Mercurial > hg > svcore
view data/model/test/MockWaveModel.cpp @ 1394:9ef1cc26024c
Add Range01 normalisation method to ColumnOp. This is the normalisation that is actually used in the Colour 3D Plot layer historically when column normalisation is enabled (not Max1 after all).
author | Chris Cannam |
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date | Tue, 28 Feb 2017 14:04:16 +0000 |
parents | 54af1e21705c |
children | 48e9f538e6e9 c0f69bddea12 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "MockWaveModel.h" #include <cmath> using namespace std; MockWaveModel::MockWaveModel(vector<Sort> sorts, int length, int pad) { for (auto sort: sorts) { m_data.push_back(generate(sort, length, pad)); } } floatvec_t MockWaveModel::getData(int channel, sv_frame_t start, sv_frame_t count) const { sv_frame_t i = 0; // cerr << "MockWaveModel::getData(" << channel << "," << start << "," << count << "): "; floatvec_t data; while (i < count) { sv_frame_t idx = start + i; if (!in_range_for(m_data[channel], idx)) break; data.push_back(m_data[channel][idx]); // cerr << data[i] << " "; ++i; } // cerr << endl; return data; } vector<floatvec_t> MockWaveModel::getMultiChannelData(int fromchannel, int tochannel, sv_frame_t start, sv_frame_t count) const { vector<floatvec_t> data(tochannel - fromchannel + 1); for (int c = fromchannel; c <= tochannel; ++c) { data.push_back(getData(c, start, count)); } return data; } vector<float> MockWaveModel::generate(Sort sort, int length, int pad) const { vector<float> data; for (int i = 0; i < pad; ++i) { data.push_back(0.f); } for (int i = 0; i < length; ++i) { double v = 0.0; switch (sort) { case DC: v = 1.0; break; case Sine: v = sin((2.0 * M_PI / 8.0) * i); break; case Cosine: v = cos((2.0 * M_PI / 8.0) * i); break; case Nyquist: v = (i % 2) * 2 - 1; break; case Dirac: v = (i == 0) ? 1.0 : 0.0; break; } data.push_back(float(v)); } for (int i = 0; i < pad; ++i) { data.push_back(0.f); } return data; }