view data/model/AlignmentModel.cpp @ 1061:c1e43c8d2527 tonioni

Thread-local debug was causing crash on exit with Qt 5.4.x. But we introduced that because QDebug itself was crashing when used from multiple threads. Replace with simpler fstream version
author Chris Cannam
date Tue, 31 Mar 2015 10:36:52 +0100
parents 2f49be7d4264
children 0fd3661bcfff
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line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2007 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "AlignmentModel.h"

#include "SparseTimeValueModel.h"

//#define DEBUG_ALIGNMENT_MODEL 1

AlignmentModel::AlignmentModel(Model *reference,
                               Model *aligned,
                               Model *inputModel,
			       SparseTimeValueModel *path) :
    m_reference(reference),
    m_aligned(aligned),
    m_inputModel(inputModel),
    m_rawPath(path),
    m_path(0),
    m_reversePath(0),
    m_pathBegun(false),
    m_pathComplete(false)
{
    if (m_rawPath) {

        connect(m_rawPath, SIGNAL(modelChanged()),
                this, SLOT(pathChanged()));

        connect(m_rawPath, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)),
                this, SLOT(pathChangedWithin(sv_frame_t, sv_frame_t)));
        
        connect(m_rawPath, SIGNAL(completionChanged()),
                this, SLOT(pathCompletionChanged()));

        constructPath();
        constructReversePath();
    }

    if (m_rawPath && m_rawPath->isReady()) {
        pathCompletionChanged();
    }
}

AlignmentModel::~AlignmentModel()
{
    if (m_inputModel) m_inputModel->aboutToDelete();
    delete m_inputModel;

    if (m_rawPath) m_rawPath->aboutToDelete();
    delete m_rawPath;

    if (m_path) m_path->aboutToDelete();
    delete m_path;

    if (m_reversePath) m_reversePath->aboutToDelete();
    delete m_reversePath;
}

bool
AlignmentModel::isOK() const
{
    if (m_rawPath) return m_rawPath->isOK();
    else return true;
}

sv_frame_t
AlignmentModel::getStartFrame() const
{
    sv_frame_t a = m_reference->getStartFrame();
    sv_frame_t b = m_aligned->getStartFrame();
    return std::min(a, b);
}

sv_frame_t
AlignmentModel::getEndFrame() const
{
    sv_frame_t a = m_reference->getEndFrame();
    sv_frame_t b = m_aligned->getEndFrame();
    return std::max(a, b);
}

sv_samplerate_t
AlignmentModel::getSampleRate() const
{
    return m_reference->getSampleRate();
}

Model *
AlignmentModel::clone() const
{
    return new AlignmentModel
        (m_reference, m_aligned,
         m_inputModel ? m_inputModel->clone() : 0,
         m_rawPath ? static_cast<SparseTimeValueModel *>(m_rawPath->clone()) : 0);
}

bool
AlignmentModel::isReady(int *completion) const
{
    if (!m_pathBegun && m_rawPath) {
        if (completion) *completion = 0;
        return false;
    }
    if (m_pathComplete) {
        if (completion) *completion = 100;
        return true;
    }
    if (!m_rawPath) {
        // lack of raw path could mean path is complete (in which case
        // m_pathComplete true above) or else no alignment has been
        // set at all yet (this case)
        if (completion) *completion = 0;
        return false;
    }
    return m_rawPath->isReady(completion);
}

const ZoomConstraint *
AlignmentModel::getZoomConstraint() const
{
    return 0;
}

const Model *
AlignmentModel::getReferenceModel() const
{
    return m_reference;
}

const Model *
AlignmentModel::getAlignedModel() const
{
    return m_aligned;
}

sv_frame_t
AlignmentModel::toReference(sv_frame_t frame) const
{
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::toReference(" << frame << ")" << endl;
#endif
    if (!m_path) {
        if (!m_rawPath) return frame;
        constructPath();
    }
    return align(m_path, frame);
}

sv_frame_t
AlignmentModel::fromReference(sv_frame_t frame) const
{
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::fromReference(" << frame << ")" << endl;
#endif
    if (!m_reversePath) {
        if (!m_rawPath) return frame;
        constructReversePath();
    }
    return align(m_reversePath, frame);
}

void
AlignmentModel::pathChanged()
{
    if (m_pathComplete) {
        cerr << "AlignmentModel: deleting raw path model" << endl;
        if (m_rawPath) m_rawPath->aboutToDelete();
        delete m_rawPath;
        m_rawPath = 0;
    }
}

void
AlignmentModel::pathChangedWithin(sv_frame_t, sv_frame_t)
{
    if (!m_pathComplete) return;
    constructPath();
    constructReversePath();
}    

void
AlignmentModel::pathCompletionChanged()
{
    if (!m_rawPath) return;
    m_pathBegun = true;

    if (!m_pathComplete) {

        int completion = 0;
        m_rawPath->isReady(&completion);

#ifdef DEBUG_ALIGNMENT_MODEL
        SVDEBUG << "AlignmentModel::pathCompletionChanged: completion = "
                  << completion << endl;
#endif

        m_pathComplete = (completion == 100);

        if (m_pathComplete) {

            constructPath();
            constructReversePath();
            
            if (m_inputModel) m_inputModel->aboutToDelete();
            delete m_inputModel;
            m_inputModel = 0;
        }
    }

    emit completionChanged();
}

void
AlignmentModel::constructPath() const
{
    if (!m_path) {
        if (!m_rawPath) {
            cerr << "ERROR: AlignmentModel::constructPath: "
                      << "No raw path available" << endl;
            return;
        }
        m_path = new PathModel
            (m_rawPath->getSampleRate(), m_rawPath->getResolution(), false);
    } else {
        if (!m_rawPath) return;
    }
        
    m_path->clear();

    SparseTimeValueModel::PointList points = m_rawPath->getPoints();
        
    for (SparseTimeValueModel::PointList::const_iterator i = points.begin();
         i != points.end(); ++i) {
        sv_frame_t frame = i->frame;
        double value = i->value;
        sv_frame_t rframe = lrint(value * m_aligned->getSampleRate());
        m_path->addPoint(PathPoint(frame, rframe));
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::constructPath: " << m_path->getPointCount() << " points, at least " << (2 * m_path->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl;
#endif
}

void
AlignmentModel::constructReversePath() const
{
    if (!m_reversePath) {
        if (!m_path) {
            cerr << "ERROR: AlignmentModel::constructReversePath: "
                      << "No forward path available" << endl;
            return;
        }
        m_reversePath = new PathModel
            (m_path->getSampleRate(), m_path->getResolution(), false);
    } else {
        if (!m_path) return;
    }
        
    m_reversePath->clear();

    PathModel::PointList points = m_path->getPoints();
        
    for (PathModel::PointList::const_iterator i = points.begin();
         i != points.end(); ++i) {
        sv_frame_t frame = i->frame;
        sv_frame_t rframe = i->mapframe;
        m_reversePath->addPoint(PathPoint(rframe, frame));
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::constructReversePath: " << m_reversePath->getPointCount() << " points, at least " << (2 * m_reversePath->getPointCount() * (3 * sizeof(void *) + sizeof(int) + sizeof(PathPoint))) << " bytes" << endl;
#endif
}

sv_frame_t
AlignmentModel::align(PathModel *path, sv_frame_t frame) const
{
    if (!path) return frame;

    // The path consists of a series of points, each with frame equal
    // to the frame on the source model and mapframe equal to the
    // frame on the target model.  Both should be monotonically
    // increasing.

    const PathModel::PointList &points = path->getPoints();

    if (points.empty()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        SVDEBUG << "AlignmentModel::align: No points" << endl;
#endif
        return frame;
    }        

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::align: frame " << frame << " requested" << endl;
#endif

    PathModel::Point point(frame);
    PathModel::PointList::const_iterator i = points.lower_bound(point);
    if (i == points.end()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "Note: i == points.end()" << endl;
#endif
        --i;
    }
    while (i != points.begin() && i->frame > frame) --i;

    sv_frame_t foundFrame = i->frame;
    sv_frame_t foundMapFrame = i->mapframe;

    sv_frame_t followingFrame = foundFrame;
    sv_frame_t followingMapFrame = foundMapFrame;

    if (++i != points.end()) {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "another point available" << endl;
#endif
        followingFrame = i->frame;
        followingMapFrame = i->mapframe;
    } else {
#ifdef DEBUG_ALIGNMENT_MODEL
        cerr << "no other point available" << endl;
#endif
    }        

    if (foundMapFrame < 0) return 0;

    sv_frame_t resultFrame = foundMapFrame;

    if (followingFrame != foundFrame && frame > foundFrame) {
        double interp =
            double(frame - foundFrame) /
            double(followingFrame - foundFrame);
        resultFrame += lrint(double(followingMapFrame - foundMapFrame) * interp);
    }

#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::align: resultFrame = " << resultFrame << endl;
#endif

    return resultFrame;
}

void
AlignmentModel::setPathFrom(SparseTimeValueModel *rawpath)
{
    if (m_rawPath) m_rawPath->aboutToDelete();
    delete m_rawPath;

    m_rawPath = rawpath;

    connect(m_rawPath, SIGNAL(modelChanged()),
            this, SLOT(pathChanged()));

    connect(m_rawPath, SIGNAL(modelChangedWithin(sv_frame_t, sv_frame_t)),
            this, SLOT(pathChangedWithin(sv_frame_t, sv_frame_t)));
        
    connect(m_rawPath, SIGNAL(completionChanged()),
            this, SLOT(pathCompletionChanged()));
    
    constructPath();
    constructReversePath();

    if (m_rawPath->isReady()) {
        pathCompletionChanged();
    }        
}

void
AlignmentModel::setPath(PathModel *path)
{
    if (m_path) m_path->aboutToDelete();
    delete m_path;
    m_path = path;
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::setPath: path = " << m_path << endl;
#endif
    constructReversePath();
#ifdef DEBUG_ALIGNMENT_MODEL
    SVDEBUG << "AlignmentModel::setPath: after construction path = "
              << m_path << ", rpath = " << m_reversePath << endl;
#endif
}
    
void
AlignmentModel::toXml(QTextStream &stream,
                      QString indent,
                      QString extraAttributes) const
{
    if (!m_path) {
        SVDEBUG << "AlignmentModel::toXml: no path" << endl;
        return;
    }

    m_path->toXml(stream, indent, "");

    Model::toXml(stream, indent,
                 QString("type=\"alignment\" reference=\"%1\" aligned=\"%2\" path=\"%3\" %4")
                 .arg(getObjectExportId(m_reference))
                 .arg(getObjectExportId(m_aligned))
                 .arg(getObjectExportId(m_path))
                 .arg(extraAttributes));
}