view base/ScaleTickIntervals.h @ 1520:954d0cf29ca7 import-audio-data

Switch the normalisation option in WritableWaveFileModel from normalising on read to normalising on write, so that the saved file is already normalised and therefore can be read again without having to remember to normalise it
author Chris Cannam
date Wed, 12 Sep 2018 13:56:56 +0100
parents 7d9b537b6a1e
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006-2017 Chris Cannam and QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef SV_SCALE_TICK_INTERVALS_H
#define SV_SCALE_TICK_INTERVALS_H

#include <string>
#include <vector>
#include <cmath>

#include "LogRange.h"
#include "Debug.h"

// Can't have this on by default, as we're called on every refresh
//#define DEBUG_SCALE_TICK_INTERVALS 1

class ScaleTickIntervals
{
public:
    struct Range {
        double min;        // start of value range
        double max;        // end of value range
        int n;             // number of divisions (approximate only)
    };

    struct Tick {
        double value;      // value this tick represents
        std::string label; // value as written 
    };

    typedef std::vector<Tick> Ticks;

    /**
     * Return a set of ticks that divide the range r linearly into
     * roughly r.n equal divisions, in such a way as to yield
     * reasonably human-readable labels.
     */
    static Ticks linear(Range r) {
        return linearTicks(r);
    }

    /**
     * Return a set of ticks that divide the range r into roughly r.n
     * logarithmic divisions, in such a way as to yield reasonably
     * human-readable labels.
     */
    static Ticks logarithmic(Range r) {
        LogRange::mapRange(r.min, r.max);
        return logarithmicAlready(r);
    }

    /**
     * Return a set of ticks that divide the range r into roughly r.n
     * logarithmic divisions, on the asssumption that r.min and r.max
     * already represent the logarithms of the boundary values rather
     * than the values themselves.
     */
    static Ticks logarithmicAlready(Range r) {
        return logTicks(r);
    }
    
private:
    enum Display {
        Fixed,
        Scientific,
        Auto
    };
    
    struct Instruction {
        double initial;    // value of first tick
        double limit;      // max from original range
        double spacing;    // increment between ticks
        double roundTo;    // what all displayed values should be rounded to
                           // (if 0.0, then calculate based on precision)
        Display display;   // whether to use fixed precision (%e, %f, or %g)
        int precision;     // number of dp (%f) or sf (%e)
        bool logUnmap;     // true if values represent logs of display values
    };
    
    static Instruction linearInstruction(Range r)
    {
        Display display = Auto;

        if (r.max < r.min) {
            return linearInstruction({ r.max, r.min, r.n });
        }
        if (r.n < 1 || r.max == r.min) {
            return { r.min, r.min, 1.0, r.min, display, 1, false };
        }
        
        double inc = (r.max - r.min) / r.n;

        double digInc = log10(inc);
        double digMax = log10(fabs(r.max));
        double digMin = log10(fabs(r.min));

        int precInc = int(floor(digInc));
        double roundTo = pow(10.0, precInc);

        if (precInc > -4 && precInc < 4) {
            display = Fixed;
        } else if ((digMax >= -2.0 && digMax <= 3.0) &&
                   (digMin >= -3.0 && digMin <= 3.0)) {
            display = Fixed;
        } else {
            display = Scientific;
        }
        
        int precRange = int(ceil(digMax - digInc));

        int prec = 1;
        
        if (display == Fixed) {
            if (digInc < 0) {
                prec = -precInc;
            } else {
                prec = 0;
            }
        } else {
            prec = precRange;
        }

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "ScaleTickIntervals: calculating linearInstruction" << endl
                << "ScaleTickIntervals: min = " << r.min << ", max = " << r.max
                << ", n = " << r.n << ", inc = " << inc << endl;
        SVDEBUG << "ScaleTickIntervals: digMax = " << digMax
                << ", digInc = " << digInc << endl;
        SVDEBUG << "ScaleTickIntervals: display = " << display
                << ", inc = " << inc << ", precInc = " << precInc
                << ", precRange = " << precRange
                << ", prec = " << prec << ", roundTo = " << roundTo
                << endl;
#endif

        double min = r.min;
        
        if (roundTo != 0.0) {
            // Round inc to the nearest multiple of roundTo, and min
            // to the next multiple of roundTo up. The small offset of
            // eps is included to avoid inc of 2.49999999999 rounding
            // to 2 or a min of -0.9999999999 rounding to 0, both of
            // which would prevent some of our test cases from getting
            // the most natural results.
            double eps = 1e-7;
            inc = round(inc / roundTo + eps) * roundTo;
            if (inc < roundTo) inc = roundTo;
            min = ceil(min / roundTo - eps) * roundTo;
            if (min > r.max) min = r.max;
            if (min == -0.0) min = 0.0;
#ifdef DEBUG_SCALE_TICK_INTERVALS
            SVDEBUG << "ScaleTickIntervals: rounded inc to " << inc
                    << " and min to " << min << endl;
#endif
        }

        if (display == Scientific && min != 0.0) {
            double digNewMin = log10(fabs(min));
            if (digNewMin < digInc) {
                prec = int(ceil(digMax - digNewMin));
#ifdef DEBUG_SCALE_TICK_INTERVALS
                SVDEBUG << "ScaleTickIntervals: min is smaller than increment, adjusting prec to " << prec << endl;
#endif
            }
        }
        
        return { min, r.max, inc, roundTo, display, prec, false };
    }
    
    static Instruction logInstruction(Range r)
    {
        Display display = Auto;

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "ScaleTickIntervals::logInstruction: Range is "
                << r.min << " to " << r.max << endl;
#endif
        
        if (r.n < 1) {
            return {};
        }
        if (r.max < r.min) {
            return logInstruction({ r.max, r.min, r.n });
        }
        if (r.max == r.min) {
            return { r.min, r.max, 1.0, r.min, display, 1, true };
        }
        
        double inc = (r.max - r.min) / r.n;

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "ScaleTickIntervals::logInstruction: "
                << "Naive increment is " << inc << endl;
#endif

        int precision = 1;

        if (inc < 1.0) {
            precision = int(ceil(1.0 - inc)) + 1;
        }

        double digInc = log10(inc);
        int precInc = int(floor(digInc));
        double roundIncTo = pow(10.0, precInc);

        inc = round(inc / roundIncTo) * roundIncTo;
        if (inc < roundIncTo) inc = roundIncTo;

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "ScaleTickIntervals::logInstruction: "
                << "Rounded increment to " << inc << endl;
#endif

        // if inc is close to giving us powers of two, nudge it
        if (fabs(inc - 0.301) < 0.01) {
            inc = log10(2.0);

#ifdef DEBUG_SCALE_TICK_INTERVALS
            SVDEBUG << "ScaleTickIntervals::logInstruction: "
                    << "Nudged increment to " << inc << " to get powers of two"
                    << endl;
#endif
        }

        double min = r.min;
        if (inc != 0.0) {
            min = ceil(r.min / inc) * inc;
            if (min > r.max) min = r.max;
        }

        return { min, r.max, inc, 0.0, display, precision, true };
    }

    static Ticks linearTicks(Range r) {
        Instruction instruction = linearInstruction(r);
        Ticks ticks = explode(instruction);
        return ticks;
    }

    static Ticks logTicks(Range r) {
        Instruction instruction = logInstruction(r);
        Ticks ticks = explode(instruction);
        return ticks;
    }
    
    static Tick makeTick(Display display, int precision, double value) {

        if (value == -0.0) {
            value = 0.0;
        }
        
        const int buflen = 40;
        char buffer[buflen];

        if (display == Auto) {

            double eps = 1e-7;
            
            int digits = (value != 0.0 ?
                          1 + int(floor(eps + log10(fabs(value)))) :
                          0);

#ifdef DEBUG_SCALE_TICK_INTERVALS
            SVDEBUG << "makeTick: display = Auto, precision = "
                    << precision << ", value = " << value
                    << ", resulting digits = " << digits << endl;
#endif
            
            // This is not the same logic as %g uses for determining
            // whether to delegate to use scientific or fixed notation

            if (digits < -3 || digits > 4) {

                display = Auto; // delegate planning to %g

            } else {

                display = Fixed;
                
                // in %.*f, the * indicates decimal places, not sig figs
                if (precision >= digits) {
                    precision -= digits;
                } else {
                    precision = 0;
                }
            }
        }

        const char *spec = (display == Auto ? "%.*g" :
                            display == Scientific ? "%.*e" :
                            "%.*f");

#pragma GCC diagnostic ignored "-Wformat-nonliteral"
        
        snprintf(buffer, buflen, spec, precision, value);

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "makeTick: spec = \"" << spec
                << "\", prec = " << precision << ", value = " << value
                << ", label = \"" << buffer << "\"" << endl;
#endif
        
        return Tick({ value, std::string(buffer) });
    }
    
    static Ticks explode(Instruction instruction) {

#ifdef DEBUG_SCALE_TICK_INTERVALS
        SVDEBUG << "ScaleTickIntervals::explode:" << endl
                << "initial = " << instruction.initial
                << ", limit = " << instruction.limit
                << ", spacing = " << instruction.spacing
                << ", roundTo = " << instruction.roundTo
                << ", display = " << instruction.display
                << ", precision = " << instruction.precision
                << ", logUnmap = " << instruction.logUnmap
                << endl;
#endif

        if (instruction.spacing == 0.0) {
            return {};
        }

        double eps = 1e-7;
        if (instruction.spacing < eps * 10.0) {
            eps = instruction.spacing / 10.0;
        }

        double max = instruction.limit;
        int n = 0;

        Ticks ticks;
        
        while (true) {

            double value = instruction.initial + n * instruction.spacing;

            if (value >= max + eps) {
                break;
            }

            if (instruction.logUnmap) {
                value = pow(10.0, value);
            }

            double roundTo = instruction.roundTo;

            if (roundTo == 0.0 && value != 0.0) {
                // We don't want the internal value secretly not
                // matching the displayed one
                roundTo =
                    pow(10, ceil(log10(fabs(value))) - instruction.precision);
            }
                                           
            if (roundTo != 0.0) {
                value = roundTo * round(value / roundTo);
            }

            if (fabs(value) < eps) {
                value = 0.0;
            }
            
            ticks.push_back(makeTick(instruction.display,
                                     instruction.precision,
                                     value));
            ++n;
        }

        return ticks;
    }
};

#endif