Mercurial > hg > svcore
view system/Init.cpp @ 1247:8f076d02569a piper
Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious.
Also update the About box.
author | Chris Cannam |
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date | Thu, 03 Nov 2016 14:57:00 +0000 |
parents | 23d3a6eca5c3 |
children | a090221caeda |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include <iostream> #include <qglobal.h> #ifdef Q_OS_WIN32 #include <fcntl.h> // required for SetDllDirectory #define _WIN32_WINNT 0x0502 #include <windows.h> // Set default file open mode to binary //#undef _fmode //int _fmode = _O_BINARY; void redirectStderr() { #ifdef NO_PROBABLY_NOT HANDLE stderrHandle = GetStdHandle(STD_ERROR_HANDLE); if (!stderrHandle) return; AllocConsole(); CONSOLE_SCREEN_BUFFER_INFO info; GetConsoleScreenBufferInfo(stderrHandle, &info); info.dwSize.Y = 1000; SetConsoleScreenBufferSize(stderrHandle, info.dwSize); int h = _open_osfhandle((long)stderrHandle, _O_TEXT); if (h) { FILE *fd = _fdopen(h, "w"); if (fd) { *stderr = *fd; setvbuf(stderr, NULL, _IONBF, 0); } } #endif } #endif extern void svSystemSpecificInitialisation() { #ifdef Q_OS_WIN32 redirectStderr(); // Remove the CWD from the DLL search path, just in case SetDllDirectory(L""); putenv("PATH="); #else #endif }