Mercurial > hg > svcore
view base/PlayParameters.h @ 47:bac8b14ab355
* Add menu for re-adding existing layers
* Fix layer tree window so that it at least approximates correct
* Add bundled operations in command history, for use with things like
multiple consecutive changes to a parameter value
* Disambiguate plugins that happen to have identical descriptions
* Add spectral centroid plugin (could use some parameters!)
* Some other fixes
author | Chris Cannam |
---|---|
date | Fri, 17 Mar 2006 17:38:28 +0000 |
parents | a6ef94ecbe74 |
children | 39ae3dee27b9 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _PLAY_PARAMETERS_H_ #define _PLAY_PARAMETERS_H_ #include <QObject> class PlayParameters : public QObject { Q_OBJECT public: PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } virtual bool isPlayMuted() const { return m_playMuted; } virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual float getPlayGain() const { return m_playGain; } public slots: virtual void setPlayMuted(bool muted); virtual void setPlayAudible(bool nonMuted); virtual void setPlayPan(float pan); virtual void setPlayGain(float gain); signals: void playParametersChanged(); void playMutedChanged(bool); void playAudibleChanged(bool); void playPanChanged(float); void playGainChanged(float); protected: bool m_playMuted; float m_playPan; float m_playGain; }; #endif