Mercurial > hg > svcore
view transform/TransformDescription.h @ 618:b1dc68507e46 sv-v1.7.1
* Layer data editor window: fix sorting for columns in region model,
add Find feature
* RDF import: assign names to layers based on event types, if no suitable
labels are found in the RDF
* Add label to status bar showing the last text that was passed in current
layer (so e.g. counting 1, 2, 3, 4 if that's what beats are labelled)
* Better layout of text labels for region layers in segmentation mode when
they are close together
* Give text layer the same method for finding "nearest point" as region and
note layers, should improve its editability
author | Chris Cannam |
---|---|
date | Thu, 22 Oct 2009 15:54:21 +0000 |
parents | c45e6c6722e0 |
children | 45e95de8b11d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006-2007 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _TRANSFORM_DESCRIPTION_H_ #define _TRANSFORM_DESCRIPTION_H_ #include "Transform.h" #include <QString> #include <vector> /** * Metadata associated with a transform. * * The transform ID is the same as that used in the Transform class. * It is intended to be computer-referenceable and unique within the * application. * * The name is intended to be human readable. In principle it doesn't * have to be unique, but the factory that creates these objects * should add suffixes to ensure that it is, all the same (just to * avoid user confusion). * * The friendly name is a shorter version of the name. * * The type is also intended to be user-readable, for use in menus. * * To obtain these objects, use * TransformFactory::getAllTransformDescriptions and * TransformFactory::getTransformDescription. */ struct TransformDescription { enum Type { Analysis, // e.g. vamp plugin output Effects, // e.g. ladspa plugin with audio in and out EffectsData, // e.g. control output of ladspa plugin Generator, // e.g. audio out of ladspa plugin with no audio in UnknownType }; TransformDescription() { } TransformDescription(Type _type, QString _category, TransformId _identifier, QString _name, QString _friendlyName, QString _description, QString _longDescription, QString _maker, QString _units, bool _configurable) : type(_type), category(_category), identifier(_identifier), name(_name), friendlyName(_friendlyName), description(_description), longDescription(_longDescription), maker(_maker), units(_units), configurable(_configurable) { } Type type; QString category; // e.g. time > onsets TransformId identifier; // e.g. vamp:vamp-aubio:aubioonset QString name; // plugin's name if 1 output, else "name: output" QString friendlyName; // short text for layer name QString description; // sentence describing transform QString longDescription; // description "using" plugin name "by" maker QString maker; QString infoUrl; QString units; bool configurable; bool operator<(const TransformDescription &od) const { return (name < od.name) || (name == od.name && identifier < od.identifier); }; }; typedef std::vector<TransformDescription> TransformList; #endif