view base/PlayParameterRepository.cpp @ 117:c30728d5625c sv1-v0.9rc1

* Make vertical scale alignment modes work in note layer as well as time-value layer, and several significant fixes to it * Make it possible to draw notes properly on the note layer * Show units (and frequencies etc in note layer's case) in the time-value and note layer description boxes * Minor fix to item edit dialog layout * Some minor menu rearrangement * Comment out a lot of debug output * Add SV website and reference URLs to Help menu, and add code to (attempt to) open them in the user's preferred browser
author Chris Cannam
date Fri, 12 May 2006 14:40:43 +0000
parents b2067aff8cd6
children 82f529a08cf3
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "PlayParameterRepository.h"
#include "PlayParameters.h"

//!!! shouldn't be including this here -- restructure needed

//!!! should the AudioGenerator actually implement all this stuff itself?  do we even want this class?
#include "audioio/AudioGenerator.h"

#include <iostream>

PlayParameterRepository *
PlayParameterRepository::m_instance = new PlayParameterRepository;

PlayParameterRepository *
PlayParameterRepository::instance()
{
    return m_instance;
}

PlayParameterRepository::~PlayParameterRepository()
{
}

void
PlayParameterRepository::addModel(const Model *model)
{
//    std::cerr << "PlayParameterRepository:addModel " << model <<  std::endl;

    if (!getPlayParameters(model)) {

	// Give all models the same type of play parameters for the
	// moment, provided they can be played at all

	if (AudioGenerator::canPlay(model)) {

//	    std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl;

            PlayParameters *params = new PlayParameters;
	    m_playParameters[model] = params;

            params->setPlayPluginId
                (AudioGenerator::getDefaultPlayPluginId(model));

            params->setPlayPluginConfiguration
                (AudioGenerator::getDefaultPlayPluginConfiguration(model));

	    connect(params, SIGNAL(playParametersChanged()),
		    this, SLOT(playParametersChanged()));

	    connect(params, SIGNAL(playPluginIdChanged(QString)),
		    this, SLOT(playPluginIdChanged(QString)));

	    connect(params, SIGNAL(playPluginConfigurationChanged(QString)),
		    this, SLOT(playPluginConfigurationChanged(QString)));

//            std::cerr << "Connected play parameters " << params << " for model "
//                      << model << " to this " << this << std::endl;

	} else {

//	    std::cerr << "PlayParameterRepository: Model " << model << " not playable" <<  std::endl;
	}	    
    }
}    

void
PlayParameterRepository::removeModel(const Model *model)
{
    delete m_playParameters[model];
    m_playParameters.erase(model);
}

PlayParameters *
PlayParameterRepository::getPlayParameters(const Model *model) const
{
    if (m_playParameters.find(model) == m_playParameters.end()) return 0;
    return m_playParameters.find(model)->second;
}

void
PlayParameterRepository::playParametersChanged()
{
    PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
    emit playParametersChanged(params);
}

void
PlayParameterRepository::playPluginIdChanged(QString id)
{
    PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
    for (ModelParameterMap::iterator i = m_playParameters.begin();
         i != m_playParameters.end(); ++i) {
        if (i->second == params) {
            emit playPluginIdChanged(i->first, id);
            return;
        }
    }
}

void
PlayParameterRepository::playPluginConfigurationChanged(QString config)
{
    PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
//    std::cerr << "PlayParameterRepository::playPluginConfigurationChanged" << std::endl;
    for (ModelParameterMap::iterator i = m_playParameters.begin();
         i != m_playParameters.end(); ++i) {
        if (i->second == params) {
            emit playPluginConfigurationChanged(i->first, config);
            return;
        }
    }
}

void
PlayParameterRepository::clear()
{
//    std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl;
    while (!m_playParameters.empty()) {
	delete m_playParameters.begin()->second;
	m_playParameters.erase(m_playParameters.begin());
    }
}