view plugin/RealTimePluginFactory.h @ 1247:8f076d02569a piper

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents a1cd5abcb38b
children 48e9f538e6e9
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

/*
   This is a modified version of a source file from the 
   Rosegarden MIDI and audio sequencer and notation editor.
   This file copyright 2000-2006 Chris Cannam.
*/

#ifndef _REALTIME_PLUGIN_FACTORY_H_
#define _REALTIME_PLUGIN_FACTORY_H_

#include <QString>
#include <vector>

#include "base/Debug.h"
#include "base/BaseTypes.h"

class RealTimePluginInstance;

class RealTimePluginDescriptor
{
public:
    std::string name;
    std::string label;
    std::string maker;
    std::string copyright;
    std::string category;
    bool isSynth;
    unsigned int parameterCount;
    unsigned int audioInputPortCount;
    unsigned int audioOutputPortCount;
    unsigned int controlOutputPortCount;
    std::vector<std::string> controlOutputPortNames;
};

class RealTimePluginFactory
{
public:
    virtual ~RealTimePluginFactory();

    static RealTimePluginFactory *instance(QString pluginType);
    static RealTimePluginFactory *instanceFor(QString identifier);
    static std::vector<QString> getAllPluginIdentifiers();
    static void enumerateAllPlugins(std::vector<QString> &);

    static void setSampleRate(sv_samplerate_t sampleRate) { m_sampleRate = sampleRate; }

    /**
     * Look up the plugin path and find the plugins in it.  Called 
     * automatically after construction of a factory.
     */
    virtual void discoverPlugins() = 0;

    /**
     * Return a reference to a list of all plugin identifiers that can
     * be created by this factory.
     */
    virtual const std::vector<QString> &getPluginIdentifiers() const = 0;

    /**
     * Append to the given list descriptions of all the available
     * plugins and their ports.  This is in a standard format, see
     * the LADSPA implementation for details.
     */
    virtual void enumeratePlugins(std::vector<QString> &list) = 0;

    /**
     * Get some basic information about a plugin (rapidly).
     */
    virtual const RealTimePluginDescriptor *getPluginDescriptor(QString identifier) const = 0;

    /**
     * Instantiate a plugin.
     */
    virtual RealTimePluginInstance *instantiatePlugin(QString identifier,
						      int clientId,
						      int position,
						      sv_samplerate_t sampleRate,
						      int blockSize,
						      int channels) = 0;

    /**
     * Get category metadata about a plugin (without instantiating it).
     */
    virtual QString getPluginCategory(QString identifier) = 0;

protected:
    RealTimePluginFactory() { }

    // for call by RealTimePluginInstance dtor
    virtual void releasePlugin(RealTimePluginInstance *, QString identifier) = 0;
    friend class RealTimePluginInstance;

    static sv_samplerate_t m_sampleRate;
};

#endif