Mercurial > hg > svcore
view base/View.h @ 16:cc98d496d52b
* Add command history class, and basic undo/redo menus. No actual commands
to undo/redo yet. Selecting the placeholders sometimes seems to cause
a crash, so this looks a little uncertain so far.
* Add Rename Layer
* Remove models from playback when their layers are removed (and ref counts
hit zero)
* Don't hang around waiting so much when there's work to be done in the audio
buffer fill thread
* Put more sensible names on layers generated from transforms
* Add basic editing to time-value layer like existing editing in time-instants
layer, and make both of them snap to the appropriate resolution during drag
author | Chris Cannam |
---|---|
date | Mon, 30 Jan 2006 17:51:56 +0000 |
parents | 47500c27ac26 |
children | a1a6acb7cd37 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _CANVAS_H_ #define _CANVAS_H_ #include <QFrame> #include <QProgressBar> #include "base/ZoomConstraint.h" #include "base/PropertyContainer.h" #include "base/ViewManager.h" #include "base/XmlExportable.h" class Layer; #include <map> /** * View is the base class of widgets that display one or more * overlaid views of data against a horizontal time scale. * * A View may have any number of attached Layers, each of which * is expected to have one data Model (although multiple views may * share the same model). * * A View may be panned in time and zoomed, although the * mechanisms for doing so (as well as any other operations and * properties available) depend on the subclass. */ class View : public QFrame, public PropertyContainer, public XmlExportable { Q_OBJECT public: /** * Deleting a View deletes all its views. However, it is * also acceptable for the views to be deleted by other code (in * which case they will remove themselves from this View * automatically), or to be removed explicitly without deleting * using removeLayer. */ virtual ~View(); /** * Retrieve the first visible sample frame on the widget. * This is a calculated value based on the centre-frame, widget * width and zoom level. The result may be negative. */ virtual long getStartFrame() const; /** * Set the widget pan based on the given first visible frame. The * frame value may be negative. */ virtual void setStartFrame(long); /** * Return the centre frame of the visible widget. This is an * exact value that does not depend on the zoom block size. Other * frame values (start, end) are calculated from this based on the * zoom and other factors. */ virtual size_t getCentreFrame() const { return m_centreFrame; } /** * Set the centre frame of the visible widget. */ virtual void setCentreFrame(size_t f) { setCentreFrame(f, true); } /** * Retrieve the last visible sample frame on the widget. * This is a calculated value based on the centre-frame, widget * width and zoom level. */ virtual size_t getEndFrame() const; /** * Return the pixel x-coordinate corresponding to a given sample * frame (which may be negative). */ int getXForFrame(long frame) const; /** * Return the closest frame to the given pixel x-coordinate. */ long getFrameForX(int x) const; /** * Return the zoom level, i.e. the number of frames per pixel. */ virtual int getZoomLevel() const { return m_zoomLevel; } /** * Set the zoom level, i.e. the number of frames per pixel. The * centre frame will be unchanged; the start and end frames will * change. */ virtual void setZoomLevel(size_t z); /** * Zoom in or out. */ virtual void zoom(bool in); /** * Scroll left or right by a smallish or largish amount. */ virtual void scroll(bool right, bool lots); virtual void addLayer(Layer *v); virtual void removeLayer(Layer *v); // does not delete the layer virtual int getLayerCount() const { return m_layers.size(); } /** * Return a layer, counted in stacking order. That is, layer 0 is * the bottom layer and layer "getLayerCount()-1" is the top one. */ virtual Layer *getLayer(int n) { return m_layers[n]; } /** * Return the layer last selected by the user. This is normally * the top layer, the same as getLayer(getLayerCount()-1). * However, if the user has selected the pane itself more recently * than any of the layers on it, this function will return 0. It * will also return 0 if there are no layers. */ virtual Layer *getSelectedLayer(); virtual void setViewManager(ViewManager *m); virtual void setFollowGlobalPan(bool f); virtual bool getFollowGlobalPan() const { return m_followPan; } virtual void setFollowGlobalZoom(bool f); virtual bool getFollowGlobalZoom() const { return m_followZoom; } virtual void setLightBackground(bool lb) { m_lightBackground = lb; } virtual bool hasLightBackground() const { return m_lightBackground; } virtual bool shouldIlluminateLocalFeatures(const Layer *, QPoint &) { return false; } enum PlaybackFollowMode { PlaybackScrollContinuous, PlaybackScrollPage, PlaybackIgnore }; virtual void setPlaybackFollow(PlaybackFollowMode m); virtual PlaybackFollowMode getPlaybackFollow() const { return m_followPlay; } virtual PropertyList getProperties() const; virtual PropertyType getPropertyType(const PropertyName &) const; virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual void setProperty(const PropertyName &, int value); virtual size_t getPropertyContainerCount() const; virtual const PropertyContainer *getPropertyContainer(size_t i) const; virtual PropertyContainer *getPropertyContainer(size_t i); virtual QString getPropertyContainerName() const { return objectName(); } virtual QString toXmlString(QString indent = "", QString extraAttributes = "") const; signals: void propertyContainerAdded(PropertyContainer *pc); void propertyContainerRemoved(PropertyContainer *pc); void propertyContainerPropertyChanged(PropertyContainer *pc); void propertyContainerNameChanged(PropertyContainer *pc); void centreFrameChanged(void *, unsigned long, bool); void zoomLevelChanged(void *, unsigned long, bool); public slots: virtual void modelChanged(); virtual void modelChanged(size_t startFrame, size_t endFrame); virtual void modelCompletionChanged(); virtual void modelReplaced(); virtual void layerParametersChanged(); virtual void layerNameChanged(); virtual void viewManagerCentreFrameChanged(void *, unsigned long, bool); virtual void viewManagerPlaybackFrameChanged(unsigned long); virtual void viewManagerZoomLevelChanged(void *, unsigned long, bool); virtual void propertyContainerSelected(PropertyContainer *pc); virtual void selectionChanged(); virtual void toolModeChanged(); protected: View(QWidget *, bool showProgress); virtual void paintEvent(QPaintEvent *e); virtual void drawSelections(QPainter &); virtual bool shouldLabelSelections() const { return true; } typedef std::vector<Layer *> LayerList; size_t getModelsStartFrame() const; size_t getModelsEndFrame() const; int getModelsSampleRate() const; bool areLayersScrollable() const; LayerList getScrollableBackLayers(bool &changed) const; LayerList getNonScrollableFrontLayers(bool &changed) const; size_t getZoomConstraintBlockSize(size_t blockSize, ZoomConstraint::RoundingDirection dir = ZoomConstraint::RoundNearest) const; bool setCentreFrame(size_t f, bool doEmit); void checkProgress(void *object); size_t m_centreFrame; int m_zoomLevel; bool m_newModel; bool m_followPan; bool m_followZoom; PlaybackFollowMode m_followPlay; size_t m_playPointerFrame; bool m_lightBackground; bool m_showProgress; QPixmap *m_cache; size_t m_cacheCentreFrame; int m_cacheZoomLevel; bool m_selectionCached; bool m_deleting; LayerList m_layers; // I don't own these, but see dtor note above bool m_haveSelectedLayer; // caches for use in getScrollableBackLayers, getNonScrollableFrontLayers mutable LayerList m_lastScrollableBackLayers; mutable LayerList m_lastNonScrollableBackLayers; class LayerProgressBar : public QProgressBar { public: LayerProgressBar(QWidget *parent); virtual QString text() const { return m_text; } virtual void setText(QString text) { m_text = text; } protected: QString m_text; }; typedef std::map<Layer *, LayerProgressBar *> ProgressMap; ProgressMap m_progressBars; // I own the ProgressBars ViewManager *m_manager; // I don't own this }; #endif