Mercurial > hg > svcore
view transform/RealTimeEffectModelTransformer.cpp @ 1247:8f076d02569a piper
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | e994747fb9dd |
children | 48e9f538e6e9 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "RealTimeEffectModelTransformer.h" #include "plugin/RealTimePluginFactory.h" #include "plugin/RealTimePluginInstance.h" #include "plugin/PluginXml.h" #include "data/model/Model.h" #include "data/model/SparseTimeValueModel.h" #include "data/model/DenseTimeValueModel.h" #include "data/model/WritableWaveFileModel.h" #include "data/model/WaveFileModel.h" #include "TransformFactory.h" #include <iostream> RealTimeEffectModelTransformer::RealTimeEffectModelTransformer(Input in, const Transform &t) : ModelTransformer(in, t), m_plugin(0) { Transform transform(t); if (!transform.getBlockSize()) { transform.setBlockSize(1024); m_transforms[0] = transform; } m_units = TransformFactory::getInstance()->getTransformUnits (transform.getIdentifier()); m_outputNo = (transform.getOutput() == "A") ? -1 : transform.getOutput().toInt(); QString pluginId = transform.getPluginIdentifier(); // SVDEBUG << "RealTimeEffectModelTransformer::RealTimeEffectModelTransformer: plugin " << pluginId << ", output " << output << endl; RealTimePluginFactory *factory = RealTimePluginFactory::instanceFor(pluginId); if (!factory) { cerr << "RealTimeEffectModelTransformer: No factory available for plugin id \"" << pluginId << "\"" << endl; return; } DenseTimeValueModel *input = getConformingInput(); if (!input) return; m_plugin = factory->instantiatePlugin(pluginId, 0, 0, input->getSampleRate(), transform.getBlockSize(), input->getChannelCount()); if (!m_plugin) { cerr << "RealTimeEffectModelTransformer: Failed to instantiate plugin \"" << pluginId << "\"" << endl; return; } TransformFactory::getInstance()->setPluginParameters(transform, m_plugin); if (m_outputNo >= 0 && m_outputNo >= int(m_plugin->getControlOutputCount())) { cerr << "RealTimeEffectModelTransformer: Plugin has fewer than desired " << m_outputNo << " control outputs" << endl; return; } if (m_outputNo == -1) { int outputChannels = (int)m_plugin->getAudioOutputCount(); if (outputChannels > input->getChannelCount()) { outputChannels = input->getChannelCount(); } WritableWaveFileModel *model = new WritableWaveFileModel (input->getSampleRate(), outputChannels); m_outputs.push_back(model); } else { SparseTimeValueModel *model = new SparseTimeValueModel (input->getSampleRate(), transform.getBlockSize(), 0.0, 0.0, false); if (m_units != "") model->setScaleUnits(m_units); m_outputs.push_back(model); } } RealTimeEffectModelTransformer::~RealTimeEffectModelTransformer() { delete m_plugin; } DenseTimeValueModel * RealTimeEffectModelTransformer::getConformingInput() { DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(getInputModel()); if (!dtvm) { SVDEBUG << "RealTimeEffectModelTransformer::getConformingInput: WARNING: Input model is not conformable to DenseTimeValueModel" << endl; } return dtvm; } void RealTimeEffectModelTransformer::run() { DenseTimeValueModel *input = getConformingInput(); if (!input) return; while (!input->isReady() && !m_abandoned) { SVDEBUG << "RealTimeEffectModelTransformer::run: Waiting for input model to be ready..." << endl; usleep(500000); } if (m_abandoned) return; SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_outputs[0]); WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_outputs[0]); if (!stvm && !wwfm) return; if (stvm && (m_outputNo >= int(m_plugin->getControlOutputCount()))) return; sv_samplerate_t sampleRate = input->getSampleRate(); int channelCount = input->getChannelCount(); if (!wwfm && m_input.getChannel() != -1) channelCount = 1; sv_frame_t blockSize = m_plugin->getBufferSize(); float **inbufs = m_plugin->getAudioInputBuffers(); sv_frame_t startFrame = m_input.getModel()->getStartFrame(); sv_frame_t endFrame = m_input.getModel()->getEndFrame(); Transform transform = m_transforms[0]; RealTime contextStartRT = transform.getStartTime(); RealTime contextDurationRT = transform.getDuration(); sv_frame_t contextStart = RealTime::realTime2Frame(contextStartRT, sampleRate); sv_frame_t contextDuration = RealTime::realTime2Frame(contextDurationRT, sampleRate); if (contextStart == 0 || contextStart < startFrame) { contextStart = startFrame; } if (contextDuration == 0) { contextDuration = endFrame - contextStart; } if (contextStart + contextDuration > endFrame) { contextDuration = endFrame - contextStart; } if (wwfm) { wwfm->setStartFrame(contextStart); } sv_frame_t blockFrame = contextStart; int prevCompletion = 0; sv_frame_t latency = m_plugin->getLatency(); while (blockFrame < contextStart + contextDuration + latency && !m_abandoned) { int completion = int ((((blockFrame - contextStart) / blockSize) * 99) / (1 + ((contextDuration) / blockSize))); sv_frame_t got = 0; if (channelCount == 1) { if (inbufs && inbufs[0]) { auto data = input->getData (m_input.getChannel(), blockFrame, blockSize); got = data.size(); for (sv_frame_t i = 0; i < got; ++i) { inbufs[0][i] = data[i]; } while (got < blockSize) { inbufs[0][got++] = 0.f; } for (int ch = 1; ch < (int)m_plugin->getAudioInputCount(); ++ch) { for (sv_frame_t i = 0; i < blockSize; ++i) { inbufs[ch][i] = inbufs[0][i]; } } } } else { if (inbufs && inbufs[0]) { auto data = input->getMultiChannelData (0, channelCount - 1, blockFrame, blockSize); if (!data.empty()) got = data[0].size(); for (int ch = 0; ch < channelCount; ++ch) { for (sv_frame_t i = 0; i < got; ++i) { inbufs[ch][i] = data[ch][i]; } } while (got < blockSize) { for (int ch = 0; ch < channelCount; ++ch) { inbufs[ch][got] = 0.0; } ++got; } for (int ch = channelCount; ch < (int)m_plugin->getAudioInputCount(); ++ch) { for (sv_frame_t i = 0; i < blockSize; ++i) { inbufs[ch][i] = inbufs[ch % channelCount][i]; } } } } /* cerr << "Input for plugin: " << m_plugin->getAudioInputCount() << " channels "<< endl; for (int ch = 0; ch < m_plugin->getAudioInputCount(); ++ch) { cerr << "Input channel " << ch << endl; for (int i = 0; i < 100; ++i) { cerr << inbufs[ch][i] << " "; if (isnan(inbufs[ch][i])) { cerr << "\n\nWARNING: NaN in audio input" << endl; } } } */ m_plugin->run(RealTime::frame2RealTime(blockFrame, sampleRate)); if (stvm) { float value = m_plugin->getControlOutputValue(m_outputNo); sv_frame_t pointFrame = blockFrame; if (pointFrame > latency) pointFrame -= latency; else pointFrame = 0; stvm->addPoint(SparseTimeValueModel::Point (pointFrame, value, "")); } else if (wwfm) { float **outbufs = m_plugin->getAudioOutputBuffers(); if (outbufs) { if (blockFrame >= latency) { sv_frame_t writeSize = std::min (blockSize, contextStart + contextDuration + latency - blockFrame); wwfm->addSamples(outbufs, writeSize); } else if (blockFrame + blockSize >= latency) { sv_frame_t offset = latency - blockFrame; sv_frame_t count = blockSize - offset; float **tmp = new float *[channelCount]; for (int c = 0; c < channelCount; ++c) { tmp[c] = outbufs[c] + offset; } wwfm->addSamples(tmp, count); delete[] tmp; } } } if (blockFrame == contextStart || completion > prevCompletion) { // This setCompletion is probably misusing the completion // terminology, just as it was for WritableWaveFileModel if (stvm) stvm->setCompletion(completion); if (wwfm) wwfm->setWriteProportion(completion); prevCompletion = completion; } blockFrame += blockSize; } if (m_abandoned) return; if (stvm) stvm->setCompletion(100); if (wwfm) wwfm->writeComplete(); }