Mercurial > hg > svcore
view base/PropertyContainer.h @ 47:bac8b14ab355
* Add menu for re-adding existing layers
* Fix layer tree window so that it at least approximates correct
* Add bundled operations in command history, for use with things like
multiple consecutive changes to a parameter value
* Disambiguate plugins that happen to have identical descriptions
* Add spectral centroid plugin (could use some parameters!)
* Some other fixes
author | Chris Cannam |
---|---|
date | Fri, 17 Mar 2006 17:38:28 +0000 |
parents | 5364a9d338a2 |
children | 39ae3dee27b9 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _PROPERTY_CONTAINER_H_ #define _PROPERTY_CONTAINER_H_ #include "Command.h" #include <QString> #include <QObject> #include <vector> class PlayParameters; class PropertyContainer : public QObject { Q_OBJECT public: virtual ~PropertyContainer() { } typedef QString PropertyName; typedef std::vector<PropertyName> PropertyList; enum PropertyType { ToggleProperty, // on or off RangeProperty, // range of integers ValueProperty, // range of integers given string labels ColourProperty, // colours, get/set as qRgb InvalidProperty, // property not found! }; /** * Get a list of the names of all the supported properties on this * container. Note that these should already have been * internationalized with a call to tr() or equivalent. If the * container needs to test for equality with string literals * subsequently, it must be sure to call tr() again on the strings * in order to ensure they match. */ virtual PropertyList getProperties() const; /** * Return the type of the given property, or InvalidProperty if * the property is not supported on this container. */ virtual PropertyType getPropertyType(const PropertyName &) const; /** * If this property has something in common with other properties * on this container, return a name that can be used to group them * (in order to save screen space, for example). e.g. "Window * Type" and "Window Size" might both have a group name of "Window". * If this property is not groupable, return the empty string. */ virtual QString getPropertyGroupName(const PropertyName &) const; /** * Return the minimum and maximum values for the given property * and its current value in this container. Min and/or max may be * passed as NULL if their values are not required. */ virtual int getPropertyRangeAndValue(const PropertyName &, int *min, int *max) const; /** * If the given property is a ValueProperty, return the display * label to be used for the given value for that property. */ virtual QString getPropertyValueLabel(const PropertyName &, int value) const; virtual QString getPropertyContainerName() const = 0; virtual QString getPropertyContainerIconName() const = 0; virtual PlayParameters *getPlayParameters() { return 0; } signals: void propertyChanged(PropertyName); public slots: /** * Set a property. This is used for all property types. For * boolean properties, zero is false and non-zero true; for * colours, the integer value should be treated as a qRgb. */ virtual void setProperty(const PropertyName &, int value); /** * Set a property using a command, supporting undo and redo. */ virtual void setPropertyWithCommand(const PropertyName &, int value); protected: class SetPropertyCommand : public Command { public: SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int); virtual ~SetPropertyCommand() { } virtual void execute(); virtual void unexecute(); virtual QString getName() const; protected: PropertyContainer *m_pc; PropertyName m_pn; int m_value; int m_oldValue; }; }; #endif