view data/model/PowerOfSqrtTwoZoomConstraint.h @ 1394:9ef1cc26024c

Add Range01 normalisation method to ColumnOp. This is the normalisation that is actually used in the Colour 3D Plot layer historically when column normalisation is enabled (not Max1 after all).
author Chris Cannam
date Tue, 28 Feb 2017 14:04:16 +0000
parents 59e7fe1b1003
children d4a28d1479a8 48e9f538e6e9
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _POWER_OF_SQRT_TWO_ZOOM_CONSTRAINT_H_
#define _POWER_OF_SQRT_TWO_ZOOM_CONSTRAINT_H_

#include "base/ZoomConstraint.h"

class PowerOfSqrtTwoZoomConstraint : virtual public ZoomConstraint
{
public:
    virtual int getNearestBlockSize(int requestedBlockSize,
				       RoundingDirection dir = RoundNearest)
	const;
    
    virtual int getNearestBlockSize(int requestedBlockSize,
				       int &type,
				       int &power,
				       RoundingDirection dir = RoundNearest)
	const;
	
    virtual int getMinCachePower() const { return 6; }
};

#endif