return a set of ticks that divide the range r into roughly r.n * logarithmic divisions, on the asssumption that r.min and r.max * already represent the logarithms of the boundary values rather * than the values themselves. */ static Ticks logarithmicAlready(Range r) { return logTicks(r); } private: enum Display { Fixed, Scientific, Auto }; struct Instruction { double initial; // value of first tick double limit; // max from original range double spacing; // increment between ticks double roundTo; // what all displayed values should be rounded to // (if 0.0, then calculate based on precision) Display display; // whether to use fixed precision (%e, %f, or %g) int precision; // number of dp (%f) or sf (%e) bool logUnmap; // true if values represent logs of display values }; static Instruction linearInstruction(Range r) { Display display = Auto; if (r.max < r.min) { return linearInstruction({ r.max, r.min, r.n }); } if (r.n < 1 || r.max == r.min) { return { r.min, r.min, 1.0, r.min, display, 1, false }; } double inc = (r.max - r.min) / r.n; double digInc = log10(inc); double digMax = log10(fabs(r.max)); double digMin = log10(fabs(r.min)); int precInc = int(floor(digInc)); double roundTo = pow(10.0, precInc); if (precInc > -4 && precInc < 4) { display = Fixed; } else if ((digMax >= -2.0 && digMax <= 3.0) && (digMin >= -3.0 && digMin <= 3.0)) { display = Fixed; } else { display = Scientific; } int precRange = int(ceil(digMax - digInc)); int prec = 1; if (display == Fixed) { if (digInc < 0) { prec = -precInc; } else { prec = 0; } } else { prec = precRange; } #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals: calculating linearInstruction" << endl << "ScaleTickIntervals: min = " << r.min << ", max = " << r.max << ", n = " << r.n << ", inc = " << inc << endl; SVDEBUG << "ScaleTickIntervals: digMax = " << digMax << ", digInc = " << digInc << endl; SVDEBUG << "ScaleTickIntervals: display = " << display << ", inc = " << inc << ", precInc = " << precInc << ", precRange = " << precRange << ", prec = " << prec << ", roundTo = " << roundTo << endl; #endif double min = r.min; if (roundTo != 0.0) { // Round inc to the nearest multiple of roundTo, and min // to the next multiple of roundTo up. The small offset of // eps is included to avoid inc of 2.49999999999 rounding // to 2 or a min of -0.9999999999 rounding to 0, both of // which would prevent some of our test cases from getting // the most natural results. double eps = 1e-7; inc = round(inc / roundTo + eps) * roundTo; if (inc < roundTo) inc = roundTo; min = ceil(min / roundTo - eps) * roundTo; if (min > r.max) min = r.max; if (min == -0.0) min = 0.0; #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals: rounded inc to " << inc << " and min to " << min << endl; #endif } if (display == Scientific && min != 0.0) { double digNewMin = log10(fabs(min)); if (digNewMin < digInc) { prec = int(ceil(digMax - digNewMin)); #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals: min is smaller than increment, adjusting prec to " << prec << endl; #endif } } return { min, r.max, inc, roundTo, display, prec, false }; } static Instruction logInstruction(Range r) { Display display = Auto; #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals::logInstruction: Range is " << r.min << " to " << r.max << endl; #endif if (r.n < 1) { return {}; } if (r.max < r.min) { return logInstruction({ r.max, r.min, r.n }); } if (r.max == r.min) { return { r.min, r.max, 1.0, r.min, display, 1, true }; } double inc = (r.max - r.min) / r.n; #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals::logInstruction: " << "Naive increment is " << inc << endl; #endif int precision = 1; if (inc < 1.0) { precision = int(ceil(1.0 - inc)) + 1; } double digInc = log10(inc); int precInc = int(floor(digInc)); double roundIncTo = pow(10.0, precInc); inc = round(inc / roundIncTo) * roundIncTo; if (inc < roundIncTo) inc = roundIncTo; #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals::logInstruction: " << "Rounded increment to " << inc << endl; #endif // if inc is close to giving us powers of two, nudge it if (fabs(inc - 0.301) < 0.01) { inc = log10(2.0); #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals::logInstruction: " << "Nudged increment to " << inc << " to get powers of two" << endl; #endif } double min = r.min; if (inc != 0.0) { min = ceil(r.min / inc) * inc; if (min > r.max) min = r.max; } return { min, r.max, inc, 0.0, display, precision, true }; } static Ticks linearTicks(Range r) { Instruction instruction = linearInstruction(r); Ticks ticks = explode(instruction); return ticks; } static Ticks logTicks(Range r) { Instruction instruction = logInstruction(r); Ticks ticks = explode(instruction); return ticks; } static Tick makeTick(Display display, int precision, double value) { if (value == -0.0) { value = 0.0; } const int buflen = 40; char buffer[buflen]; if (display == Auto) { double eps = 1e-7; int digits = (value != 0.0 ? 1 + int(floor(eps + log10(fabs(value)))) : 0); #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "makeTick: display = Auto, precision = " << precision << ", value = " << value << ", resulting digits = " << digits << endl; #endif // This is not the same logic as %g uses for determining // whether to delegate to use scientific or fixed notation if (digits < -3 || digits > 4) { display = Auto; // delegate planning to %g } else { display = Fixed; // in %.*f, the * indicates decimal places, not sig figs if (precision >= digits) { precision -= digits; } else { precision = 0; } } } const char *spec = (display == Auto ? "%.*g" : display == Scientific ? "%.*e" : "%.*f"); #pragma GCC diagnostic ignored "-Wformat-nonliteral" snprintf(buffer, buflen, spec, precision, value); #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "makeTick: spec = \"" << spec << "\", prec = " << precision << ", value = " << value << ", label = \"" << buffer << "\"" << endl; #endif return Tick({ value, std::string(buffer) }); } static Ticks explode(Instruction instruction) { #ifdef DEBUG_SCALE_TICK_INTERVALS SVDEBUG << "ScaleTickIntervals::explode:" << endl << "initial = " << instruction.initial << ", limit = " << instruction.limit << ", spacing = " << instruction.spacing << ", roundTo = " << instruction.roundTo << ", display = " << instruction.display << ", precision = " << instruction.precision << ", logUnmap = " << instruction.logUnmap << endl; #endif if (instruction.spacing == 0.0) { return {}; } double eps = 1e-7; if (instruction.spacing < eps * 10.0) { eps = instruction.spacing / 10.0; } double max = instruction.limit; int n = 0; Ticks ticks; while (true) { double value = instruction.initial + n * instruction.spacing; if (value >= max + eps) { break; } if (instruction.logUnmap) { value = pow(10.0, value); } double roundTo = instruction.roundTo; if (roundTo == 0.0 && value != 0.0) { // We don't want the internal value secretly not // matching the displayed one roundTo = pow(10, ceil(log10(fabs(value))) - instruction.precision); } if (roundTo != 0.0) { value = roundTo * round(value / roundTo); } if (fabs(value) < eps) { value = 0.0; } ticks.push_back(makeTick(instruction.display, instruction.precision, value)); ++n; } return ticks; } }; #endif