view base/LogRange.h @ 297:c022976d18e8

* Merge from sv-match-alignment branch (excluding alignment-specific document). - add aggregate wave model (not yet complete enough to be added as a true model in a layer, but there's potential) - add play solo mode - add alignment model -- unused in plain SV - fix two plugin leaks - add m3u playlist support (opens all files at once, potentially hazardous) - fix retrieval of pre-encoded URLs - add ability to resample audio files on import, so as to match rates with other files previously loaded; add preference for same - add preliminary support in transform code for range and rate of transform input - reorganise preferences dialog, move dark-background option to preferences, add option for temporary directory location
author Chris Cannam
date Fri, 28 Sep 2007 13:56:38 +0000
parents 2268963dabd1
children 1405f4a2caf3
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _LOG_RANGE_H_
#define _LOG_RANGE_H_

class LogRange
{
public:
    /**
     * Map a linear range onto a logarithmic range.  min and max are
     * passed as the extents of the linear range and returned as the
     * extents of the logarithmic range.  thresh is the minimum value
     * for the log range, to be used if the linear range spans zero.
     */
    static void mapRange(float &min, float &max, float thresh = -10);

    /**
     * Map a value onto a logarithmic range.  This just means taking
     * the base-10 log of the absolute value, or using the threshold
     * value if the absolute value is zero.
     */
    static float map(float value, float thresh = -10);

    /**
     * Map a value from the logarithmic range back again.  This just
     * means taking the value'th power of ten.
     */
    static float unmap(float value);
};

#endif