view data/midi/MIDIInput.h @ 1881:b504df98c3be

Ensure completion on output model is started at zero, so if it's checked before the input model has become ready and the transform has begun, it is not accidentally reported as complete (affected re-aligning models in Sonic Lineup when replacing the session)
author Chris Cannam
date Fri, 26 Jun 2020 11:45:39 +0100
parents ad5f892c0c4d
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2009 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_MIDI_INPUT_H
#define SV_MIDI_INPUT_H

#include <QObject>
#include "MIDIEvent.h"

#include <vector>
#include "base/RingBuffer.h"
#include "base/FrameTimer.h"

class RtMidiIn;

class MIDIInput : public QObject
{
    Q_OBJECT

public:
    MIDIInput(QString name, FrameTimer *timer);
    virtual ~MIDIInput();

    bool isOK() const { return m_rtmidi != 0; }

    bool isEmpty() const { return getEventsAvailable() == 0; }
    int getEventsAvailable() const { return m_buffer.getReadSpace(); }
    MIDIEvent readEvent();

signals:
    void eventsAvailable();

protected:
    RtMidiIn *m_rtmidi;
    FrameTimer *m_frameTimer;

    static void staticCallback(double, std::vector<unsigned char> *, void *);
    void callback(double, std::vector<unsigned char> *);

    void postEvent(MIDIEvent);
    RingBuffer<MIDIEvent *> m_buffer;
};

#endif