Mercurial > hg > svcore
view data/model/AlignmentModel.h @ 1881:b504df98c3be
Ensure completion on output model is started at zero, so if it's checked before the input model has become ready and the transform has begun, it is not accidentally reported as complete (affected re-aligning models in Sonic Lineup when replacing the session)
author | Chris Cannam |
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date | Fri, 26 Jun 2020 11:45:39 +0100 |
parents | 3072aa267248 |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2007 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_ALIGNMENT_MODEL_H #define SV_ALIGNMENT_MODEL_H #include "Model.h" #include "Path.h" #include "base/RealTime.h" #include <QString> #include <QStringList> class SparseTimeValueModel; class AlignmentModel : public Model { Q_OBJECT public: AlignmentModel(ModelId reference /* any model */, ModelId aligned /* any model */, ModelId path /* a SparseTimeValueModel */); ~AlignmentModel(); bool isOK() const override; void setError(QString error) { m_error = error; } QString getError() const { return m_error; } sv_frame_t getStartFrame() const override; sv_frame_t getTrueEndFrame() const override; sv_samplerate_t getSampleRate() const override; bool isReady(int *completion = 0) const override; int getCompletion() const override { int c = 0; (void)isReady(&c); return c; } const ZoomConstraint *getZoomConstraint() const override; QString getTypeName() const override { return tr("Alignment"); } ModelId getReferenceModel() const; ModelId getAlignedModel() const; void setCompletion(int completion); sv_frame_t toReference(sv_frame_t frame) const; sv_frame_t fromReference(sv_frame_t frame) const; void setPathFrom(ModelId pathSource); // a SparseTimeValueModel void setPath(const Path &path); /** * Set the calculated pitch relative to a reference. This is * purely metadata. */ void setRelativePitch(int cents) { m_relativePitch = cents; } /** * Get the value set with setRelativePitch. */ int getRelativePitch() const { return m_relativePitch; } void toXml(QTextStream &stream, QString indent = "", QString extraAttributes = "") const override; QVector<QString> getStringExportHeaders(DataExportOptions) const override { return {}; } QVector<QVector<QString>> toStringExportRows(DataExportOptions, sv_frame_t, sv_frame_t) const override { return {}; } signals: void completionChanged(ModelId); protected slots: void pathSourceChangedWithin(ModelId, sv_frame_t startFrame, sv_frame_t endFrame); void pathSourceCompletionChanged(ModelId); protected: ModelId m_reference; ModelId m_aligned; ModelId m_pathSource; // a SparseTimeValueModel, which we need a // handle on only while it's still being generated mutable std::unique_ptr<Path> m_path; mutable std::unique_ptr<Path> m_reversePath; bool m_pathBegun; bool m_pathComplete; QString m_error; int m_relativePitch; int m_explicitlySetCompletion; void constructPath() const; void constructReversePath() const; sv_frame_t performAlignment(const Path &path, sv_frame_t frame) const; }; #endif