Mercurial > hg > svcore
view data/model/test/test.pro @ 1192:9884efa1f88a spectrogram-minor-refactor
Fix potential crash in Dense3dModelPeakCache owing to combination of wrong width calculation and wrong handling of width overrun
author | Chris Cannam |
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date | Thu, 14 Jul 2016 14:49:04 +0100 |
parents | 69c84a66727b |
children |
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TEMPLATE = app INCLUDEPATH += ../../../../vamp-plugin-sdk LIBS += -L../../.. -L../../../../dataquay -L../../../release -L../../../../dataquay/release -lsvcore -ldataquay win32-g++ { INCLUDEPATH += ../../../../sv-dependency-builds/win32-mingw/include LIBS += -L../../../../sv-dependency-builds/win32-mingw/lib } win32-msvc* { INCLUDEPATH += ../../../../sv-dependency-builds/win32-msvc/include LIBS += -L../../../../sv-dependency-builds/win32-msvc/lib } mac* { INCLUDEPATH += ../../../../sv-dependency-builds/osx/include LIBS += -L../../../../sv-dependency-builds/osx/lib } exists(../../../config.pri) { include(../../../config.pri) } !exists(../../../config.pri) { CONFIG += release DEFINES += NDEBUG BUILD_RELEASE NO_TIMING DEFINES += HAVE_BZ2 HAVE_FFTW3 HAVE_FFTW3F HAVE_SNDFILE HAVE_SAMPLERATE HAVE_VAMP HAVE_VAMPHOSTSDK HAVE_DATAQUAY HAVE_LIBLO HAVE_MAD HAVE_ID3TAG HAVE_PORTAUDIO LIBS += -lbz2 -lfftw3 -lfftw3f -lsndfile -lFLAC -logg -lvorbis -lvorbisenc -lvorbisfile -logg -lmad -lid3tag -lportaudio -lsamplerate -lz -lsord-0 -lserd-0 win* { LIBS += -llo -lwinmm -lws2_32 } macx* { DEFINES += HAVE_COREAUDIO LIBS += -framework CoreAudio -framework CoreMidi -framework AudioUnit -framework AudioToolbox -framework CoreFoundation -framework CoreServices -framework Accelerate } } CONFIG += qt thread warn_on stl rtti exceptions console c++11 QT += network xml testlib QT -= gui TARGET = svcore-data-model-test DEPENDPATH += ../../.. INCLUDEPATH += ../../.. OBJECTS_DIR = o MOC_DIR = o HEADERS += Compares.h MockWaveModel.h TestFFTModel.h SOURCES += MockWaveModel.cpp main.cpp win* { //PRE_TARGETDEPS += ../../../svcore.lib } !win* { PRE_TARGETDEPS += ../../../libsvcore.a } !win32 { !macx* { QMAKE_POST_LINK=./$${TARGET} } macx* { QMAKE_POST_LINK=./$${TARGET}.app/Contents/MacOS/$${TARGET} } } win32:QMAKE_POST_LINK=./release/$${TARGET}.exe