Mercurial > hg > svcore
view base/Command.h @ 297:c022976d18e8
* Merge from sv-match-alignment branch (excluding alignment-specific document).
- add aggregate wave model (not yet complete enough to be added as a true
model in a layer, but there's potential)
- add play solo mode
- add alignment model -- unused in plain SV
- fix two plugin leaks
- add m3u playlist support (opens all files at once, potentially hazardous)
- fix retrieval of pre-encoded URLs
- add ability to resample audio files on import, so as to match rates with
other files previously loaded; add preference for same
- add preliminary support in transform code for range and rate of transform
input
- reorganise preferences dialog, move dark-background option to preferences,
add option for temporary directory location
author | Chris Cannam |
---|---|
date | Fri, 28 Sep 2007 13:56:38 +0000 |
parents | d397ea0a79f5 |
children | 6a96bff0bd59 |
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _COMMAND_H_ #define _COMMAND_H_ #include <QString> #include <vector> class Command { public: virtual ~Command() { } virtual void execute() = 0; virtual void unexecute() = 0; virtual QString getName() const = 0; }; class MacroCommand : public Command { public: MacroCommand(QString name); virtual ~MacroCommand(); virtual void addCommand(Command *command); virtual void deleteCommand(Command *command); virtual bool haveCommands() const; virtual void execute(); virtual void unexecute(); virtual QString getName() const; virtual void setName(QString name); protected: QString m_name; std::vector<Command *> m_commands; }; #endif