Mercurial > hg > svcore
view base/LogRange.h @ 1394:9ef1cc26024c
Add Range01 normalisation method to ColumnOp. This is the normalisation that is actually used in the Colour 3D Plot layer historically when column normalisation is enabled (not Max1 after all).
author | Chris Cannam |
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date | Tue, 28 Feb 2017 14:04:16 +0000 |
parents | 667e369cfeab |
children | ad5f892c0c4d |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _LOG_RANGE_H_ #define _LOG_RANGE_H_ #include <vector> #include "Debug.h" class LogRange { public: /** * Map a value onto a logarithmic range. This just means taking * the base-10 log of the absolute value, or using the threshold * value if the absolute value is zero. */ static double map(double value, double thresh = -10); /** * Map a value from the logarithmic range back again. This just * means taking the value'th power of ten. */ static double unmap(double value); /** * Map a linear range onto a logarithmic range. min and max are * passed as the extents of the linear range and returned as the * extents of the logarithmic range. thresh is the minimum value * for the log range, to be used if the linear range spans zero. */ static void mapRange(double &min, double &max, double thresh = -10); /** * Estimate whether a set of values would be more properly shown * using a logarithmic than a linear scale. This is only ever * going to be a rough guess. */ static bool shouldUseLogScale(std::vector<double> values); }; #endif