Mercurial > hg > svcore
view base/PlayParameters.h @ 215:a051929fef3b
* Attempt to improve management of FFT models that are not currently in use.
I think these are some problems with this at the moment.
author | Chris Cannam |
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date | Fri, 19 Jan 2007 14:38:57 +0000 |
parents | f277a171749d |
children | 41d64b873d87 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PLAY_PARAMETERS_H_ #define _PLAY_PARAMETERS_H_ #include <QObject> #include "XmlExportable.h" class PlayParameters : public QObject, public XmlExportable { Q_OBJECT public: PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { } virtual bool isPlayMuted() const { return m_playMuted; } virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0 virtual float getPlayGain() const { return m_playGain; } virtual QString getPlayPluginId() const { return m_playPluginId; } virtual QString getPlayPluginConfiguration() const { return m_playPluginConfiguration; } virtual QString toXmlString(QString indent = "", QString extraAttributes = "") const; public slots: virtual void setPlayMuted(bool muted); virtual void setPlayAudible(bool nonMuted); virtual void setPlayPan(float pan); virtual void setPlayGain(float gain); virtual void setPlayPluginId(QString id); virtual void setPlayPluginConfiguration(QString configuration); signals: void playParametersChanged(); void playMutedChanged(bool); void playAudibleChanged(bool); void playPanChanged(float); void playGainChanged(float); void playPluginIdChanged(QString); void playPluginConfigurationChanged(QString); protected: bool m_playMuted; float m_playPan; float m_playGain; QString m_playPluginId; QString m_playPluginConfiguration; }; #endif