Mercurial > hg > svcore
view base/PlayParameterRepository.cpp @ 76:af2725b5d6fe
* Implement harmonic cursor in spectrogram
* Implement layer export. This doesn't quite do the right thing for the SV
XML layer export yet -- it doesn't include layer display information, so
when imported, it only creates an invisible model. Could also do with
fixing CSV file import so as to work correctly for note and text layers.
author | Chris Cannam |
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date | Mon, 10 Apr 2006 17:22:59 +0000 |
parents | 7439f1696314 |
children | f277a171749d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PlayParameterRepository.h" #include "PlayParameters.h" //!!! shouldn't be including this here -- restructure needed #include "audioio/AudioGenerator.h" #include <iostream> PlayParameterRepository * PlayParameterRepository::m_instance = new PlayParameterRepository; PlayParameterRepository * PlayParameterRepository::instance() { return m_instance; } PlayParameterRepository::~PlayParameterRepository() { } void PlayParameterRepository::addModel(const Model *model) { if (!getPlayParameters(model)) { // Give all models the same type of play parameters for the // moment, provided they can be played at all if (AudioGenerator::canPlay(model)) { std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl; m_playParameters[model] = new PlayParameters; m_playParameters[model]->setPlayPluginId (AudioGenerator::getDefaultPlayPluginId(model)); m_playParameters[model]->setPlayPluginConfiguration (AudioGenerator::getDefaultPlayPluginConfiguration(model)); connect(m_playParameters[model], SIGNAL(playParametersChanged()), this, SLOT(playParametersChanged())); connect(m_playParameters[model], SIGNAL(playPluginIdChanged(QString)), this, SLOT(playPluginIdChanged(QString))); connect(m_playParameters[model], SIGNAL(playPluginConfigurationChanged(QString)), this, SLOT(playPluginConfigurationChanged(QString))); } else { std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl; } } } void PlayParameterRepository::removeModel(const Model *model) { delete m_playParameters[model]; m_playParameters.erase(model); } PlayParameters * PlayParameterRepository::getPlayParameters(const Model *model) const { if (m_playParameters.find(model) == m_playParameters.end()) return 0; return m_playParameters.find(model)->second; } void PlayParameterRepository::playParametersChanged() { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); emit playParametersChanged(params); } void PlayParameterRepository::playPluginIdChanged(QString id) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginIdChanged(i->first, id); return; } } } void PlayParameterRepository::playPluginConfigurationChanged(QString config) { PlayParameters *params = dynamic_cast<PlayParameters *>(sender()); for (ModelParameterMap::iterator i = m_playParameters.begin(); i != m_playParameters.end(); ++i) { if (i->second == params) { emit playPluginConfigurationChanged(i->first, config); return; } } } void PlayParameterRepository::clear() { std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl; while (!m_playParameters.empty()) { delete m_playParameters.begin()->second; m_playParameters.erase(m_playParameters.begin()); } }