Mercurial > hg > svcore
view base/UnitDatabase.h @ 1394:9ef1cc26024c
Add Range01 normalisation method to ColumnOp. This is the normalisation that is actually used in the Colour 3D Plot layer historically when column normalisation is enabled (not Max1 after all).
author | Chris Cannam |
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date | Tue, 28 Feb 2017 14:04:16 +0000 |
parents | 1d789d688f59 |
children | ad5f892c0c4d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _UNIT_DATABASE_H_ #define _UNIT_DATABASE_H_ #include <QObject> #include <QString> #include <QStringList> #include <map> // This grandly named class is just a list of the names of known scale // units for the various models, for use as the set of fixed values in // unit dropdown menus etc. Of course, the user should be allowed to // enter their own as well. class UnitDatabase : public QObject { Q_OBJECT public: static UnitDatabase *getInstance(); QStringList getKnownUnits() const; void registerUnit(QString unit); /** * Return the reference id for a given unit name. If registerNew is * true and the unit is not known, register it and return its new * id. If register is false and the unit is not known, return -1. */ int getUnitId(QString unit, bool registerNew = true); QString getUnitById(int id); signals: void unitDatabaseChanged(); protected: UnitDatabase(); typedef std::map<QString, int> UnitMap; UnitMap m_units; int m_nextId; static UnitDatabase m_instance; }; #endif