Mercurial > hg > svcore
view data/model/FFTModel.h @ 175:b0f4555b625e
* Introduce WritableWaveFileModel, and use it as an output model for audio
real-time plugin transforms. Updates aren't working correctly yet.
author | Chris Cannam |
---|---|
date | Tue, 03 Oct 2006 14:17:37 +0000 |
parents | ae9be6b6b522 |
children | f75f8a1cd7b1 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _FFT_MODEL_H_ #define _FFT_MODEL_H_ #include "data/fft/FFTDataServer.h" #include "DenseThreeDimensionalModel.h" class FFTModel : public DenseThreeDimensionalModel { public: FFTModel(const DenseTimeValueModel *model, int channel, WindowType windowType, size_t windowSize, size_t windowIncrement, size_t fftSize, bool polar, size_t fillFromColumn = 0); ~FFTModel(); size_t getWidth() const { return m_server->getWidth() >> m_xshift; } size_t getHeight() const { return m_server->getHeight() >> m_yshift; } float getMagnitudeAt(size_t x, size_t y) { return m_server->getMagnitudeAt(x << m_xshift, y << m_yshift); } float getNormalizedMagnitudeAt(size_t x, size_t y) { return m_server->getNormalizedMagnitudeAt(x << m_xshift, y << m_yshift); } float getMaximumMagnitudeAt(size_t x) { return m_server->getMaximumMagnitudeAt(x << m_xshift); } float getPhaseAt(size_t x, size_t y) { return m_server->getPhaseAt(x << m_xshift, y << m_yshift); } void getValuesAt(size_t x, size_t y, float &real, float &imaginary) { m_server->getValuesAt(x << m_xshift, y << m_yshift, real, imaginary); } bool isColumnReady(size_t x) { return m_server->isColumnReady(x << m_xshift); } bool isLocalPeak(size_t x, size_t y) { float mag = getMagnitudeAt(x, y); if (y > 0 && mag < getMagnitudeAt(x, y - 1)) return false; if (y < getHeight() - 1 && mag < getMagnitudeAt(x, y + 1)) return false; return true; } bool isOverThreshold(size_t x, size_t y, float threshold) { return getMagnitudeAt(x, y) > threshold; } size_t getFillExtent() const { return m_server->getFillExtent(); } // DenseThreeDimensionalModel and Model methods: // virtual bool isOK() const { return m_server && m_server->getModel(); } virtual size_t getStartFrame() const { return 0; } virtual size_t getEndFrame() const { return getWidth() * getResolution() + getResolution(); } virtual size_t getSampleRate() const; virtual size_t getResolution() const { return m_server->getWindowIncrement() << m_xshift; } virtual size_t getYBinCount() const { return getHeight(); } virtual float getMinimumLevel() const { return 0.f; // Can't provide } virtual float getMaximumLevel() const { return 1.f; // Can't provide } virtual void getBinValues(long windowStartFrame, BinValueSet &result) const; virtual float getBinValue(long windowStartFrame, size_t n) const; virtual QString getBinName(size_t n) const; virtual int getCompletion() const { return m_server->getFillCompletion(); } virtual Model *clone() const; virtual void suspend() { m_server->suspend(); } virtual void suspendWrites() { m_server->suspendWrites(); } virtual void resume() { m_server->resume(); } private: FFTModel(const FFTModel &); FFTModel &operator=(const FFTModel &); // not implemented FFTDataServer *m_server; int m_xshift; int m_yshift; }; #endif