Mercurial > hg > svcore
view base/PlayParameters.h @ 76:af2725b5d6fe
* Implement harmonic cursor in spectrogram
* Implement layer export. This doesn't quite do the right thing for the SV
XML layer export yet -- it doesn't include layer display information, so
when imported, it only creates an invisible model. Could also do with
fixing CSV file import so as to work correctly for note and text layers.
author | Chris Cannam |
---|---|
date | Mon, 10 Apr 2006 17:22:59 +0000 |
parents | 7439f1696314 |
children | f277a171749d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PLAY_PARAMETERS_H_ #define _PLAY_PARAMETERS_H_ #include <QObject> class PlayParameters : public QObject { Q_OBJECT public: PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } virtual bool isPlayMuted() const { return m_playMuted; } virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual float getPlayGain() const { return m_playGain; } virtual QString getPlayPluginId() const { return m_playPluginId; } virtual QString getPlayPluginConfiguration() const { return m_playPluginConfiguration; } public slots: virtual void setPlayMuted(bool muted); virtual void setPlayAudible(bool nonMuted); virtual void setPlayPan(float pan); virtual void setPlayGain(float gain); virtual void setPlayPluginId(QString id); virtual void setPlayPluginConfiguration(QString configuration); signals: void playParametersChanged(); void playMutedChanged(bool); void playAudibleChanged(bool); void playPanChanged(float); void playGainChanged(float); void playPluginIdChanged(QString); void playPluginConfigurationChanged(QString); protected: bool m_playMuted; float m_playPan; float m_playGain; QString m_playPluginId; QString m_playPluginConfiguration; }; #endif