Mercurial > hg > svcore
view base/Clipboard.h @ 1039:b14064bd1f97 cxx11
This code now compiles. Main problem: sample rate types
author | Chris Cannam |
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date | Tue, 03 Mar 2015 17:09:19 +0000 |
parents | 6a94bb528e9d |
children | 31f01931b781 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _CLIPBOARD_H_ #define _CLIPBOARD_H_ #include <QString> #include <vector> class Clipboard { public: class Point { public: Point(long frame, QString label); Point(long frame, float value, QString label); Point(long frame, float value, int duration, QString label); Point(long frame, float value, int duration, float level, QString label); Point(const Point &point); Point &operator=(const Point &point); bool haveFrame() const; long getFrame() const; Point withFrame(long frame) const; bool haveValue() const; float getValue() const; Point withValue(float value) const; bool haveDuration() const; int getDuration() const; Point withDuration(int duration) const; bool haveLabel() const; QString getLabel() const; Point withLabel(QString label) const; bool haveLevel() const; float getLevel() const; Point withLevel(float level) const; bool haveReferenceFrame() const; bool referenceFrameDiffers() const; // from point frame long getReferenceFrame() const; void setReferenceFrame(long); private: bool m_haveFrame; long m_frame; bool m_haveValue; float m_value; bool m_haveDuration; int m_duration; bool m_haveLabel; QString m_label; bool m_haveLevel; float m_level; bool m_haveReferenceFrame; long m_referenceFrame; }; Clipboard(); ~Clipboard(); typedef std::vector<Point> PointList; void clear(); bool empty() const; const PointList &getPoints() const; void setPoints(const PointList &points); void addPoint(const Point &point); bool haveReferenceFrames() const; bool referenceFramesDiffer() const; protected: PointList m_points; }; #endif