Mercurial > hg > svcore
view transform/ModelTransformerFactory.cpp @ 1196:c7b9c902642f spectrogram-minor-refactor
Fix threshold in spectrogram -- it wasn't working in the last release.
There is a new protocol for this. Formerly the threshold parameter had a
range from -50dB to 0 with the default at -50, and -50 treated internally
as "no threshold". However, there was a hardcoded, hidden internal threshold
for spectrogram colour mapping at -80dB with anything below this being rounded
to zero. Now the threshold parameter has range -81 to -1 with the default
at -80, -81 is treated internally as "no threshold", and there is no hidden
internal threshold. So the default behaviour is the same as before, an
effective -80dB threshold, but it is now possible to change this in both
directions. Sessions reloaded from prior versions may look slightly different
because, if the session says there should be no threshold, there will now
actually be no threshold instead of having the hidden internal one.
Still need to do something in the UI to make it apparent that the -81dB
setting removes the threshold entirely. This is at least no worse than the
previous, also obscured, magic -50dB setting.
author | Chris Cannam |
---|---|
date | Mon, 01 Aug 2016 16:21:01 +0100 |
parents | 6ea7761a418b |
children | ba16388b937d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ModelTransformerFactory.h" #include "FeatureExtractionModelTransformer.h" #include "RealTimeEffectModelTransformer.h" #include "TransformFactory.h" #include "base/AudioPlaySource.h" #include "plugin/FeatureExtractionPluginFactory.h" #include "plugin/RealTimePluginFactory.h" #include "plugin/PluginXml.h" #include "data/model/DenseTimeValueModel.h" #include <vamp-hostsdk/PluginHostAdapter.h> #include <iostream> #include <set> #include <QRegExp> using std::vector; ModelTransformerFactory * ModelTransformerFactory::m_instance = new ModelTransformerFactory; ModelTransformerFactory * ModelTransformerFactory::getInstance() { return m_instance; } ModelTransformerFactory::~ModelTransformerFactory() { } ModelTransformer::Input ModelTransformerFactory::getConfigurationForTransform(Transform &transform, const std::vector<Model *> &candidateInputModels, Model *defaultInputModel, AudioPlaySource *source, sv_frame_t startFrame, sv_frame_t duration, UserConfigurator *configurator) { ModelTransformer::Input input(0); if (candidateInputModels.empty()) return input; //!!! This will need revision -- we'll have to have a callback //from the dialog for when the candidate input model is changed, //as we'll need to reinitialise the channel settings in the dialog Model *inputModel = candidateInputModels[0]; QStringList candidateModelNames; QString defaultModelName; QMap<QString, Model *> modelMap; for (int i = 0; i < (int)candidateInputModels.size(); ++i) { QString modelName = candidateInputModels[i]->objectName(); QString origModelName = modelName; int dupcount = 1; while (modelMap.contains(modelName)) { modelName = tr("%1 <%2>").arg(origModelName).arg(++dupcount); } modelMap[modelName] = candidateInputModels[i]; candidateModelNames.push_back(modelName); if (candidateInputModels[i] == defaultInputModel) { defaultModelName = modelName; } } QString id = transform.getPluginIdentifier(); bool ok = true; QString configurationXml = m_lastConfigurations[transform.getIdentifier()]; cerr << "last configuration: " << configurationXml << endl; Vamp::PluginBase *plugin = 0; if (FeatureExtractionPluginFactory::instanceFor(id)) { cerr << "getConfigurationForTransform: instantiating Vamp plugin" << endl; Vamp::Plugin *vp = FeatureExtractionPluginFactory::instanceFor(id)->instantiatePlugin (id, float(inputModel->getSampleRate())); plugin = vp; } else if (RealTimePluginFactory::instanceFor(id)) { RealTimePluginFactory *factory = RealTimePluginFactory::instanceFor(id); sv_samplerate_t sampleRate = inputModel->getSampleRate(); int blockSize = 1024; int channels = 1; if (source) { sampleRate = source->getTargetSampleRate(); blockSize = source->getTargetBlockSize(); channels = source->getTargetChannelCount(); } RealTimePluginInstance *rtp = factory->instantiatePlugin (id, 0, 0, sampleRate, blockSize, channels); plugin = rtp; } if (plugin) { // Ensure block size etc are valid TransformFactory::getInstance()-> makeContextConsistentWithPlugin(transform, plugin); // Prepare the plugin with any existing parameters already // found in the transform TransformFactory::getInstance()-> setPluginParameters(transform, plugin); // For this interactive usage, we want to override those with // whatever the user chose last time around PluginXml(plugin).setParametersFromXml(configurationXml); if (configurator) { ok = configurator->configure(input, transform, plugin, inputModel, source, startFrame, duration, modelMap, candidateModelNames, defaultModelName); } TransformFactory::getInstance()-> makeContextConsistentWithPlugin(transform, plugin); configurationXml = PluginXml(plugin).toXmlString(); delete plugin; } if (ok) { m_lastConfigurations[transform.getIdentifier()] = configurationXml; input.setModel(inputModel); } return input; } ModelTransformer * ModelTransformerFactory::createTransformer(const Transforms &transforms, const ModelTransformer::Input &input) { ModelTransformer *transformer = 0; QString id = transforms[0].getPluginIdentifier(); if (FeatureExtractionPluginFactory::instanceFor(id)) { transformer = new FeatureExtractionModelTransformer(input, transforms); } else if (RealTimePluginFactory::instanceFor(id)) { transformer = new RealTimeEffectModelTransformer(input, transforms[0]); } else { SVDEBUG << "ModelTransformerFactory::createTransformer: Unknown transform \"" << transforms[0].getIdentifier() << "\"" << endl; return transformer; } if (transformer) transformer->setObjectName(transforms[0].getIdentifier()); return transformer; } Model * ModelTransformerFactory::transform(const Transform &transform, const ModelTransformer::Input &input, QString &message, AdditionalModelHandler *handler) { SVDEBUG << "ModelTransformerFactory::transform: Constructing transformer with input model " << input.getModel() << endl; Transforms transforms; transforms.push_back(transform); vector<Model *> mm = transformMultiple(transforms, input, message, handler); if (mm.empty()) return 0; else return mm[0]; } vector<Model *> ModelTransformerFactory::transformMultiple(const Transforms &transforms, const ModelTransformer::Input &input, QString &message, AdditionalModelHandler *handler) { SVDEBUG << "ModelTransformerFactory::transformMultiple: Constructing transformer with input model " << input.getModel() << endl; ModelTransformer *t = createTransformer(transforms, input); if (!t) return vector<Model *>(); if (handler) { m_handlers[t] = handler; } m_runningTransformers.insert(t); connect(t, SIGNAL(finished()), this, SLOT(transformerFinished())); t->start(); vector<Model *> models = t->detachOutputModels(); if (!models.empty()) { QString imn = input.getModel()->objectName(); QString trn = TransformFactory::getInstance()->getTransformFriendlyName (transforms[0].getIdentifier()); for (int i = 0; i < (int)models.size(); ++i) { if (imn != "") { if (trn != "") { models[i]->setObjectName(tr("%1: %2").arg(imn).arg(trn)); } else { models[i]->setObjectName(imn); } } else if (trn != "") { models[i]->setObjectName(trn); } } } else { t->wait(); } message = t->getMessage(); return models; } void ModelTransformerFactory::transformerFinished() { QObject *s = sender(); ModelTransformer *transformer = dynamic_cast<ModelTransformer *>(s); // SVDEBUG << "ModelTransformerFactory::transformerFinished(" << transformer << ")" << endl; if (!transformer) { cerr << "WARNING: ModelTransformerFactory::transformerFinished: sender is not a transformer" << endl; return; } if (m_runningTransformers.find(transformer) == m_runningTransformers.end()) { cerr << "WARNING: ModelTransformerFactory::transformerFinished(" << transformer << "): I have no record of this transformer running!" << endl; } m_runningTransformers.erase(transformer); if (m_handlers.find(transformer) != m_handlers.end()) { if (transformer->willHaveAdditionalOutputModels()) { vector<Model *> mm = transformer->detachAdditionalOutputModels(); m_handlers[transformer]->moreModelsAvailable(mm); } else { m_handlers[transformer]->noMoreModelsAvailable(); } m_handlers.erase(transformer); } if (transformer->isAbandoned()) { if (transformer->getMessage() != "") { emit transformFailed("", transformer->getMessage()); } } transformer->wait(); // unnecessary but reassuring delete transformer; } void ModelTransformerFactory::modelAboutToBeDeleted(Model *m) { TransformerSet affected; for (TransformerSet::iterator i = m_runningTransformers.begin(); i != m_runningTransformers.end(); ++i) { ModelTransformer *t = *i; if (t->getInputModel() == m) { affected.insert(t); } else { vector<Model *> mm = t->getOutputModels(); for (int i = 0; i < (int)mm.size(); ++i) { if (mm[i] == m) affected.insert(t); } } } for (TransformerSet::iterator i = affected.begin(); i != affected.end(); ++i) { ModelTransformer *t = *i; t->abandon(); t->wait(); // this should eventually call back on // transformerFinished, which will remove from // m_runningTransformers and delete. } }