view data/model/NoteModel.cpp @ 339:ba30f4a3e3be

* Some work on correct alignment when moving panes during playback * Overhaul alignment for playback frame values (view manager now always refers to reference-timeline values, only the play source deals in playback model timeline values) * When making a selection, ensure the selection regions shown in other panes (and used for playback constraints if appropriate) are aligned correctly. This may be the coolest feature ever implemented in any program ever.
author Chris Cannam
date Thu, 22 Nov 2007 14:17:19 +0000
parents dc46851837d6
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "NoteModel.h"

NoteModel::PointList
NoteModel::getPoints(long start, long end) const
{
    if (start > end) return PointList();
    QMutexLocker locker(&m_mutex);

    Note endPoint(end);
    
    PointListIterator endItr = m_points.upper_bound(endPoint);

    if (endItr != m_points.end()) ++endItr;
    if (endItr != m_points.end()) ++endItr;

    PointList rv;

    for (PointListIterator i = endItr; i != m_points.begin(); ) {
        --i;
        if (i->frame < start) {
            if (i->frame + long(i->duration) >= start) {
                rv.insert(*i);
            }
        } else if (i->frame <= end) {
            rv.insert(*i);
        }
    }

    return rv;
}

NoteModel::PointList
NoteModel::getPoints(long frame) const
{
    QMutexLocker locker(&m_mutex);

    if (m_resolution == 0) return PointList();

    long start = (frame / m_resolution) * m_resolution;
    long end = start + m_resolution;

    Note endPoint(end);
    
    PointListIterator endItr = m_points.upper_bound(endPoint);

    PointList rv;

    for (PointListIterator i = endItr; i != m_points.begin(); ) {
        --i;
        if (i->frame < start) {
            if (i->frame + long(i->duration) >= start) {
                rv.insert(*i);
            }
        } else if (i->frame <= end) {
            rv.insert(*i);
        }
    }

    return rv;
}