Mercurial > hg > svcore
view base/PlayParameterRepository.h @ 297:c022976d18e8
* Merge from sv-match-alignment branch (excluding alignment-specific document).
- add aggregate wave model (not yet complete enough to be added as a true
model in a layer, but there's potential)
- add play solo mode
- add alignment model -- unused in plain SV
- fix two plugin leaks
- add m3u playlist support (opens all files at once, potentially hazardous)
- fix retrieval of pre-encoded URLs
- add ability to resample audio files on import, so as to match rates with
other files previously loaded; add preference for same
- add preliminary support in transform code for range and rate of transform
input
- reorganise preferences dialog, move dark-background option to preferences,
add option for temporary directory location
author | Chris Cannam |
---|---|
date | Fri, 28 Sep 2007 13:56:38 +0000 |
parents | 41d64b873d87 |
children | 5858cc462d0a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PLAY_PARAMETER_REPOSITORY_H_ #define _PLAY_PARAMETER_REPOSITORY_H_ class PlayParameters; class Model; #include <map> #include <QObject> class PlayParameterRepository : public QObject { Q_OBJECT public: static PlayParameterRepository *getInstance(); virtual ~PlayParameterRepository(); void addModel(const Model *model); void removeModel(const Model *model); void copyParameters(const Model *from, const Model *to); PlayParameters *getPlayParameters(const Model *model); void clear(); signals: void playParametersChanged(PlayParameters *); void playPluginIdChanged(const Model *, QString); void playPluginConfigurationChanged(const Model *, QString); protected slots: void playParametersChanged(); void playPluginIdChanged(QString); void playPluginConfigurationChanged(QString); protected: typedef std::map<const Model *, PlayParameters *> ModelParameterMap; ModelParameterMap m_playParameters; static PlayParameterRepository *m_instance; }; #endif