view base/PlayParameterRepository.h @ 115:90ade4fa63be

* Fix serious failure to reload "imported" (i.e. all non-derived non-main) models from .sv file * Give a short playback duration to notes with formal duration of 0 or 1 * Show crosshairs on spectrogram even when there is another layer on top (if it isn't opaque) * Always paste to the same time in the layer as the cut/copy was from, rather than to the playback pointer -- less flexible, but more predictable and less annoying. We probably need a way to get the old behaviour if pasting from somewhere else in the future (e.g. from a text file), but we can't do that yet anyway * Use a compound operation for dragging and resizing selections, so as to ensure a single undo operation works * Use a note model as the target for feature extraction plugins that output variable samplerate data with more than one value per feature * Avoid possible crashes in cut/paste if a layer proves to have no model
author Chris Cannam
date Thu, 11 May 2006 11:35:46 +0000
parents 7439f1696314
children 82f529a08cf3
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _PLAY_PARAMETER_REPOSITORY_H_
#define _PLAY_PARAMETER_REPOSITORY_H_

class PlayParameters;
class Model;

#include <map>

#include <QObject>

class PlayParameterRepository : public QObject
{
    Q_OBJECT

public:
    static PlayParameterRepository *instance();

    virtual ~PlayParameterRepository();

    void addModel(const Model *model);
    void removeModel(const Model *model);

    PlayParameters *getPlayParameters(const Model *model) const;

    void clear();

signals:
    void playParametersChanged(PlayParameters *);
    void playPluginIdChanged(const Model *, QString);
    void playPluginConfigurationChanged(const Model *, QString);

protected slots:
    void playParametersChanged();
    void playPluginIdChanged(QString);
    void playPluginConfigurationChanged(QString);

protected:
    typedef std::map<const Model *, PlayParameters *> ModelParameterMap;
    ModelParameterMap m_playParameters;

    static PlayParameterRepository *m_instance;
};

#endif